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  Click here to go to the first Rift Team post in this thread.   Thread: New Nvidia 337.88 WHQL Drivers

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    RIFT Community Ambassador Slipmat's Avatar
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    Default New Nvidia 337.88 WHQL Drivers

    For those of you who aren't too keen with keeping up with Beta releases, today Nvidia released the new DirectX optimized WHQL Driver, version 337.88

    Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games. Results will vary depending on your GPU and system configuration. Here are some examples of measured gains versus the previous 335.23 WHQL driver:
    GeForce GTX 700 Series (Single GPU):
    • Up to 64% in Total War: Rome II
    • Up to 25% in The Elder Scrolls V: Skyrim
    • Up to 23% in Sleeping Dogs
    • Up to 21% in Star Swarm
    • Up to 15% in Batman: Arkham Origins
    • Up to 10% in Metro: Last Light
    • Up to 8% in Hitman Absolution
    • Up to 7% in Sniper Elite V2
    • Up to 6% in Tomb Raider
    • Up to 6% in F1 2013
    • GeForce GTX 700 Series (SLI):
    • Up to 71% in Total War: Rome II
    • Up to 53% in Sniper Elite V2
    • Up to 45% in Aliens vs. Predator
    • Up to 31% in Sleeping Dogs
    • Up to 20% in CoD: Black Ops 2
    • Up to 10% in Hitman Absolution
    • Up to 9% in F1 2013
    • Up to 7% in Far Cry 3
    • Up to 6% in Metro: Last Light
    • Up to 6% in Batman: Arkham Origins
    • SLI Technology
    • Total War: Rome II – added profile
    • War Thunder – added profile
    • Watch Dogs – updated profile
    • Diablo III – updated profile

    New in GeForce 337.88 Game Ready WHQL drivers
    • Game Ready - This 337.88 Game Ready WHQL driver ensures you'll have the best possible gaming experience for Watch Dogs.
    • Performance – Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games compared with the previous 335.23 WHQL. Significant CPU overhead reductions in the driver result in performance gains that will often favor CPU-bottlenecked situations. Per usual, results will vary depending on your GPU, system configuration, and game settings.
    Windows Vista/7/8/8.1 64-bit : http://www.geforce.com/drivers/results/75991

    Windows Vista/7/8/8.1 32-bit: http://www.geforce.com/drivers/results/75996
    Last edited by Slipmat; 05-26-2014 at 06:39 AM.

  2. #2
    Prophet of Telara Ynrapbag's Avatar
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    Quote Originally Posted by Slipmat View Post
    For those of you who aren't too keen with keeping up with Beta releases, today Nvidia released the new DirectX optimized WHQL Driver, version 337.88



    Windows Vista/7/8/8.1 64-bit : http://www.geforce.com/drivers/results/75991

    Windows Vista/7/8/8.1 32-bit: http://www.geforce.com/drivers/results/75996
    What? No Rift on the list?

    Personally, I need a new box a grafx card to take advantage of the new drivers. And technology.
    Let Elrar know you care @

    https://twitter.com/GiantApproved

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    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Performance

    Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games compared with the previous 335.23 WHQL.
    Significant CPU overhead reductions in the driver result in performance gains that will often favor CPU-bottlenecked situations. Per usual, results will vary depending on your GPU, system configuration, and game settings.
    This might be a very good thing for rift. Have to update and see what we have in store!
    --BC

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    Prophet of Telara Muffinmans's Avatar
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    Quote Originally Posted by bctrainers View Post
    This might be a very good thing for rift. Have to update and see what we have in store!
    I doubt it means much for Rift. A Graphics Driver has little effect on CPU performance, regardless of what they say. It MIGHT improve how your CPU and GPU work together, but that is not the problem in Rift.
    Last edited by Muffinmans; 05-26-2014 at 07:40 AM.
    Quote Originally Posted by Daglar View Post
    As for folks calling me a carebear, I've got 99 problems and being a carebear ain't one son. I've done far more than my share of virtual murder over the years. I've been part of alliances that have so heavily destabilized server balance in games that the other sides ceased to log in due to being so massively dominated.

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    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Quote Originally Posted by Muffinmans View Post
    I doubt it means much for Rift. A Graphics Driver has little effect on CPU performance, regardless of what they say. It MIGHT improve how your CPU and GPU work together, but that is not the problem in Rift.
    Well, this update caused my GTX770 to have a HIGHLY varied load on the GPU. Gained a slight amount of FPS, but nothing to really call home about.
    --BC

  6.   Click here to go to the next Rift Team post in this thread.   #6
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    Thanks for keeping us posted regarding the new Nvidia Beta drivers!

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    Plane Touched Hieb's Avatar
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    This wouldn't do much for RIFT specifically... the CPU bottleneck in RIFT is caused by the game client maxing out one core and it performing slowly if you don't have high single-threaded performance... this change in the driver (assuming it is a significant improvement) would be more noticeable in something like playing Battlefield 3 with a Pentium and a GTX 660, where the CPU just wasn't powerful enough to simultaneously run the game's engine and process all the GPU's data.

