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Thread: [Addon] King Boss Mods

  1. #31
    Plane Touched Takatoraa's Avatar
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    Quote Originally Posted by Semele View Post
    Yeah, it happens with Mark-It too I believe. Guess I'll have to log-in in figure out how to resolve it.
    Please! /beg

    Never realized how much I depended on this plugin

  2. #32
    Sword of Telara Semele's Avatar
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    Quote Originally Posted by Takatoraa View Post
    Please! /beg

    Never realized how much I depended on this plugin
    Unfortunately, it'll take a little longer for Mark-It. Mainly requiring a new approach and it's looking like a rewrite. I'll be fixing Add-Watch first, as I feel this maybe a relatively simple fix in comparison.

    On the plus side Mark-It has been due some love from me for some time now. I guess this has forced my hand. When Mark-It returns I hope to have it a little more user friendly to set-up.
    Rank 76 Guardian Mage

  3. #33
    Shadowlander
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    If it helps (no mini versions of heal2-4, tank2-4 exist):

    KBM.Marks = {
    File = {
    [1] = "vfx_ui_mob_tag_01_mini.png.dds",
    [2] = "vfx_ui_mob_tag_02_mini.png.dds",
    [3] = "vfx_ui_mob_tag_03_mini.png.dds",
    [4] = "vfx_ui_mob_tag_04_mini.png.dds",
    [5] = "vfx_ui_mob_tag_05_mini.png.dds",
    [6] = "vfx_ui_mob_tag_06_mini.png.dds",
    [7] = "vfx_ui_mob_tag_07_mini.png.dds",
    [8] = "vfx_ui_mob_tag_08_mini.png.dds",
    [9] = "vfx_ui_mob_tag_tank_mini.png.dds",
    [10] = "vfx_ui_mob_tag_heal_mini.png.dds",
    [11] = "vfx_ui_mob_tag_damage_mini.png.dds",
    [12] = "vfx_ui_mob_tag_support_mini.png.dds",
    [13] = "vfx_ui_mob_tag_arrow_mini.png.dds",
    [14] = "vfx_ui_mob_tag_skull_mini.png.dds",
    [15] = "vfx_ui_mob_tag_no_mini.png.dds",
    [16] = "vfx_ui_mob_tag_smile_mini.png.dds",
    [17] = "vfx_ui_mob_tag_squirrel_mini.png.dds",
    [18] = "vfx_ui_mob_tag_crown_mini.png.dds",
    [19] = "vfx_ui_mob_tag_heal2.png.dds",
    [20] = "vfx_ui_mob_tag_heal3.png.dds",
    [21] = "vfx_ui_mob_tag_heal4.png.dds",
    [22] = "vfx_ui_mob_tag_heart_mini.png.dds",
    [23] = "vfx_ui_mob_tag_heart_leftside_mini.png.dds",
    [24] = "vfx_ui_mob_tag_heart_rightside_mini.png.dds",
    [25] = "vfx_ui_mob_tag_radioactive_mini.png.dds",
