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  Click here to go to the first Rift Team post in this thread.   Thread: 1.5 Live Addon Changelist

  1.   Click here to go to the next Rift Team post in this thread.   #1
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    Default 1.5 Live Addon Changelist

    Here, we'll keep track of changes and tweaks on the live servers. Most of these threads will include a large list of patches since the last release, but this time . . .

    NEW FEATURES:

    * The Addon system now exists.

  2.   Click here to go to the next Rift Team post in this thread.   #2
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    NONBREAKING CHANGES:

    * Behavior improvements to RiftTextfield.

    BUGFIXES:

    * Fix crashes in Layout:ReadPoint.
    * Fix rare crash in Inspect.Unit.Detail.

  3. #3
    Prophet of Telara
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    Quote Originally Posted by ZorbaTHut View Post
    NEW FEATURES:

    * The Addon system now exists.
    Best patch note ever!

  4. #4
    RIFT Community Ambassador the_real_seebs's Avatar
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    Not very detailed, though.
    You can play WoW in any MMO. You don't have to play WoW in RIFT. Oh, and no, RIFT is not a WoW clone. Not having fun any more? Learn to play, noob! I don't speak for Riftui, but I moderate stuff there. Just came back? Welcome back! Here's what's changed. (Updated for 2.5!)

  5.   Click here to go to the next Rift Team post in this thread.   #5
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    Yeah, that one's a bit anticlimactic :V

  6. #6
    Ascendant Hotter's Avatar
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    I'm clueless about lua, api, chinese and marriage, but agree this is a great beginning. Thank you for going live.

  7.   Click here to go to the next Rift Team post in this thread.   #7
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    NONBREAKING CHANGES:

    * Further behavior improvements to RiftTextfield.

  8.   This is the last Rift Team post in this thread.   #8
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    BUGFIXES:

    * RiftButton will no longer reset its name when disabled.
    * RiftSlider:SetPosition() will now function as intended, starting one frame after creating the RiftSlider. A future bugfix will improve this further.
    * SavedVariables will now be properly saved when rapidly quitting the client.
    * New children of a Mask will now consistently respect the Mask's boundaries.
    * Fix issue updating the boundaries of a nested mask.

    UPCOMING BREAKING CHANGES:

    * Global events will no longer be handleable by a table with a __call member in its metatable. Use an actual function instead.
    Last edited by ZorbaTHut; 10-07-2011 at 12:32 AM.

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