    With RIFT, while you may hit a wall with performance, often times the entire CPU isn't maxed out because all of the cores save for the one running most of the game's engine are available to process the GPU's data, meaning the GPU isn't getting held back.

  8. #8
    Plane Touched Hieb's Avatar
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    It's a great driver. I always experience bottlenecking, as I'm playing with an Intel Core 2 Quad @ 2.4GHz and a GeForce GTX 560.

    Tested out some Battlefield 3 and went from having around 30-40 fps when lots is going on to 50+ fps. Very happy with this driver! No significant change for RIFT though, not that I was expecting one... like I said, problem here is my CPU is just too slow to smoothly run RIFT's engine.

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    Just a few input this driver is no longer beta and is released as official. And it moderately improved my SLi scaling in most games I play. It also increased Rift's SLi scaling "slightly".

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    Quote Originally Posted by WarUltima View Post
    Just a few input this driver is no longer beta and is released as official. And it moderately improved my SLi scaling in most games I play. It also increased Rift's SLi scaling "slightly".
    Does sli do anything for rift?

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    Quote Originally Posted by Furyon13 View Post
    Does sli do anything for rift?
    I do not recommend it. The SLi scaling in Rift is terrible at lower resolution settings (<10%). Basically no noticeable frame-rate increase and causes processor to bottleneck really badly and sometimes resulting in unstable/lower fps than just running 1 single card.

    SLi however will help "relatively" significantly if you prefer to run the game at maximum settings, fyi you can go "over" the max settings in Rift by directly modifying rift.cfg, or using "sharder injector" softwares and put even more stress on both of your processor as well as your gfx (and this is where SLi might help you).

    However in order to see a decent gain from SLi or CrossfireX you will need to run the game at relatively high settings as well as a "great" processor to minimize processor bottlenecking.
    Last edited by WarUltima; 05-29-2014 at 05:44 AM.

  12. #12
    Rift Chaser JaydedRIft's Avatar
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    Default Help!

    Yesterday, I downloaded this new driver & I've been having problems ever since. Especially in dimensions. When I place an object, it will lock up, boot me out, and send me to the report error screen. I thought it may have been a corrupted file, I uninstalled the driver & did it over, only to have the same problem today. I've tried lowering the graphics settings but it actually got worse. Any suggestions? I'm running an Alienware M17XR4 dual core, 12 gig mem Nvidia GF GTX 660M. Thanks

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    Quote Originally Posted by JaydedRIft View Post
    Yesterday, I downloaded this new driver & I've been having problems ever since. Especially in dimensions. When I place an object, it will lock up, boot me out, and send me to the report error screen. I thought it may have been a corrupted file, I uninstalled the driver & did it over, only to have the same problem today. I've tried lowering the graphics settings but it actually got worse. Any suggestions? I'm running an Alienware M17XR4 dual core, 12 gig mem Nvidia GF GTX 660M. Thanks
    I dont have this issue on my 2 desktop PCs as well as my laptop.
    Have you tried to do a clean driver install?

  14. #14
    Plane Touched Hieb's Avatar
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    Quote Originally Posted by JaydedRIft View Post
    Yesterday, I downloaded this new driver & I've been having problems ever since. Especially in dimensions. When I place an object, it will lock up, boot me out, and send me to the report error screen. I thought it may have been a corrupted file, I uninstalled the driver & did it over, only to have the same problem today. I've tried lowering the graphics settings but it actually got worse. Any suggestions? I'm running an Alienware M17XR4 dual core, 12 gig mem Nvidia GF GTX 660M. Thanks
    Have you tried rolling back to an earlier driver and seeing if the problem persists?

    It may also be worth uninstalling Nvidia 3D Vision and Nvidia 3D Vision Controller (just go to the windows uninstall centre and pick those 2). They install by default but are completely useless unless you're playing in 3D, and they've caused issues in some games for me before... granted I haven't had issues with them in Rift, but it may be worth a shot. They gave me issues in Battlefield & WoW until I uninstalled them.

    I don't use dimensions so I can't say if this driver affected it

  15.   This is the last Rift Team post in this thread.   #15
    Community Manager Fasti's Avatar
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    Quote Originally Posted by JaydedRIft View Post
    Yesterday, I downloaded this new driver & I've been having problems ever since. Especially in dimensions. When I place an object, it will lock up, boot me out, and send me to the report error screen. I thought it may have been a corrupted file, I uninstalled the driver & did it over, only to have the same problem today. I've tried lowering the graphics settings but it actually got worse. Any suggestions? I'm running an Alienware M17XR4 dual core, 12 gig mem Nvidia GF GTX 660M. Thanks
    If your card is a 660M, then your most recent driver should be available through the website of your laptop's manufacturer. Check their site for the latest driver, download it, and save the installer on your desktop. Next, uninstall your current video driver and install the version you got from your computer's manufacturer.

    Let us know if you are still having trouble with that version installed. You can also contact our support team who can work with you one on one to get this fixed.

    Thanks!

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