    [26] = "vfx_ui_mob_tag_sad_mini.png.dds",
    [27] = "vfx_ui_mob_tag_tank2.png.dds",
    [28] = "vfx_ui_mob_tag_tank3.png.dds",
    [29] = "vfx_ui_mob_tag_tank4.png.dds",
    [30] = "vfx_ui_mob_tag_clover_mini.png.dds",
    },
    FileFull = {
    [1] = "vfx_ui_mob_tag_01.png.dds",
    [2] = "vfx_ui_mob_tag_02.png.dds",
    [3] = "vfx_ui_mob_tag_03.png.dds",
    [4] = "vfx_ui_mob_tag_04.png.dds",
    [5] = "vfx_ui_mob_tag_05.png.dds",
    [6] = "vfx_ui_mob_tag_06.png.dds",
    [7] = "vfx_ui_mob_tag_07.png.dds",
    [8] = "vfx_ui_mob_tag_08.png.dds",
    [9] = "vfx_ui_mob_tag_tank.png.dds",
    [10] = "vfx_ui_mob_tag_heal.png.dds",
    [11] = "vfx_ui_mob_tag_damage.png.dds",
    [12] = "vfx_ui_mob_tag_support.png.dds",
    [13] = "vfx_ui_mob_tag_arrow.png.dds",
    [14] = "vfx_ui_mob_tag_skull.png.dds",
    [15] = "vfx_ui_mob_tag_no.png.dds",
    [16] = "vfx_ui_mob_tag_smile.png.dds",
    [17] = "vfx_ui_mob_tag_squirrel.png.dds",
    [18] = "vfx_ui_mob_tag_crown.png.dds",
    [19] = "vfx_ui_mob_tag_heal2.png.dds",
    [20] = "vfx_ui_mob_tag_heal3.png.dds",
    [21] = "vfx_ui_mob_tag_heal4.png.dds",
    [22] = "vfx_ui_mob_tag_heart.png.dds",
    [23] = "vfx_ui_mob_tag_heart_leftside.png.dds",
    [24] = "vfx_ui_mob_tag_heart_rightside.png.dds",
    [25] = "vfx_ui_mob_tag_radioactive.png.dds",
    [26] = "vfx_ui_mob_tag_sad.png.dds",
    [27] = "vfx_ui_mob_tag_tank2.png.dds",
    [28] = "vfx_ui_mob_tag_tank3.png.dds",
    [29] = "vfx_ui_mob_tag_tank4.png.dds",
    [30] = "vfx_ui_mob_tag_clover.png.dds",
    },
    Icon = {},
    Name = {
    [1] = "1",
    [2] = "2",
    [3] = "3",
    [4] = "4",
    [5] = "5",
    [6] = "6",
    [7] = "7",
    [8] = "8",
    [9] = KBM.Language.Marks.Tank[KBM.Lang],
    [10] = KBM.Language.Marks.Heal[KBM.Lang],
    [11] = KBM.Language.Marks.Damage[KBM.Lang],
    [12] = KBM.Language.Marks.Support[KBM.Lang],
    [13] = KBM.Language.Marks.Arrow[KBM.Lang],
    [14] = KBM.Language.Marks.Skull[KBM.Lang],
    [15] = KBM.Language.Marks.Avoid[KBM.Lang],
    [16] = KBM.Language.Marks.Smile[KBM.Lang],
    [17] = KBM.Language.Marks.Squirrel[KBM.Lang],
    [18] = "Crown",
    [19] = "Heal Two",
    [20] = "Heal Three",
    [21] = "Heal Four",
    [22] = "Heart",
    [23] = "Heart Left Side",
    [24] = "Heart Right Side",
    [25] = "Radioactive",
    [26] = "Sad",
    [27] = "Tank Two",
    [28] = "Tank Three",
    [29] = "Tank Four",
    [30] = "Luck",
    },
    }

