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Thread: @ Defiant in Argent Glade & Guardians who protect them.

  1. #46
    General of Telara Goodberry's Avatar
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    If I walked into an inn with a defiant friend, everybody had better not interfere, else things might get nasty and somebody might get hurt.

    LOL, this is the way I RP my character. Against Lore? I am a Rogue for some reason. "The Vigil didn't choose me for my Faith."

    Cheers,

    'Berry
    Never give a sword to a man who can't dance (Confucius)

  2. #47
    Rift Disciple Cathca's Avatar
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    Quote Originally Posted by Mazikeen View Post
    If and when you come up with a sub-20 option for them, I will agree with you and even file a suggestion with Trion that they add KoS guards in AG. Until then, there are far more important things to stress over

    This is not a RPPvP server, and should not be treated as such
    Swoosh.

    PvE or PvP doesn't change that the RP being discussed is nonsensical. You're free to communicate with Defiants all you like. Do it elsewhere, though. It doesn't belong in AG, and the only reason Defiants are getting in there unopposed by NPC's is game mechanics (guard placement, aggro ranges for higher-level characters).

    As for your points about there not being alternatives... this is a false choice. Argent Glade is no more a valid "neutral choice" than the tent outside Meridian. The difference is that flawed mechanics allow you to get into one place and not the other. Basically anywhere in the open world would work for a get-together. I think many of us couldn't care less if you want to play tea party with Defiants. But don't do it in AG.

    I don't have the power to arbitrarily label RP as "wrong," but it's not arbitrary to point out when RP is blatantly contrary to the lore and saying it's absurd in the context it's being presented. Very few are imposing zealotry or fanaticism on you; they just want you to take your pacifism and cowardice out of their town.

  3. #48
    Rift Chaser vertigale's Avatar
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    Quote Originally Posted by Goodberry View Post
    If I walked into an inn with a defiant friend, everybody had better not interfere, else things might get nasty and somebody might get hurt.

    LOL, this is the way I RP my character. Against Lore? I am a Rogue for some reason. "The Vigil didn't choose me for my Faith."

    Cheers,

    'Berry
    No one is saying it is bad RP to befriend/RP with/negotiate with Defiant. I think that is great storytelling to do so. What I'm trying to say is that it is illogical to bring a Defiant friend to Argent Glade, unless you are actively trying to get them hurt/captured/killed.

    It would be like a if a WWII German soldier strolled into an English bar that was filled with Allied soldiers and expected to peacefully shoot the breeze or have a drink, to give an example of the concept being argued, here.

    I think it's great if Guardians want to RP with Defiant. I enjoy running into them and confronting them on my character, because that's what she is moved to do ICly. But bottom line: the enemy stronghold is not a safe place for enemy pacifists to visit.

  4. #49
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    Quote Originally Posted by Cathca View Post
    Swoosh.

    PvE or PvP doesn't change that the RP being discussed is nonsensical. You're free to communicate with Defiants all you like. Do it elsewhere, though. It doesn't belong in AG, and the only reason Defiants are getting in there unopposed by NPC's is game mechanics (guard placement, aggro ranges for higher-level characters).

    As for your points about there not being alternatives... this is a false choice. Argent Glade is no more a valid "neutral choice" than the tent outside Meridian. The difference is that flawed mechanics allow you to get into one place and not the other. Basically anywhere in the open world would work for a get-together. I think many of us couldn't care less if you want to play tea party with Defiants. But don't do it in AG.

    I don't have the power to arbitrarily label RP as "wrong," but it's not arbitrary to point out when RP is blatantly contrary to the lore and saying it's absurd in the context it's being presented. Very few are imposing zealotry or fanaticism on you; they just want you to take your pacifism and cowardice out of their town.
    Eh, this is really your opinion. As he said, there are seriously bigger problems. Meridian's Tent and Argent Glade are not really comparible because Meridian's tent is literally RIGHT IN FRONT of Meridian, and is actually inside PVP auto-flag range not to mention has a number of epic guards in front of it. It's apples and oranges, because that tent is RIGHT next to Meridian.

    You guys keep saying it contradicts lore. I disagree that it does, and as mentioned, who's to say tehre aren't quite a few people catching on to the fact that oh hey, maybe I don't have to kill that guy on sight.

    It's seriously opinion and not your place to determine that it's wrong. Please try to stop stepping on other peoples' playstyles.

