Thread: Daily Addon Error Reports You can play WoW in any MMO. You don't have to play WoW in RIFT. Oh, and no, RIFT is not a WoW clone. Not having fun any more? Learn to play, noob! I don't speak for Riftui, but I moderate stuff there. Got ideas for improving the RIFT community? Feel free to PM me. Just came back? Welcome back! Here's what's changed. (NOTE NEWer URL)
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You can play WoW in any MMO. You don't have to play WoW in RIFT. Oh, and no, RIFT is not a WoW clone. Not having fun any more? Learn to play, noob! I don't speak for Riftui, but I moderate stuff there. Got ideas for improving the RIFT community? Feel free to PM me. Just came back? Welcome back! Here's what's changed. (NOTE NEWer URL)
Just curious, what is the time frame for the daily reports to stop after an addon is fixed? I fixed both LibStub and LibCallbackHandler, tested on the PTS until no errors occured, and updated the versions. However, the error report got sent again for the previous, broken, copies.
I think the report contains the last 7 days.
But updating the addon doesn't mean everybody uptated their copy. Some people are running weeks, even months old versions of addons. All you can do is push the version number and cross-check it with the version reported in the mail.
Thanks for the heads-up. While previous versions of my libs were downloaded a few thousand times, that was before the API gained Utility.Event.Create, and my port offered the only solution, buggy though it was. Before yesterday, the last update I provided was almost exactly a year ago. I have to thank Trion for the bug report system, as without it, I would not have known about the bugs I have since crushed.
So, yay!![]()
Are the reports sent to the email address in the TOC file of the addon?
I may have to create an email alias that sends this stuff to all the authors instead of just one.
My Addons: Easy Mail | Noshei's Gadget Templates | Gadget's: Stats | Gadget's: Currency Bar | Random Title
It'd be useful if the performance warnings could be merged on the bottom function, in the first email I have 4 out of 5 being the same problem, just different lines.
Eg, below are all the same area of code (Note I have now improved this code, so hopefully it'll be less common)
I suspect that it might only be possible to merge them into 2 warnings, as they're actually in two different functions at the bottom of the stack, but that might help let me see more places to fix code
btw, much as I might be complaining, this is an awesome feature to haveI just need to improve some areas of code so that hopefully more of the 80% of other errors will get mailed to me
4% of reported errors:
Error: performance warning
In MereHealingFrames / MereHealingFrames.Events.PlayerReady
stack traceback:
MereHealingFrames/HealingPanelLayout.lua:271: in function 'RelayPanels'
MereHealingFrames/HealingPanelLayout.lua:508: in function 'SetVisible'
MereHealingFrames/HealingPanelLayout.lua:592: in function 'GroupLeave'
MereHealingFrames/RaidManagement.lua:323: in function 'CheckForStrays'
MereHealingFrames/Events.lua:139: in function <MereHealingFrames/Events.lua:135>
SafesRaidManager/SafesRaidManager.lua:678: in function <SafesRaidManager/SafesRaidManager.lua:661>
4% of reported errors:
Error: performance warning
In MereHealingFrames / MereHealingFrames.Events.PlayerReady
stack traceback:
MereHealingFrames/HealingPanelLayout.lua:273: in function 'RelayPanels'
MereHealingFrames/HealingPanelLayout.lua:508: in function 'SetVisible'
MereHealingFrames/HealingPanelLayout.lua:592: in function 'GroupLeave'
MereHealingFrames/RaidManagement.lua:323: in function 'CheckForStrays'
MereHealingFrames/Events.lua:139: in function <MereHealingFrames/Events.lua:135>
SafesRaidManager/SafesRaidManager.lua:678: in function <SafesRaidManager/SafesRaidManager.lua:661>
4% of reported errors:
Error: performance warning
In MereHealingFrames / MereHealingFrames.Events.PlayerReady
stack traceback:
MereHealingFrames/HealingPanelLayout.lua:496: in function 'RelayLayoutPanels'
MereHealingFrames/HealingPanelLayout.lua:292: in function 'RelayPanels'
MereHealingFrames/HealingPanelLayout.lua:508: in function 'SetVisible'
MereHealingFrames/HealingPanelLayout.lua:592: in function 'GroupLeave'
MereHealingFrames/RaidManagement.lua:323: in function 'CheckForStrays'
MereHealingFrames/Events.lua:139: in function <MereHealingFrames/Events.lua:135>
SafesRaidManager/SafesRaidManager.lua:678: in function <SafesRaidManager/SafesRaidManager.lua:661>
4% of reported errors:
Error: performance warning
In MereHealingFrames / MereHealingFrames.Events.PlayerReady
stack traceback:
MereHealingFrames/HealingPanelLayout.lua:497: in function 'RelayLayoutPanels'
MereHealingFrames/HealingPanelLayout.lua:292: in function 'RelayPanels'
MereHealingFrames/HealingPanelLayout.lua:508: in function 'SetVisible'
MereHealingFrames/HealingPanelLayout.lua:592: in function 'GroupLeave'
MereHealingFrames/RaidManagement.lua:323: in function 'CheckForStrays'
MereHealingFrames/Events.lua:139: in function <MereHealingFrames/Events.lua:135>
SafesRaidManager/SafesRaidManager.lua:678: in function <SafesRaidManager/SafesRaidManager.lua:661>
Last edited by Mere; 07-01-2012 at 10:14 AM.
I started getting these errors a few days ago:
v1.8.1 is quite old, from last year some time. Zorba, I thought you changed it so that it would report the error to the containing addon?1.8.1
100% of reported errors:
Error: file 'eventproxy.lua' not found
In LibSimpleWidgets
#28 More weirdness:
LibSimpleWidgets
1.8.1
77% of reported errors:
Error: file 'eventproxy.lua' not found
In LibSimpleWidgets
23% of reported errors:
Error: file ''eventproxy.lua'' not found
In LibSimpleWidgets
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