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Thread: [Addon] Updated KBM

  1. #1
    Plane Walker Rizz's Avatar
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    Default [Addon] Updated KBM

    Description
    This all started with that I was just planning on updating KBM to support I:RotP, as it's quite similar to the original RotP, and nothing else, but it has since grew into a bigger project. Pretty much everything has been updated with the latest from 4.0 and 4.1, such as Stones, Vials and Combat Reses. I've also added Queen's Foci.

    Since the release of I:RotP a month and half back, it's been tested by my guildies and continuously tweaked for the first month. I've also seen and heard that various versions of it has spread to different guilds, most running outdated versions with bugs. So with that in mind, and having stress tested it last week, grabbing Conqueror in I:RotP, I feel it's stable enough for a proper release now.

    I want to give special thanks to Doranbolt@Gelidra for helping me test, collecting data and coming with loads of feedback. For what is coming up next, my current plan is first adding LFR TD and using it as a foundation to implement NM TD.

    Download
    What's New?
    • All bosses in LFR: Tartaric Depths
    • All bosses in Intrepid: Rise of the Phoenix
    • Queen's Foci
    • Prophecy of Ahnket support in the GUI
    • Level 70 Vials, Stones, Feast and Insoles.
    • Updated with Combat Reses that were previously not tracked, such as Rogue's Reanimation Battery.

    How can you help?
    • Join us on Discord, where you can chat with us, give us feedback and report bugs. However, please be respectful in remembering that our time is limited as such we may not be able to answer your questions.
    • Submit Bug Reports, Suggest Features or Make Pull Requests on GitHub.
    • Report issues or suggestions for improvements here on the forums.

    Who Are We?
    • Rathi@Gelidra - Developer
    • Wicendawen@Brisesol (kinou) - Developer and French Translator
    • Zysa@Brutwacht - Contributor and German Translator



    Can't give enough credit to Semele and the others behind KBM, that kept it updated throughout the years, till the end of Nightmare Tide. Original KBM Thread
    Last edited by Rizz; 07-25-2017 at 05:08 AM.
    Rathi@Gelidra <Invictus>
    IRotP: Conqueror | NM TD: 4/4

  2. #2
    Soulwalker
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    Hello, Thanks!

    It seems that we are a few working on KBM, we should unit our forces.
    I have almost fully implemented LFR TD.

    I would suggest a git repository if your are ok with it.

    You can join me ingame: wicendawen@brisesol

  3. #3
    Soulwalker
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    Thank you so much for taking the time to update KBM! Always been such a useful addon, and I'm glad to see someone who is able has been able to get things updated.

    Riz, Kinou, if I can help test, please let me know! I'd be glad to do what I can to help test new versions out.

    Cighal@Wolfsbane

  4. #4
    Soulwalker
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    We have moved our development here: https://github.com/kinnou02/king-molinator
    you can download the last version from this link: https://github.com/kinnou02/king-mol...ive/master.zip
    All bosses of LFR TD are on this version, but not every capabilities are handled right now.

    If you see any bug you can create an issue on github or post here

  5. #5
    Plane Walker
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    My addon tracks all boss abilities in the used client language.
    Perhaps that helps you with the translation into other languages.

  6. #6
    Telaran Zysa's Avatar
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    So startet to bring both versions together and done some german translations so far for QF and TD. some abilities seems not to be triggered in german client, but must take a closer look if i had something missed.

    There is also a problem with tracking people with special charakters in their name. In german these are "", "" and "". Maybe you can find a solution for that.

  7. #7
    Soulwalker Tsukimie's Avatar
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    Default French complement

    On github it is missing:


    KingMolinator.lua
    line 730 : [25] = KBM.Language.Marks.HeartLeft[KBM.Lang],
    replace with
    line 730 : [25] = KBM.Language.Marks.Radioactive[KBM.Lang],
    This is a very old mistake never corrected in the official version.