  5. #50
    Telaran LowestTruth's Avatar
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    Quote Originally Posted by Jacque View Post
    Please try to stop stepping on other peoples' playstyles.
    That is exactly what people disagreeing with Defiant players camping out in Argent Glade are asking.
    <The Silver Spike> | Faeblight Guardian

    "We would not seek a battle as we are, yet as we are, we say we will not shun it."

  6. #51
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    No it's not. You can ignore them.

    I guess this server is just doomed to forever have hardline people hellbent on having absolutely everybody forced into their interpretation of lore. (edit- then again, I really see this more than anywhere else on the official forums and in channel rather than with people who actually go out and RP or quest and such, lol) If you want to debate it, debate it ICly and stop trying to tell everybody they're roleplaying wrong. If you really wanna go down that road, YOU (used in a general sense directed at those saying people are roleplaying wrong) are roleplaying wrong by turning it into an out of character thing instead of counter-roleplaying.


    Here's one for you. If we're supposed to hate everybody for the past - should not absolutely everybody, and I mean absolutely everybody (except mathosians, I guess) hate Mathosians for what their king did?


    But oh. Wait. Some people in that case realize that the leadership is not a reflection of the entire nation. By lore. It's in the lore that people realized that. It even had enough numbers (*GASP* a large number of people questioning authority??) to turn into a civil war.

    But I guess I am unlike some folks in that I have the personal discipline to ignore the few people who are pretty "out there" and move on with my life rather than demanding a sweeping game change that belongs on a PVP server.
    Last edited by Jacque; 05-25-2011 at 06:47 PM.

  7. #52
    Soulwalker
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    I agree, in the end people it is a game, if you really do not like how someone is rping, or they are doing something that is bothering you, ignore them. If it is an actual game violation, report them. Let us not go down the road of becoming Lore ****'s, especially with a game that is recently created with Lore that will develop and grow over the upcoming years.

  8. #53
    Rift Chaser vertigale's Avatar
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    I want to repeat again that it is perfectly fine/acceptable to play characters interested in peace.

    What I am asking is for Defiant characters who come to Argent Glade to be respectful to Guardian RPers who are trying to protect that area. To at least be open to confrontation and resolution and respecting the character motivations of other people who are RPing in their own faction-controlled area.

    What happens too frequently (and what I'm trying to address) is that when a Guardian character confronts a Defiant one for being in their stronghold, the Defiant character will lecture the Guardian one, refuse to leave when asked, and then will not respond to any further action. I can ignore these people, yes. But not only is my RP being stepped on--so is the RP/story of the entire surrounding area. And then to add insult to injury, we are being told that we are in the wrong for trying to address what is happening.

    Silverwood is the ancestral forest of the High Elves. Quicksilver College is an important establishment for all Guardians to protect.

    If Defiant and Guardian RPers want to have peaceful RP with each other and discuss the philosophy of what they are doing and build bridges with each other, this is perfectly fine. But to ask everyone who doesn't agree with it happening in Argent Glade to hang their characters' actions and motivations on a peg so that the 'peacemaker' character's needs/story can be addressed isn't fair.

    How can this be solved?

    If your Defiant wants to come to Argent Glade, give them a reason. Give them an official document, a mission, a title of 'envoy'. Have them react realistically to people they encounter. Respect it when Guardian characters ask you to leave. Do you have to leave Silverwood? No. If your character is truly trying to make peace, they would understand the need for tact and diplomacy and return another day. Or they would start small--meeting Guardians in the forest and speaking with them. They'd invest time in gaining trust, rather than showing up unannounced and demanding trust from everyone while they put down anyone who is unwilling to give it.

    If your character -is- a peacemaker, would they call themselves Defiant, anyway? Would they claim allegiance to any set side? These are things that are interesting and can be expounded on in story.

    Anyway. That is my collective 5431320 cents.

  9. #54
    General of Telara Goodberry's Avatar
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    Quote Originally Posted by vertigale View Post
    I want to repeat again that it is perfectly fine/acceptable to play characters interested in peace.

    What I am asking is for Defiant characters who come to Argent Glade to be respectful to Guardian RPers who are trying to protect that area. To at least be open to confrontation and resolution and respecting the character motivations of other people who are RPing in their own faction-controlled area.

