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Thread: Why the blatently obvious fotm's every patch?

  1. #1
    Rift Disciple puntie's Avatar
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    Default Why the blatently obvious fotm's every patch?

    I just don't see the angle here...
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  2. #2
    Ascendant Rottweiler-STi's Avatar
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    keeps the re-sub #s up for the report to investors. 1.7 will be warriors and physical dps pvp buff.
    Last edited by Rottweiler-STi; 11-17-2011 at 02:31 PM.

  3. #3
    Shield of Telara
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    Look up the top parses on rift logs. Mages are ahead of warriors by what, 1%? Hardly fotm worthy. I do feel for rogues though, they shouldn't have gotten hit how they did.

  4. #4
    Rift Disciple puntie's Avatar
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    Quote Originally Posted by ElusiveJones View Post
    Look up the top parses on rift logs. Mages are ahead of warriors by what, 1%? Hardly fotm worthy. I do feel for rogues though, they shouldn't have gotten hit how they did.
    Yeah, you could be right. I don't pay attention to parses though. I never pve. Parses mean next to nothing in pvps's.

    For arguments sake we can minus this patch. The question is still valid.
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    Ascendant Am0n's Avatar
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    Quote Originally Posted by Rottweiler-STi View Post
    keeps the re-sub #s up for the report to investors. 1.7 will be warriors and physical dps pvp buff.
    LOL! You do realize Trion is a private company.
    Last edited by Am0n; 11-20-2011 at 04:46 AM.
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    Ascendant spaceboots's Avatar
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    Quote Originally Posted by Am0n View Post
    LOL! You do realize Trion is a private company.
    I hope you're trolling. However, he was obviously referring to private equity investments that may have occurred, or simply, because they are their own publisher (and soon Ubisoft for EU distribution), showing profit for themselves.

    Related though: http://www.industrygamers.com/news/r...-planning-ipo/

  7. #7
    Rift Disciple puntie's Avatar
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    I like that guys comment on that article. Implying that main stream publications and mass media give people misinformation. WHO WOULD OF THUNK IT!
    Last edited by puntie; 11-20-2011 at 01:11 PM.
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  8. #8
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    Quote Originally Posted by puntie View Post
    Yeah, you could be right. I don't pay attention to parses though. I never pve. Parses mean next to nothing in pvps's.

    For arguments sake we can minus this patch. The question is still valid.
    Well the changes done to mages were very obviously from a PvE stand-point. As for the resulting changes in PvP, here is what I have noticed so far with regards to specs.

    Pyro/dom - slight buff due to the 1s GCD. This comes into effect when after squirreling someone you get 5 seconds of 50% cast time. So now we are getting 4 fireballs off instead of 3 in those 5 seconds(5 minus 1s GCD = 4 fireballs), but since most people who use this spec try to use cinderburst first, not TOO much has changed here. Faster instants, but there really aren't that many in this spec.

    sc/pyro - brand new spec, fast hard hitting instant casts for great ST burst and mobility, still suffers from the same SC downfalls(cleansing). Glyphs adding 5% damage(while standing still in a mobility spec), but youa ren't deep enough into pyro, so the player is taking in 5% extra damage as well.

    While I'm at it with SCs, the removal of building storm really hit our AoE burst, with an increase to sustained AoE DPS(passive +20% AoE damage) Hailstorm/EotS aren't hitting as hard, and are not critting every tick for the whole duration(EotS still badass, though a 2m CD). Still awesome AoE specs, don't get me wrong, but as far as PvP is concerned a slight nerf here.

    51 pyro - damage done by fulminate and fireball haven't changed. Heatwave has the same effect on fireball that it used to, I don't know where all the 51 pyro QQ is coming from, I highly doubt people are thinking combust is OP in PvP.

    Heavy lock builds - Void bolt hitting slightly harder, fire DoTs receive passive DoT damage buff, dev shadows is poop now.

    chloro hybrids unaffected.

    51/15 elementalist - Out of nowhere probably our consistently hardest hitting burst(2x +30% crit damagE) spec at the expense of being squishy and having everything being a cast.

    I'm sure I missed a bunch, there's a lot of builds coming out now which means non-mages have not adjusted and aren't familiar with how to counter them yet, making them seem a lot stronger than they are(i'm not saying they aren't strong, though)

  9. #9
    Ascendant Kyera's Avatar
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    tl;dr.

    Pyros have been lighting me up today tho!
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    Ascendant Puzzlebox's Avatar
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    Quote Originally Posted by Am0n View Post
    LOL! You do realize Trion is a private company.
    They have a board of investors to report to. They received over 100 million in seed money.
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  11. #11
    Champion of Telara Hethroin's Avatar
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    Quote Originally Posted by ElusiveJones View Post

    51 pyro - damage done by fulminate and fireball haven't changed. Heatwave has the same effect on fireball that it used to, I don't know where all the 51 pyro QQ is coming from, I highly doubt people are thinking combust is OP in PvP.
    The combination of 1s GCD, increased proc rate of Pyor armor passed 40-point investment, and a longer duration for Internalize Charge is actually very strong; 51 pyro is very squishy however. Someone doing more than pressing a macro over and over will get excellent results and will be able to kill people through heals, others will get average results and lots of deaths to NB/RS and porting warriors.
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    Ascendant Menaace's Avatar
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    Quote Originally Posted by Am0n View Post
    LOL! You do realize Trion is a private company.
    The person you responded to was correct. Just because a company is private doesn't mean there aren't people with vested interest in it somehow: whether hundreds of private shareholders (like that company's own employees), an investment board-owner or venture capital group, or a single person who owns it all. Everyone in any company reports to some "shareholder" in some way shape or form, in just about every circumstance... even Trion.
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    Quote Originally Posted by Hethroin View Post
    The combination of 1s GCD, increased proc rate of Pyor armor passed 40-point investment, and a longer duration for Internalize Charge is actually very strong; 51 pyro is very squishy however. Someone doing more than pressing a macro over and over will get excellent results and will be able to kill people through heals, others will get average results and lots of deaths to NB/RS and porting warriors.
    Ah yes, forgot they added that to pyro armor, definitely a gain for PvP

  14. #14
    Plane Touched
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    Pyrolock has been a pretty amusing build so far. Also suffers from a lack of a purge though so pretty rough when you run up against a Dom or were hoping for Shadow Life to heal you more against a rogue.

    SC/Pyro is way fun in open WFs like codex, some damage mitigation but too dangerous to run on Ember Isle with how the new mobs aren't wet paper bags.

  15. #15
    Telaran
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    Quote Originally Posted by Hethroin View Post
    The combination of 1s GCD, increased proc rate of Pyor armor passed 40-point investment, and a longer duration for Internalize Charge is actually very strong; 51 pyro is very squishy however. Someone doing more than pressing a macro over and over will get excellent results and will be able to kill people through heals, others will get average results and lots of deaths to NB/RS and porting warriors.
    I'm loving 51 pyro now a days. Pretty unstoppable with a healer. Most of the time if I target you you're dead.
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