    PlayerControl.lua
    ["mage"] = {
    ["A54DDD52299FB6DAB"] = {}, -- Frostkeeper (Suspended Reanimation)
    },

    ReadyCheck.lua
    Stone = {
    w = 36,
    Icons = true,
    List = {
    ["r4FF9D622653C3AB5"] = { -- Xarthian Witchstone
    Grade = "High",
    Level = 70,
    Callings = {
    cleric = true,
    mage = true,
    },
    },
    ["r61E2FFAD62EC73A6"] = { -- Bolidium Weaponstone
    Grade = "High",
    Level = 70,
    Callings = {
    warrior = true,
    primalist = true,
    },
    },
    },
    },
    Potion = {
    w = 36,
    Icons = true,
    List = {
    ["B4D6232986538AB4E"] = { -- Prophetic Fortified Vial
    Grade = "High",
    Level = 70,
    Callings = {
    mage = true,
    cleric = true,
    warrior = true,
    rogue = true,
    primalist = true,
    },
    Role = {
    tank = true,
    },
    },
    ["B4182E55276C4F486"] = { -- Visionary Fortified Vial
    Grade = "Medium",
    Level = 70,
    Callings = {
    mage = true,
    cleric = true,
    warrior = true,
    rogue = true,
    primalist = true,
    },
    Role = {
    tank = true,
    },
    },
    },
    },

    Beligosh.lua

    BEL.Lang.Verbose.Wrath:SetFrench("Aller au bord!")
    BEL.Lang.Verbose.BurningGround:SetFrench("Terrain enflamm")

    BEL.Lang.Debuff.Vengeance:SetFrench("Vengeance de Beligosh")
    BEL.Lang.Debuff.Seed:SetFrench("Graine d'immolation")

    BEL.Lang.Notify.Wrath:SetFrench("Beligosh : Sentez le courroux de Beligosh !")

    Council.lua

    COF.Lang.Unit.Boldoch:SetFrench("Marquise Boldoch")
    COF.Lang.Unit.Danazhal:SetFrench("Countessa Danazhal") -- Same as in English
    COF.Lang.Unit.Pleuzhal:SetFrench("Comte Pluezhal")
    COF.Lang.Unit.BoldochSoul:SetFrench("me de Boldoch")
    COF.Lang.Unit.DanazhalSoul:SetFrench("me de Danazhal")
    COF.Lang.Unit.PleuzhalSoul:SetFrench("me de Pluezhal")

    COF.Lang.Ability.Flamescape:SetFrench("Pyroformati on") -- The forum adds a space after i, to remove

    COF.Lang.Verbose.Flamescape:SetFrench("Aller dans le cercle")

    COF.Lang.Notify.Flamescape:SetFrench("La Pyroformation commence.")
    COF.Lang.Notify.DanazhalPop:SetFrench('Countessa Danazhal : "Vous m'avez libre ? Magnifique ! Je m'enfuirai ds que j'aurai dvor vos mes !"')

    COF.Lang.Main.Descript:SetFrench("Council du destin")

    Malannon.lua

    I forgot to write the name in French

    Last small thing : in the nomenclature of the files of KBM, the raids 10 are in the folder SILVER. The RAID folder is for raid 20 players. The error was made with CoA at the time and has never been corrected.


    As an attachment, a modified version of Attachment 31668 with the addition of the Primaliste.
    Last edited by Tsukimie; 07-04-2017 at 06:41 AM.

  8. #8
    Telaran Zysa's Avatar
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    KingMolinator.lua
    line 730 : [25] = KBM.Language.Marks.HeartLeft[KBM.Lang],
    replace with
    line 730 : [25] = KBM.Language.Marks.Radioactive[KBM.Lang],
    This is a very old mistake never corrected in the official version.
    Tried to change that with the result of fatal errors ... we need to take a deeper look what is wrong with that.

  9. #9
    Soulwalker
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    Smile

    thanks for your changes, they have been merged on master.