  4. #34
    Sword of Telara Semele's Avatar
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    It's amusing you posted this as I was finishing off the fixes!

    All KBM Plug-Ins and KBM have been updated to support the new Icons and prevent errors when they're used.
    Rank 76 Guardian Mage

  5. #35
    Plane Touched erct657's Avatar
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    For KBM Mark-It, is there a way to change up how many columns that the marks are in? With the advent of all these new marks, the mark list is running off of my screen, and having the ability to have 2 or 3 columns of marks would be awesome, without having to manually move every single one into place, as you would have to do right now.
    Erct - <Undaunted> - Wolfsbane.
    4/4 RoF, 5/5 MS, 2/3 TF, HK 10/11, 4/4 iGP HM, your MoM 4/9.

  6. #36
    Prophet of Telara Shaidar Haran's Avatar
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    I'm having the issue of not seeing the Crown Icon at all.

    EXCESS INFO BELOW:

    I updated using Curse today to v1.5.5.758 but Just so we are sync'd I have not seen the crown button in like 6 months. Only the ready check "Check Mark." which is under Mods section.

    I know about the check mark under KBM>Global Options> Settings>Option Buttons Visible (check box(es)) -- This is what I understand is the crown icon.

    I do not have the Plug ins.

    I would simply just remove KBM completely from my computer and reinstall but tbh, I do not want to lose all my modified settings of both UI cast bars placings (etc) and which boss mechs I have turned off.

    I remember there being a way to like /kbmreset and the crown button would go back to center screen. I assume my crown is just off screen somewhere as I have moved everything to look for it.

    Any help to resolve this would be much appreciated.
    My Hand Reaches Far...

    Quote Originally Posted by Amary View Post
    There's typically no warning for unexpected crashes.

  7. #37
    Sword of Telara Semele's Avatar
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    A new Alpha is available for KBM. You can grab it from the Curse client or http://rift.curseforge.com/addons/ki...758-1-5-6-760/

    Also, to the above poster. The command you're looking for is /kbmdefault
    Rank 76 Guardian Mage

  8. #38
    RIFT Guide Writer Noshei's Avatar
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    Here's some updated encounters:

    Volan (completed) - http://pastebin.com/CRgQWCih

    Inyr'Kta (Work in Progress, though not sure if anything else will be added) - http://pastebin.com/0ucCYEun

    Planebreak Abominus (Work in Progress, though not sure if anything else will be added) - http://pastebin.com/sE2CUCrQ

  9. #39
    Sword of Telara Semele's Avatar
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    Quote Originally Posted by Noshei View Post
    Here's some updated encounters:

    Volan (completed) - http://pastebin.com/CRgQWCih

    Inyr'Kta (Work in Progress, though not sure if anything else will be added) - http://pastebin.com/0ucCYEun

    Planebreak Abominus (Work in Progress, though not sure if anything else will be added) - http://pastebin.com/sE2CUCrQ
    Thanks Noshei, I'll work them in to the next alpha.

    Oh, there's a sequence method for timers, but I'll have to get back to you on the syntax for it.
    Last edited by Semele; 01-18-2014 at 07:28 PM.
    Rank 76 Guardian Mage

  10. #40
    RIFT Guide Writer Noshei's Avatar
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    Quote Originally Posted by Semele View Post
    Thanks Noshei, I'll work them in to the next alpha.

    Oh, there's a sequence method for timers, but I'll have to get back to you on the syntax for it.
    Yeah I saw that, but the timers on volan are pretty complicated, with the same abilities having different timers based on how many times it has been used.

  11. #41
    Telaran
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    hello

    this is some translations for the french build

    Ultane

    Code:
    -- Debuff Dictionary
    ULT.Lang.Debuff = {}
    ULT.Lang.Debuff.Devil = KBM.Language:Add("Devil's Pact") -- Tank Monitor
    ULT.Lang.Debuff.Devil:SetGerman("Pakt des Teufels")
    ULT.Lang.Debuff.Devil:SetFrench("Marque des damnés")
    ULT.Lang.Debuff.Shackle = KBM.Language:Add("Spirit Shackle")
    ULT.Lang.Debuff.Shackle:SetGerman("Geistesfessel")
    ULT.Lang.Debuff.Shackle:SetFrench("Entrave spirituelle")
    ULT.Lang.Debuff.Infernal = KBM.Language:Add("Infernal Radiance")
    ULT.Lang.Debuff.Infernal:SetGerman("Höllische Strahlung")
    ULT.Lang.Debuff.Infernal:SetFrench("Rayonnement infernal")
    Eggtenders

    Code:
    -- Main Unit Dictionary
    ETS.Lang.Unit = {}
    ETS.Lang.Unit.Eggtender = KBM.Language:Add("Eggtender") -- U54A900670238C4D6
    ETS.Lang.Unit.Eggtender:SetFrench("Garde-Œufs")
    ETS.Lang.Unit.Egg = KBM.Language:Add("Massive Architect Egg") -- U47651D39698CC267 (642.54998563789,884,97998021916,1218.159972772)
    ETS.Lang.Unit.Egg:SetFrench("Œuf d'architecte massif")
    
