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Thread: Couple of questions regarding unitframe stuff

  1. #1
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    Default Couple of questions regarding unitframe stuff

    While working on nkThings a couple of questions came up. Hope that someone already found a solution:

    Is there a way to check who's the group / raid leader?

    Didn't find any information in Inspect.Unit.Detail() nor an event for it

    Is there a way to check if player is in a group or raid?

    Found no solution other than checking for group06 ... group20 being available. An event to indicate group / raid status change would be nice. Haven't found any. Is there a better way to do this?

    My main problem now is to find out if the player leaves a raid and re-joins a group. Didn't find any good solution for this so far. Any ideas guys?

    Cheers
    N.

  2. #2
    RIFT Guide Writer Noshei's Avatar
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    Right now there isn't any good way for either of those.

    And even using group## can be a bit iffy when a player initially joins a group.

    Hopefully zorba will be able to get some events and details in for these, but never know.

  3. #3
    Sword of Telara Semele's Avatar
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    Quote Originally Posted by Naifu View Post
    While working on nkThings a couple of questions came up. Hope that someone already found a solution:

    Is there a way to check who's the group / raid leader?

    Didn't find any information in Inspect.Unit.Detail() nor an event for it

    Is there a way to check if player is in a group or raid?

    Found no solution other than checking for group06 ... group20 being available. An event to indicate group / raid status change would be nice. Haven't found any. Is there a better way to do this?

    My main problem now is to find out if the player leaves a raid and re-joins a group. Didn't find any good solution for this so far. Any ideas guys?

    Cheers
    N.
    No and No

    Wish there was though, for me it's a "best guess" and there are also no events etc. Latest version of Safe's Raid Manager (the one inside KBM, not updated the actual stand-alone version yet) does handle the Raid/Group thing, but only based on conditional checking.
    Rank 76 Guardian Mage

  4. #4
    Rift Disciple chuckySTAR's Avatar
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    I thought everyone is using safe's raid manager?

    LibSRM.Group.UnitExists(id)

  5. #5
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    Quote Originally Posted by chuckySTAR View Post
    I thought everyone is using safe's raid manager?

    LibSRM.Group.UnitExists(id)
    Not everybody ;)

    Cheers
    N.

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