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Thread: bag options?

  1. #1
    Rift Disciple ZtriDer's Avatar
    Join Date
    May 2011
    Posts
    168

    Default bag options?

    Hi.

    I am a “old” gamer newly returned from a longer brake.

    I don’t know if this has been discussed before (but I think it has) but I just throw this out there to see if anyone has anything to say about this.

    Automatic sorting into bags. Have an option button on each bag that you can sett a role for that bag.
    As it is now, what you loot and what you unequip gear (like going from 2 weapon to 1 weapon and a shield one of the items will go into the fist bag) will end up in the same bag, making a total mess when you try to get a good system in the bags.

    Are there any plans on giving bags an option button?
    Like say bag one you set the option that everything that is unequipped will end up in this bag.
    And bag 2 will receive everything that is looted and not from equipped.

    Maybe have more options on the bags. Have a option where you can mark off “different types” to end up there. Like “potions, foods, armor, weapons, etc etc etc.

    Exampe:
    Bag Options:
    []Equipped gear.
    []Looted.
    Other options:
    .........[]Food.
    .........[]Potions
    .........[]Armor
    .........[]Weapons.
    .........Crafting materials
    .................[]Type of crafting material
    .................[]Type of crafting material
    .................[]Type of crafting material
    .................[]Type of crafting material
    .................[]Type of crafting material

    Any feedback on this?
    Last edited by ZtriDer; 08-14-2013 at 05:53 AM.
    Lost where no man has been lost before.

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