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  Click here to go to the first Rift Team post in this thread.   Thread: PTS and Soul Balancing/Enhancing

  1. #31
    Shadowlander Ting's Avatar
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    2 months later and it's like w/e at this point.



    I'm actually glad they pushed GSB and the test server back past my voucher. I hope they can work it out next time for a better re-release. Tootles!

  2. #32
    Rift Disciple
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    With the back end calculations being made, will we then see more mage souls viable for st damage outside of using MA?

  3. #33
    Prophet of Telara aileen's Avatar
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    Quote Originally Posted by Telemortum View Post
    WHY? it was never broken. even justice gives 3 all the time. it hits three times. it always has. so you hit someone twice with it you get 6 plus the one frome the every threee second buff in the tree. its normal. the legendary was just a gaurntee for 4-6 to hit on swing. so stop fixing whats not broken. it hasnt changed in the 6 years ive played a cleric tank why break it now? why destroy our tanking ability even more because people cry too much. your gonna make it hard as hell to tank. for real. threat is already an issue because of overtuned souls. so if you take away this because people dont know their class then please atleast up our threat gen. tanking is already a challenge in prime. dont make us obsolete...
    Seems you didn't get what they fixed, here is what legendary version does;



    So it was causing your convictions reduce damage taken, grants you convictions for each target you hit, and at least gives you 2 convictions. If this is not doing anything, I want legendary hellfire blade secretly working.

    Not to mention tanking on prime is not a challenge but absolute joke too.
    RemoveBuff a simple addon for replacing cancelbuff command.
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  4. #34
    Telaran
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    Would love to see something good happen for marksman/ranger so Rpgues dont have to go Sab or melee (after sabs nerfed) in order to be wanted/competitive in groups and raids.
    Last edited by Xuros; 05-07-2018 at 11:18 AM.

  5. #35
    Rift Disciple AsteroidX's Avatar
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    Just saying up to now Rogues have had a viable ranged dps spec for ALL of the rogue players. To now force ALL rogues to go melee or no other option as dps would be a strange way to keep subs toped off. There should be melee and ranged option to Rogue dps that are within 5% of eachother dps wise. There are quite a few rogues ingame and not sure they should be isolated from the other classes at this point.

    ps buff warriors, buff mages, buff clerics, nerf rogues.

  6. #36
    King of Slackers
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    Quote Originally Posted by AsteroidX View Post
    There should be melee and ranged option to Rogue dps that are within 5% of eachother dps wise.
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