    -- Ability Dictionary
    ETS.Lang.Ability = {}
    ETS.Lang.Ability.Faucet = KBM.Language:Add("Bile Faucet")
    ETS.Lang.Ability.Faucet:SetFrench("Robinet de bile")
    ETS.Lang.Ability.Pool = KBM.Language:Add("Pool of Bile")
    ETS.Lang.Ability.Pool:SetFrench("Flaque de bile")
    
    -- Description Dictionary
    ETS.Lang.Main = {}
    ETS.Lang.Main.Encounter = KBM.Language:Add("Eggtenders")
    ETS.Lang.Main.Encounter:SetFrench("Garde-Œufs")
    Proteus

    Code:
    -- Main Unit Dictionary
    PRT.Lang.Unit = {}
    PRT.Lang.Unit.Proteus = KBM.Language:Add("Proteus") -- ???
    PRT.Lang.Unit.Proteus:SetFrench("Proteus")
    
    -- Ability Dictionary
    PRT.Lang.Ability = {}
    PRT.Lang.Ability.Rampage = KBM.Language:Add("Unstoppable Rampage")
    PRT.Lang.Ability.Rampage:SetFrench("Déchainement imparable")
    
    -- Description Dictionary
    PRT.Lang.Main = {}
    PRT.Lang.Main.Encounter = KBM.Language:Add("Proteus")
    
    -- Debuff Dictionary
    PRT.Lang.Debuff = {}
    PRT.Lang.Debuff.Rampage = KBM.Language:Add("Unstoppable Rampage")
    PRT.Lang.Debuff.Rampage:SetFrench("Déchainement imparable")
    PRT.Lang.Debuff.RampageID = "B3563AA8E7A088296"
    PRT.Lang.Debuff.Glacial = KBM.Language:Add("Glacial Lure")
    PRT.Lang.Debuff.Glacial:SetFrench("Appât glacial")
    PRT.Lang.Debuff.GlacialID = "BFC35441E164B5B5E"
    
    -- Notify Dictionary
    PRT.Lang.Notify = {}
    PRT.Lang.Notify.Rampage = KBM.Language:Add("Proteus fixates on (%a*). Run!")
    PRT.Lang.Notify.Rampage:SetFrench("Proteus se concentre sur (%a*). Fuyez!")
    
    -- Messages Dictionary
    PRT.Lang.Messages = {}
    PRT.Lang.Messages.Rampage = KBM.Language:Add("Rampage on YOU!")
    PRT.Lang.Messages.Rampage:SetFrench("Déchainement sur TOI!")
    PRT.Lang.Messages.Glacial = KBM.Language:Add("Glacial Lure on YOU!")
    PRT.Lang.Messages.Glacial:SetFrench("Appât Glacial sur TOI!")
    Warden Thrax

    Code:
    -- Main Unit Dictionary
    WTX.Lang.Unit = {}
    WTX.Lang.Unit.Thrax = KBM.Language:Add("Warden Thrax") -- ???
    WTX.Lang.Unit.Thrax:SetFrench("Garde Thrax")
    
    
    -- Ability Dictionary
    WTX.Lang.Ability = {}
    WTX.Lang.Ability.Disturbance = KBM.Language:Add("Seismic Disturbance")
    WTX.Lang.Ability.Disturbance:SetFrench("Perturbation sismique")
    WTX.Lang.Ability.Suppression = KBM.Language:Add("Suppression")
    WTX.Lang.Ability.Suppression:SetFrench("Suppression")
    WTX.Lang.Ability.Rockslide = KBM.Language:Add("Rockslide")
    WTX.Lang.Ability.Rockslide:SetFrench("Éboulement de rochers")
    WTX.Lang.Ability.Transference = KBM.Language:Add("Tectonic Transference")
    WTX.Lang.Ability.Transference:SetFrench("Transfert tectonique")
    WTX.Lang.Ability.GTransference = KBM.Language:Add("Greater Tectonic Transference")
    WTX.Lang.Ability.GTransference:SetFrench("Transfert tectonique majeur")
    WTX.Lang.Ability.Execution = KBM.Language:Add("Execution")
    WTX.Lang.Ability.Execution:SetFrench("Exécution")
    
