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Thread: Combat event triggers before Damage event.

  1. #1
    Rift Chaser Ferather's Avatar
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    Jun 2011

    Default Combat event triggers before Damage event.

    Having issues with the order of events in the API, Event.Combat is triggering before Event.Damage after a unit death, which is backwards, can't end combat without dying first.

    1% of the time Event.Damage containing the overkill data occurs before Event.Combat the remaining 99% of the time its the other way around. Event.Death is useless to me and especially if sometimes Event.Damage doubles my data.
    Last edited by Ferather; 02-15-2015 at 12:06 PM.

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