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Thread: Event for ability activated

  1. #1
    Ascendant Zazen's Avatar
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    Default Event for ability activated

    I'm particularly interested in an event for abilities with travel time, e.g., Vile Spores, Fireball, Fiery Spike etc.

    I'd like to know if the ability was activated even if it has not affected the target yet.

  2. #2
    RIFT Guide Writer Noshei's Avatar
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    Quote Originally Posted by Zazen View Post
    I'm particularly interested in an event for abilities with travel time, e.g., Vile Spores, Fireball, Fiery Spike etc.

    I'd like to know if the ability was activated even if it has not affected the target yet.
    With any ability that has a cast time this is easy, you just watch the cast bar via Event.Unit.Castbar.

    For instant cast abilities, I'm not really sure there would be a way to know if an ability has been used until it effects a unit.

  3. #3
    Ascendant Zazen's Avatar
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    Is there an event handler for when the key bind for a particular skill is pressed? I ask this for the instant cast abilities case.
    Last edited by Zazen; 09-21-2012 at 01:13 PM.

  4. #4
    RIFT Guide Writer Noshei's Avatar
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    Quote Originally Posted by Zazen View Post
    Is there an event handler for when the key bind for a particular skill is pressed? I ask this for the instant cast abilities case.
    nope

    /10char

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