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Thread: GPU usage

  1. #1
    Soulwalker
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    Default GPU usage

    Question about GPU usage.
    When i'm walking around in the world my GPU usage is around 50 % - 70 % and have around 50-60 FPS.
    If i enter a Rift my FPS dips to around 5-10 FPS. When i watch my GPU usage it goes to around 5 % - 10 % usage.
    So my question is, why is my usage going down when it should go up and the other way around?

    Spec:
    GTX 560 TI
    Phenom x2 955 BE

    Thank you.

  2. #2
    Prophet of Telara dirtyklingon's Avatar
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    phenom 2 are poor cpu's for gamign especially with modern generation video cards (400/5000 and 500/6000 series) even more so in mmo's.

    first gen core i3 is far superior for gaming and especially mmo's than the "highest end" amd phenom 2's.


    no rly. srsly. for realz.

    check tom's review of wow cata for more info(it's not 1:1 for rift but it does give insight into typical mmo performance and hardware usage)
    enyo - defiant warrior seastone.
    gundam - defiant rogue seastone.

  3. #3
    Prophet of Telara MadHouse's Avatar
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    Basically, you're being CPU-bound at those points. There is so much stuff going on in the game that the CPU can't process the non-graphical information fast enough to send your GPU the data it needs to stay busy.

  4. #4
    Prophet of Telara Corian's Avatar
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    CPU bottleneck as the others said.

    If you wanna look for a silver lining in your current cloud, it's that you're free to turn up the graphics settings without any real impact on your performance.

    That's what I do anyway. If I'm going to watch a slideshow I might as well watch a pretty slideshow.
    This is why we can't have nice things.

  5. #5
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    I am using the exact same cpu. I run this game on ultra with ZERO issues.

    I assure you, there is nothing wrong with the CPU.

  6. #6
    Soulwalker
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    Thanks for all the reply's.
    What is you processor speed?
    Maybe there is some sweetspot.

  7. #7
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    Quote Originally Posted by nexorius View Post
    Thanks for all the reply's.
    What is you processor speed?
    Maybe there is some sweetspot.
    Currently, I am running it @ 3.8, but I have run this game at stock without any problems.

    Post your dxdiag.

  8. #8
    Soulwalker
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    Here is my DXDIAG.
    Thanks for the help.
    Attached Files

  9. #9
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    Are you running SLI or are you just using dual monitors?

    I have a much slower gpu (Raedon HD6850) than you and not experiencing anything near what you are. This makes me think that the issue is neither GPU or CPU related

    What is your MoBo chipset? What is your PSU wattage?

  10. #10
    Soulwalker
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    Its a single card and yes im using 2 monitors.
    The mobo is a asus M4A79XTD EVO.
    PSU is a Corsair 750Watt.

  11. #11
    Shadowlander
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    I think these bottlenecks have to do with ram as well.

    What is your ram memory,
    ram speed
    and cas latency?

  12. #12
    Soulwalker
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    Hello,

    4 GB GEIL memory.
    9-9-9-24 are the timings
    1.5 Volts as required
    1333 MHZ

    Hope it helps.

  13. #13
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    Are you using the stock nVidia tool to monitor GPU performance?

    If so, does it tell you the chip temp when it revs down?

  14. #14
    Soulwalker
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    Im using GPU-Z to watch my temps.
    Temp is around 56c. When i enter a Rift it goes to around 52c.

  15. #15
    RIFT Community Ambassador
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    Quote Originally Posted by nexorius View Post
    Im using GPU-Z to watch my temps.
    Temp is around 56c. When i enter a Rift it goes to around 52c.
    maybe the processor is throttling itself. if it normally sits at 56c and you enter a rift it may push the temp up enough for it to cut back performance.
    Operating System: Windows 7 Pro 64bit
    Processor: Intel i7 960 @ 3.8Ghz
    Memory: 6GB DDR3 Triple Channel
    Graphics: Palit Geforce GTX 560Ti 2GB (Driver 301.24 BETA)
    Monitor: ASUS VE248 @ 1920x1080

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