    What happens too frequently (and what I'm trying to address) is that when a Guardian character confronts a Defiant one for being in their stronghold, the Defiant character will lecture the Guardian one, refuse to leave when asked, and then will not respond to any further action. I can ignore these people, yes. But not only is my RP being stepped on--so is the RP/story of the entire surrounding area. And then to add insult to injury, we are being told that we are in the wrong for trying to address what is happening.

    Silverwood is the ancestral forest of the High Elves. Quicksilver College is an important establishment for all Guardians to protect.

    If Defiant and Guardian RPers want to have peaceful RP with each other and discuss the philosophy of what they are doing and build bridges with each other, this is perfectly fine. But to ask everyone who doesn't agree with it happening in Argent Glade to hang their characters' actions and motivations on a peg so that the 'peacemaker' character's needs/story can be addressed isn't fair.

    How can this be solved?

    If your Defiant wants to come to Argent Glade, give them a reason. Give them an official document, a mission, a title of 'envoy'. Have them react realistically to people they encounter. Respect it when Guardian characters ask you to leave. Do you have to leave Silverwood? No. If your character is truly trying to make peace, they would understand the need for tact and diplomacy and return another day. Or they would start small--meeting Guardians in the forest and speaking with them. They'd invest time in gaining trust, rather than showing up unannounced and demanding trust from everyone while they put down anyone who is unwilling to give it.

    If your character -is- a peacemaker, would they call themselves Defiant, anyway? Would they claim allegiance to any set side? These are things that are interesting and can be expounded on in story.

    Anyway. That is my collective 5431320 cents.
    You know, "in real life" I don't buy the whole Guardian-Defiant thing and consider the whole 2-faction aspect the worst-designed thing in the game. It's simply an old, stale, lousy feature we have just because, alas, somebody loves PvP (which I hate).

    So no wonder that in the game world I think exactly the same way and will do my best to ignore this stupid war forced on us by incompetent and fanatic leaderships, bordering on lunacy. I wouldn't be at all surprised if at least some of our leaders, both Defiant and Guardian, were really minions of Regulos. Wouldn't be the first time, would it?

    Remember that the bulk of the great Ascended force is continually sent on useless errands, and that is very fishy in my book.

    'Berry
    Never give a sword to a man who can't dance (Confucius)

  10. #55
    Telaran LowestTruth's Avatar
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    Quote Originally Posted by vertigale View Post
    I want to repeat again that it is perfectly fine/acceptable to play characters interested in peace.
    I agreed with your whole post, but am just quoting the first line in the interest of space.

    Lots of assumptions and projections going on in this thread from other people. I don't have the time or energy to explain anything, so I will co-opt your post.

    Addendum: I think you gave very good examples and scenarios that players who respect both viewpoints would find acceptable. The ones who refuse to respect other players and simply wish to cavort inanely fall into other categories of response. Same as always.
    Last edited by LowestTruth; 05-26-2011 at 04:35 PM.
    <The Silver Spike> | Faeblight Guardian

    "We would not seek a battle as we are, yet as we are, we say we will not shun it."

  11. #56
    Soulwalker undeadsuitor's Avatar
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    Quote Originally Posted by Goodberry View Post
    Remember that the bulk of the great Ascended force is continually sent on useless errands, and that is very fishy in my book.
    Each side is also constantly assaulted by the opposing factions. Footholds and invasion forces are always spawning and raiding towns and supplies.

    Sure, each side is fanatical and stupid, but unless your character is inherently involved in the higher politics of each faction, I highly doubt they would see anymore than just the other side attacking them.

  12. #57
    General of Telara Goodberry's Avatar
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    Quote Originally Posted by undeadsuitor View Post
    Each side is also constantly assaulted by the opposing factions. Footholds and invasion forces are always spawning and raiding towns and supplies.

    Sure, each side is fanatical and stupid, but unless your character is inherently involved in the higher politics of each faction, I highly doubt they would see anymore than just the other side attacking them.
    We Bards travel a lot, have access to courts and get to know a lot of what is happening under the surface.
    Never give a sword to a man who can't dance (Confucius)

  13. #58
    General of Telara Mazikeen's Avatar
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    I would like to reiterate something very simple

    Everyone pays some sort of access fee (or is a trial player, who Trion hopes will pay a fee eventually). As long as they are paying for their own sub, no one can tell them how to play provided the mechanics allow them to do so. If you want Trion to 'fix' the guards in AG, that's something you need to take up with Trion
    "Someone ever tries to kill you, you try to kill 'em right back!" - Mal Reynolds, Firefly
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