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    Slight Alterations to Marksman please

    1.2 was a really nice upgrade for all of us marksmen, yet in a way it kinda boned us on hit n run.

    I realize it was TRION attempting to make the class a little more user friendly, but honestly if...
  2. DURR DUR DERRRRRRRRRRRRRRRRR I dont think...

    DURR DUR DERRRRRRRRRRRRRRRRR

    I dont think there is need to discuss why a group randomly put together by a computer based on how fast you clicked the "Join WF" button might be inferior to a group...
  3. None of you are understanding this thread, he is...

    None of you are understanding this thread, he is saying its ******ed PvP where u bind half your keyboard to "jump" the other half to your "1" skills and roll yor face across the keyboard to win.
    ...
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    This game was modeled after World of Warcraft,...

    This game was modeled after World of Warcraft, uses factions and has no seige or territory or arena system what else could it be besides a fail PvE grind.

    What do you honestly expect from any...
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    Territories and Seiges

    Hello everyone,

    In my mind as a lvl 50 there is really not a lot of open pvp or large scale pvp, as there is rarely a reason for a lvl 50 to be wandering about hunting outside of in shimmersand. ...
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    So let me get this straight TRION, in your...

    So let me get this straight TRION,

    in your failed joke-attempt at buffing MarskMan you havent removed any of the redundancies such as strafe being a skill that's greatest perk is to move whilst...
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    does anyone know when this patch might go live? ...

    does anyone know when this patch might go live?

    anyone who claims MarksMan doesnt need a buff should try to play one, even PvE is difficult if you actually level in that soul.

    there are huge...
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    Since the developers were referring to the "long...

    Since the developers were referring to the "long cooldown" abilities i really doubt they will nerft the burst damage, that wasnt an area of concern.

    What is more likely to happen is skills like...
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    http://rift.zam.com/en/stc.html?t=0MMfb.0VMcx0b.xM...

    http://rift.zam.com/en/stc.html?t=0MMfb.0VMcx0b.xMtRVzAhdo.xx0M

    high single target DPS build its what i use and can crit with strafe up to 450dmg per shot. crit with deadeye shot up to 2k.

    hope...
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    BUMPING this thread... lets try to get this above...

    BUMPING this thread... lets try to get this above all the ********.

    there are at least 15 threads all complaining about warriors on a rogue forum, all taking precedence over this thread...

    YOU...
  11. i tried to make a thread of organized...

    i tried to make a thread of organized problems/fixes but it seems that everyone in this forum just wants to complain ab out how overpowered warriors are and how underpowered rogues are, without o...
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    Fair enough, i guess it worked in WoW it oculd...

    Fair enough, i guess it worked in WoW it oculd work here, i personally would b upset if i was just constantly getting snared passively by 70% but i guess its all the same since malicious strike is...
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    No one cares, you did not highlight any problem...

    No one cares, you did not highlight any problem within the rogue class and you did not supply any potential solution to the not-problem that you never suggested, go blather you crap elsewhere get off...
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    Where did you decide the name/description of...

    Where did you decide the name/description of these poisons.

    Isnt it enough that malicious strike is a 70% snare that can be spammed?

    i agree that sin needs help, you would have to seriously...
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    I have to reconsider what i said before, as Rogue...

    I have to reconsider what i said before, as Rogue PVP tree gets huge Armor piercing. altogether rogue pvp tree is pretty impressive.

    i would say though that Rogues should run faster than the other...
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    I agree with this as well, i cap out around 40%...

    I agree with this as well, i cap out around 40% crit rate. so maybe with my build -15% isnt so devastating, but i build around crit. so in a way it is. and as Timo says here unless u spec into the...
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    Awesome a very quick replies and im stoked to see...

    Awesome a very quick replies and im stoked to see its already begun, everyone is keeping the thread nice and neat thanks guys!

    If you claim its part of game mechanics to have rogues not hold...
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    In addition: Lots of the Marksman kiting...

    In addition:

    Lots of the Marksman kiting issues may also be solved by allowing the full duration of our Static Shot, regardless of incoming Damage. Maybe reduce the duration to 3 or 4 seconds to...
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    Sincere Posts only! Rogue changes/fix

    Hello everyone,

    I am posting this thread in hopes to avoid all the unintelligible complaining and arguments that are occurring on every other thread. I hope that this post will be an example for...
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