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Thread: Unit (and other) specificiers?

  1. #1
    Plane Touched
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    Jan 2011
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    Default Unit (and other) specificiers?

    I'm talking of the unit specifier strings you can use for Inspect.Unit.Detail() or Inspect.Unit.Lookup().

    So far I've found out a few (by studying other addons), like "player" and "player.pet". I've also seen a Lua expression like Inspect.Unit.Lookup(unit.id .. ".owner") to find out if a unit is a pet and to identify its master.

    Are these specifiers documented somewhere? The Trion Development Tools and the documentation of the API are nice but this seems pretty crucial to working with the addon system, yet I've not found good documention for it yet, and my search around here also didn't turn up anything useful

  2. #2
    Plane Walker Kreiri's Avatar
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    Feminism is the radical notion that women are people.

  3. #3
    Plane Touched
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    Default

    Thanks for the link!

    I'm still a bit confused tho, as I wrote it seems you can apparently use unit IDs and attach ".owner" to it and get a valid specifier. Looks like there's more to the topic than what's written there

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