    -- Description Dictionary
    WTX.Lang.Main = {}
    WTX.Lang.Main.Encounter = KBM.Language:Add("Warden Thrax")
    WTX.Lang.Main.Encounter:SetFrench("Garde Thrax")
    
    -- Debuff Dictionary
    WTX.Lang.Debuff = {}
    WTX.Lang.Debuff.Fracture = KBM.Language:Add("Fracture")
    WTX.Lang.Debuff.Chain = KBM.Language:Add("Chain Gang")
    WTX.Lang.Debuff.Chain:SetFrench("Esclavage")
    
    -- Messages Dictionary
    WTX.Lang.Messages = {}
    WTX.Lang.Messages.MoveSoon = KBM.Language:Add("Move Soon")
    WTX.Lang.Messages.MoveSoon:SetFrench("Bouger bientôt")
    WTX.Lang.Messages.MoveNow = KBM.Language:Add("Move Now!")
    WTX.Lang.Messages.MoveNow:SetFrench("Bouger maintenant!")
    WTX.Lang.Messages.Knockback = KBM.Language:Add("Knockback Soon!")
    WTX.Lang.Messages.Knockback:SetFrench("Bump bientôt!")
    WTX.Lang.Debuff.FractureID = "B4E7B63EC5C35EA56"
    I think it can be usefull

    i've also seen one error in the proteus file

    Code:
    PRT.Lang.Messages.Glacial = KBM.Language:Add("Rampage on YOU!")
    PRT.Lang.Messages.Glacial = KBM.Language:Add("Glacial Lure on YOU!")
    Maybe Rampage for the first? ^^

    Lupercal@Brisesol, Sang Antique
    Last edited by lupercal16; 01-19-2014 at 02:57 PM.

  12. #42
    Ascendant Techie Will's Avatar
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    Quote Originally Posted by Semele View Post
    A new Alpha is available for KBM. You can grab it from the Curse client or http://rift.curseforge.com/addons/ki...758-1-5-6-760/

    Also, to the above poster. The command you're looking for is /kbmdefault
    Something is up with Proteus Glacial Lure alert. It alerts for the first 2~ seconds of the debuff (I believe before the crystal actually starts moving) and then disappears once it's active and chasing them. They still have the debuff at that time, but it's no longer counting down.


  13. #43
    Sword of Telara Semele's Avatar
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    Quote Originally Posted by Techie Will View Post
    Something is up with Proteus Glacial Lure alert. It alerts for the first 2~ seconds of the debuff (I believe before the crystal actually starts moving) and then disappears once it's active and chasing them. They still have the debuff at that time, but it's no longer counting down.
    Hmm interesting. I wonder if they are two different debuffs. Am I right in thinking the Rift debuff no longer has a timer on it after the initial 2 second one?

    If so, I may need to find out both buff ID's and have one as a warning and the other as a static alert which persists until the buff is gone.

    It's tough to work out since I no longer play Rift, but I do intend to keep KBM updated.

    Also, thanks for the French translations and bug report, I'll work them in to the next alpha.
    Rank 76 Guardian Mage

  14. #44
    Telaran
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    and sorry, one correction;

    the correct french for "Rockslide" is "Éboulement de pierres" and not "Éboulement de rochers"

    mistake is mine -_-

  15. #45
    Telaran
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    and double post, sorry for that

    the channelling time of "Greater Tectonic Transference" is 20 seconds instead of 15.5 second. it causes a miss on second alert of movement at the end of this cast

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