    As for the nomenclature: for me slivers are a kind of raid, the one we have to use Quantum sight to enter, as they take place different realities (as defined by multiverse theory), while "raid" take place in the "present" and as such should have effect on the storyline.

    As such Iropt should be a sliver while QF and TD should be raid.
    this isn't currently implemented that way, it may change later if we agree on nomenclature.

  10. #10
    Soulwalker Tsukimie's Avatar
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    Quote Originally Posted by Zysa View Post
    Tried to change that with the result of fatal errors ... we need to take a deeper look what is wrong with that.

    I forgot to add :

    King-Molinator\KBMLocaleManager\Locale.lua
    line 159 : KBM.Language.Marks.HeartLeft = KBM.Language:Add("Radioactive")
    replace with
    line 159 : KBM.Language.Marks.Radioactive = KBM.Language:Add("Radioactive")

    This is a correction I made long ago on my version



    Bonus :
    KBM.Language.Marks.Crown:SetFrench("Couronne")
    KBM.Language.Marks.HealTwo:SetFrench("Heal Deux")
    KBM.Language.Marks.HealThree:SetFrench("Heal Trois")
    KBM.Language.Marks.HealFour:SetFrench("Heal Quatre")
    KBM.Language.Marks.Heart:SetFrench("Cur")
    KBM.Language.Marks.HeartLeft:SetFrench("Cur gauche")
    KBM.Language.Marks.HeartRight:SetFrench("Cur droit")
    KBM.Language.Marks.Radioactive:SetFrench("Radioact if") -- The forum adds a space after i, to remove
    KBM.Language.Marks.Sad:SetFrench("Triste")
    KBM.Language.Marks.TankTwo:SetFrench("Tank Deux")
    KBM.Language.Marks.TankThree:SetFrench("Tank Trois")
    KBM.Language.Marks.TankFour:SetFrench("Tank Quatre")
    KBM.Language.Marks.Luck:SetFrench("Chance")
    Last edited by Tsukimie; 07-07-2017 at 11:53 PM.

  11. #11
    Champion of Telara Holyroller12's Avatar
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    If you could get the Rez timers working again too I would luv you long time. ;)
    (70) Holyroller | (70) Kelten | (70) Irohh | (70) Hoehenheim | (70)Avattar@Deepwood

  12. #12
    Telaran Zysa's Avatar
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    The RezMonitor should work as long the rezzers all have KBM installed, works fine for us with the german and english client. Maybe some rezzers missing, but just need to know what is missing to complete the list.

    Edit:
    Okay, updated some AbilityIDs, should work correctly now with next build.
    Last edited by Zysa; 07-20-2017 at 03:17 AM.

  13. #13
    RIFT Guide Writer huangchingho's Avatar
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    Would the LFR TD works for TD NM when 4.2 launches tomorrow?
    It's been very helpful for irotp😀

  14. #14
    Soulwalker
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    It won't be availlable tomorrow in a finished and polished version.
    We may released a first draft based on LFR TD that won't include most of the change made for the normal mode. This version will evolve gradualy based on the progress the few of us make on this raid and also based on data collected elsewhere.
    Wicendawen@Brisesol
    Updated KBM for 4.2

  15. #15
    RIFT Guide Writer huangchingho's Avatar
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    Quote Originally Posted by kinou View Post
    It won't be availlable tomorrow in a finished and polished version.
    We may released a first draft based on LFR TD that won't include most of the change made for the normal mode. This version will evolve gradualy based on the progress the few of us make on this raid and also based on data collected elsewhere.
    Appreciate it

    would dragging king-molinator/Raids/Prophecy of Ahnket/LFR/Tartaric_Depths folder into king-molinator/Raids/Prophecy of Ahnket/Normal/ works? Just wanna do some testing in the first week, I'll try to provide feedback about missing mechanics ..etc.
    Last edited by huangchingho; 07-20-2017 at 03:05 PM.

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