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Thread: [Addon] RGM - Rift Game Manager

  1. #16
    Plane Touched Dimples's Avatar
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    I just downloaded 0.44M, did a /reloadui, and I get the below error. After closing down RIFT and relaunching, I get.the same error. I disabled every addon save for RGM, and same error still appears.

    Error: RGM/Interface.lua:57: attempt to index field 'Point' (a nil value)
    In RGM / Start, event Event.Addon.Load.End
    stack traceback:
    [C]: in function '__index'
    RGM/Interface.lua:57: in function 'Interface'
    RGM/Main.lua:5: in function <RGM/Main.lua:1>
    Dimples Warrior Tank * If she flashes her dimples at you, it may cause pleasurable blindness.
    Dweia Rogue Tank * Nothing seems to express happiness quite as much as purring.
    Laurie Cleric Tank * Life without Love, is like chocolate cake made without sugar.
    The difference between stupidity and genius is that genius has its limits. - Unknown

  2. #17
    Plane Touched Dimples's Avatar
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    FYI - Below is the entire contents of the Main.lua file. I obtained the ZIP from Curse.

    function RGM.Start(Debug, Input)
    if not RGM or RGM.Online then return end

    if Input == "RGM" then
    RGM.Online = not (RGM.Build.Engine() or RGM.Build.Interface())
    Command.Message.Accept(RGM.Load, "RGM")
    end
    end

    Command.Event.Attach(Event.Addon.Load.End, RGM.Start, "Start")

    Got it to work, had to do a /script RGM_Global = nil to get it to work initially.
    Last edited by Dimples; 08-16-2017 at 06:34 PM.
    Dimples Warrior Tank * If she flashes her dimples at you, it may cause pleasurable blindness.
    Dweia Rogue Tank * Nothing seems to express happiness quite as much as purring.
    Laurie Cleric Tank * Life without Love, is like chocolate cake made without sugar.
    The difference between stupidity and genius is that genius has its limits. - Unknown

  3. #18
    Rift Chaser Ferather's Avatar
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    I've noticed that the absorb to full ability converter is showing in the combat log in certain cases.
    This will be fixed in the next update, thanks and please continue to leave feedback.

    @Dimples, I'm guessing you had an older version, thanks for the response.
    Last edited by Ferather; 08-17-2017 at 12:23 PM.

  4. #19
    Rift Chaser Ferather's Avatar
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    RGM v 0.60M (Masterwork)

    > Some minor engine and user interface tweaks in relation to recent changes.

    http://i.imgur.com/9SBLA2i.png
    Last edited by Ferather; 08-17-2017 at 02:39 PM.

  5. #20
    Plane Walker
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    I have always used Super Meter and have now switched to RGM. What I miss the most is the possibility to change quickly between the parses as with Super Meter. Would it be possible to integrate this in the header as seen in the picture below?
    [Addon] RGM - Rift Game Manager-rgm.png

    The breakdown window shows me how much % I have made on the opponents in the fight. Is it possible to display the DPS instead of the number of hits ?

    Thank you for your great work, I prefer Super Meter/RGM versus Rift Meter mainly because of the better recognition when a fight ends.

  6. #21
    Rift Chaser Ferather's Avatar
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    If you left click "00:00" a menu will open, at the bottom is "Session".
    Use left, right mouse, or, mouse wheel up-down to change it.

    Middle click "00:00" to undock the menu, and move it.
    RGM uses left, right, middle and wheel.

    ----

    I can add more details to tooltips in my extension addon.
    Thanks for the idea, I will be including that.

    Last edited by Ferather; 08-19-2017 at 03:10 AM.

  7. #22
    Rift Chaser Ferather's Avatar
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    RGM v 0.60M, side notes.

    CPU Usage, Idle: 0.2%, 10 units in combat: 0.4%.

    RGM is coded to produce maximum data at a minimum cost.
    This includes conversion of data, and unit data seeking.

    No library's or external addon support is used.

  8. #23
    Rift Master
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    Edit: Meh, noticed that wat i was thinking about is already used for other thing (mouse wheel on "00:00" for resize, compared to quick session swap). But maybe on the empty space where lock function resides could work for wheel scrolling for fast session changes.

    Edit2: There was one thing that I'd like to see if possible, unless it got changed recently. The number format displays 3 digits, but when it comes to millions it will display only 2 untill you pas 10m. Could the dps in millions be expanded to be in 3 digits all the time as well? I also tried to search for the full number through windows of the addon but failed to find it (could be just me beeing blind though).
    Last edited by Jotunn; 08-19-2017 at 04:58 AM.

  9. #24
    Rift Chaser Ferather's Avatar
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    That can be arranged. And I will add it into the next update.


    function I.Short(Input) -- In "Interface.lua".

    return String("%2.1fM", Input / 1000000)
    return String("%2.1fB", Input / 1000000000)
    return String("%2.1fT", Input / 1000000000000)

    Change ".1f" to ".2f", first line of each letter.

    ----

    I will move frame sizing to the panel, and quick session to the timer.
    Last edited by Ferather; 08-19-2017 at 05:57 AM.

  10. #25
    Rift Master
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    Thanks for the quick reply .

  11. #26
    Rift Chaser Ferather's Avatar
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    RGM v 0.62M (Masterwork)

    > Moved the main panel width changer from the timer to the main panel.
    > Added a quick session changer to the timer, using mouse wheel.
    > Panel width can no longer be adjusted when locked.


  12. #27
    Plane Walker
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    When I go through the parses with the mouse wheel is there a way to return fast to the current session ?

  13. #28
    Rift Chaser Ferather's Avatar
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    I should be able to move middle click "00:00" to /rgm quick (new command).
    Then make middle click "00:00" and "Session: X" switch to current.

  14. #29
    Rift Chaser Ferather's Avatar
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    RGM v 0.64M (Masterwork)

    > Middle clicking "00:00" or "Session: x" will now switch to the current session.
    > Moved middle click "00:00" quick menu to command: "/rgm quick".

  15. #30
    Rift Chaser Ferather's Avatar
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    I've noticed the new command "/rgm quick" doesn't work properly with the second panel.
    I will be moving panel growth from "00:00" to the main panel and put quick there.

    I will update the screenshots with replacements, with added changes.
    Last edited by Ferather; 08-20-2017 at 06:02 AM.

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