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  1. Is the progression only with regards to content,...

    Is the progression only with regards to content, or will skills progress through their various changes as well?

    I ask because I rather enjoyed the original damage->heal mechanics for Justicar and...
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    Client performance has been dropping gradually...

    Client performance has been dropping gradually over the years. It's as much a function of adding new features as changing old ones. The way they changed shadows, for example, really caused negative...
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    It's once per character per server per day, not...

    It's once per character per server per day, not simply once per day. Furthermore IIRC it's on a 20 hour timer, not 24 hours. Corrections aside, if it were one ad per account per 24 hours I'd...
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    And what about if they implement a 5 or 10 second...

    And what about if they implement a 5 or 10 second timer before the window can be closed? How about a second, and then a third, and then a fourth window that pops up after the first one? None of...
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    It'd be interesting if Trion declared that an...

    It'd be interesting if Trion declared that an AdBlock style addon did something to "negatively impact the Service, Game," and so on. Be about the same as Microsoft's default description for the...
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    Only slightly facetious. I really would like to...

    Only slightly facetious. I really would like to see an addon to block that window if Trion won't either remove it or make it optional in some reasonable (according to the community) fashion.
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    Quite. Alt+F4 works very well for closing the...

    You can close it.[/quote]

    Quite. Alt+F4 works very well for closing the window.



    I don't think that many people are going to consider once every 20 hours per character per server to be all...
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    Is there an AdBlock addon for this game?

    It seems that the game has become infested with adware and now every time I log in I get ad spam. Is anyone working on an in-game AdBlock for this yet?
  9. [BUG] Bag windows, bank and character, keep shifting location in the UI.

    I regularly have to shift the location of my characters' bag windows as they creep "up" towards the top of the screen. Likewise every so often their bank bags' window locations "reset" and get all...
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    I've been seeing a few issues like that myself...

    I've been seeing a few issues like that myself lately, but usually it crops up when I try to run Marvel Heroes and tends to crash Blizzard's Battle.net junk. Seemed to crop up around the time of the...
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    Only one option really to change what...

    Only one option really to change what window/adapter games load up on if they don't give you that option themselves. Change which display is your "main" display in the Windows (not driver control)...
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    I don't know a thing about the .NET framework,...

    I don't know a thing about the .NET framework, but I do know that this is abnormal behavior for Glyph. This issue only cropped up within the last week or two, and it's a rather noticeable issue when...
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    That's interesting, but without much of an idea...

    That's interesting, but without much of an idea of what to look for the data displayed isn't very useful. I appreciate the link, but all I can say from it, at least ATM, is that the "private data"...
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    Windows 7 x64 Define "foreground" and...

    Windows 7 x64



    Define "foreground" and "background." Not joking here, both terms can be highly subjective given that one could say that any window that doesn't have focus is in the...
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    It's cleared up now, but I was getting one of two...

    It's cleared up now, but I was getting one of two error messages. IIRC one was a network timeout sort of message, and the other was something to the effect of couldn't receive data from the router. ...
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    I'm having some issues myself. I can't even get...

    I'm having some issues myself. I can't even get Glyph to properly start up. In my case, however, I can't be sure how much of it is a potentially failing router, consequences of my roommate's...
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    Just as an update. It's been less than 22 hours...

    Just as an update. It's been less than 22 hours since I restarted Glyph just before I made my original post, and it's back up to 233,5xxK memory usage.
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    [Bug] Glyph seems to have a memory issue.

    Current working set memory size on it is 689,836K. Contrast that with Firefox which is running at 887,7xxK, Battle.net at 194,756K, and Outlook at 137,640K. Restarting Glyph drops its working set...
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    Firstly, I have to wonder whether or not the...

    Firstly, I have to wonder whether or not the current problem with running Rift under Windows 10 will even be an issue when Windows 10 launches. The problem could very well be part of something that...
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    First and foremost it should be kept in mind that...

    First and foremost it should be kept in mind that performance in non-MMO titles should rarely if ever be used as a meter stick to gauge MMO performance. That holds doubly and even triply true with...
  21. Thread: glyph SUCKS

    by Marikhen
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    Oh come on, Glyph is awesome. I mean what's not...

    Oh come on, Glyph is awesome. I mean what's not to love in a program that constantly lies to you about how much data it's downloading and won't let you hide games you either don't own licenses for...
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    Loading times actually can impact frame rates...

    Loading times actually can impact frame rates though. It's more of a secondary effect than a primary effect, but it can happen. The more CPU resources your system dedicates to drive access, and the...
  23. He wasn't saying use them individually. He was...

    He wasn't saying use them individually. He was saying keep ranged attacks in ranged-only macros and keep melee attacks in melee-only macros. It's a right proper pain in the *** that other classes...
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    Well, I finally got around to doing a CPU upgrade...

    Well, I finally got around to doing a CPU upgrade today. Went from a Phenom II x6 1090t to an i5-4690k. Rift's frame rate went from an average of 32.557 to 44.358 given the same settings, location,...
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    IIRC, prior to the most recent change to shadows...

    IIRC, prior to the most recent change to shadows it was Off, Environmental Only, and Full, and under that scheme Environmental Only resulted in a frame rate drop of approximately 8 FPS for me while...
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