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  1. Thread: Cleric Dev?

    by Asmiroth
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    50
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    3,987

    That's exactly what should be possible except...

    That's exactly what should be possible except that a well balanced raid group would do it better and faster. Our role doesn't say "Defense - but not in raids" or "Damage - but at 50% of other souls"...
  2. Thread: Cleric Dev?

    by Asmiroth
    Replies
    50
    Views
    3,987

    If the game was balanced around roles instead of...

    If the game was balanced around roles instead of classes, then we'd at least know where we stand. This is what I understood when I started playing Rift. It is the reason I play Rift.

    ex: in...
  3. Replies
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    24,026

    The good news is that it's still on the PTS. ...

    The good news is that it's still on the PTS.

    The bad news is that they felt comfortable putting this on the PTS. This won't motivate people to not roll on Mage gear.
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    441

    Cleric Changes

    Clerics are unique in that they can fill all 4 roles. They fill both the healer and support(off-healing) roles exceedingly well. Tanks are sub-optimal when it comes to magical damage and DPS seems...
  5. Sounds like you should swap servers again. ...

    Sounds like you should swap servers again.

    Time to complete varies from the shorter ones that are usually under an hour (KB, AP, LH) to medium at an hour (FC, DD, CC, RD) and those that are long...
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    263,446

    The difference between a 1h and 2h is spell power...

    The difference between a 1h and 2h is spell power as damage really isn't the point. Maybe a difference of 200 between both (200vs400). So you'd gain that much SP, which is about 3% parry and dodge....
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    763

    Given that the only classes that can queue as...

    Given that the only classes that can queue as support include healing specs, you should have one variant in your specs. T1 don't usually need an off-healer but a few T2s will require it unless the...
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    4,266

    Cleric Healers can (and should) use the...

    Cleric Healers can (and should) use the following:
    Mage gear
    Cleric DPS gear
    Cleric Healer gear

    There are 2 reasons for this. Focus/Hit means nothing for Cleric healers, while it is a critical...
  9. Replies
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    2,317

    There should be a larger difference between...

    There should be a larger difference between healing specs that 1 or 2 spells. Purifier and Sentinel are already pretty similar and putting an AE cleanse and BRES in purifier would only give...
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    621

    Clerics provide support through investment into...

    Clerics provide support through investment into the Justicar tree to get Reparation and Mien of Honor. With these two active, your attacks provide healing to the group. The rest of the points...
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    1,894

    Hit/Focus/Toughness Rating

    I have a question about hit requirements and progression.

    From the baseline, you need 70 for a T1, 120 for a T2 dungeon. T1 raid needs 220 and T2 raids appear to need 320.

    From a gear...
  12. Corporal Punishment is one of the problems of...

    Corporal Punishment is one of the problems of Inq, if only due to the fact that it's relatively easy to have 100% uptime as is. Increasing it's duration further reduces the value of crit. Inq needs...
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    A slight example, Cleric Tanking gear, in order...

    A slight example, Cleric Tanking gear, in order of power:

    Helm: T1 Plaque, AP drop, T2 Plaque
    Chest: T1 Plaque, Crafted, DD drop, T2 Plaque
    Gloves: T2 Plaque, T1 Plaque, DSM Drop
    Belt: T1...
  14. It would be nice if DPS specs were within 10%-15%...

    It would be nice if DPS specs were within 10%-15% of each other. I realize it's not easy to balance but when the optimum ranged build is 30-50% behind other DPS, there is an issue - especially when...
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    The way I see if there are 3 content packages in...

    The way I see if there are 3 content packages in rift. Dungeons, 10 man raids and 20 man raids. The entry level to the latter 2 are pretty much the same gear-wise, you just need more players. That...
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    Amazing what using the search tool gives...

    Amazing what using the search tool gives
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    263,446

    Windshield doesn't stack and has a variable...

    Windshield doesn't stack and has a variable uptime. 10 STR gives you a guaranteed 10 Parry and 10 Block - with Block having a higher statistical benefit than Parry and Dodge (2-3x).
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    I have been having rather significant threat...

    I have been having rather significant threat issues as well though I'm still trying to track down exactly why. I do know that BoR/RI failed about a dozen times total last night, sometimes multiple...
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    It's hard to say "this is what you should be...

    It's hard to say "this is what you should be doing" since at your level, there aren't options out the wazoo. Your build follows a traditional Inquiscar build (search that for more info). It is...
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    1) Parry and Dodge have been capped at 20% since...

    1) Parry and Dodge have been capped at 20% since launch. It might list as 22, but it was effectively capped at 20.

    2) From what you're listing, you have 19% current mitigation compared to ~23%...
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    As with most of the posts like this, yesterday...

    As with most of the posts like this, yesterday you had 20% parry, not 22%. Likely your mitigation is higher now than it was before, if only marginally - given your gear sources.

    Rebuke didn't...
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    4,223

    I don't think it's to force one within 3 meters,...

    I don't think it's to force one within 3 meters, it's to force the one at 7 meters from the one at 3 meters without having to target them. Once the ability actually works, we'll get used to the...
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    If you were parry capped before at 20% through...

    If you were parry capped before at 20% through SP, you are now at about 9.2%. With that same amount of SP you should be at 9% Dodge. Block is unchanged.

    So assuming you had zero parry/dodge...
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    All stats being equal, a slower weapon deals more...

    All stats being equal, a slower weapon deals more damage as abilities that state "weapon damage +" will hit for marginally more damage. Assuming 100DPS, a staff will hit for 300 damage while a...
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    Granted I haven't tested this in game but Deluge...

    Granted I haven't tested this in game but Deluge (without HoTs) should heal the same as Healing Grace at about 1250SP. At about 1000, HG is 30pts higher. With 3 HoTs on the target (HS, HC, SS) you...
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