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Thread: Prime Druid Guide

  1. #1
    RIFT Guide Writer Burninalways's Avatar
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    Default Prime Druid Guide

    So this guide has all the information on how to use Level 50, 60 and 65 Druid all in one place.
    Though warning mistakes could be present.



    Level 50
    Best Spec:
    48 Druid, 18 Shaman, 0 Justicar


    Buff:
    Vengeance of the Winter Storm

    Pet:
    Greater Faerie Seer


    Starting Rotation:
    Eruption of Life > Crushing Force > (Fae Step) > Essence Strike
    Combined Effort > Resounding Blow > Massive Blow

    Fervent Strike x2 > Nature's Edict > Essence Strike
    Resounding Blow > Massive Blow


    Rotation:
    Keep Eruption of Life active on the enemy, use Essence Strike to fresh stacks.

    Only use Massive Blow to consume Resounding Blow, and always keep both on cooldown.

    You build Natural Force stacks on the enemy by using Fervent Strike, Essence Strike, Combined Effort, Resounding Blow or Wild Strike.
    Once you have 5 stacks of Natural Force on the enemy cast Nature's Edict, and refresh duration at 3s.
    You only need to consume one stack of Natural Force to refresh the duration of Nature's Edict.

    Always have Crushing Force active before you refresh Nature's Edict, using at 6s before Nature's Edict expires.

    When you don't need to refresh Nature's Edict, and the above doesn't apply use Nature's Censure on cooldown.


    Toggle on Fae Dispersion for the Pet to deal aoe damage.

    Use Wild Strike to deal aoe damage, while using Nature's Censure at 5 stacks of Natural Force.


    Macros:
    #show Essence Strike
    suppressmacrofailures
    cast Essence Strike
    cast Combined Effort
    cast Fervent Strike
    cast Crushing Force

    #show Resounding Blow
    suppressmacrofailures
    cast Resounding Blow
    cast Massive Blow


    Karuulalert:
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    GDZDTFw
    Last edited by Burninalways; 05-19-2018 at 12:09 AM. Reason: spec, rotation & macro changes

  2. #2
    RIFT Guide Writer Burninalways's Avatar
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    Default

    Level 60 Placeholder
    Last edited by Burninalways; 05-18-2018 at 09:10 AM.

  3. #3
    RIFT Guide Writer Burninalways's Avatar
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    Default

    Level 65 Placeholder

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    RIFT Guide Writer Burninalways's Avatar
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    Default

    Log:
    spec, rotation & macro changes
    Last edited by Burninalways; 05-18-2018 at 01:54 PM.

  5. #5
    Shadowlander
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    Destroyer does about 100 more dps than Seer.

    Why have lightning hammer in the macro at all? It'll never cast.

    Why bother with Crushing Force before your 70% debuff is up? You're just delaying it by a global. Same with Massive Blow, two globals.

    Eruption > [Fae Step] > [Nature's Censure] > Combined Effort > Resounding > Essence Strike > Fervent > Fervent > Edict > Crushing > [Censure] > Resounding > Massive

    Spamming Censure with however many stacks you have when it's off cooldown is superior to waiting until you have 5 stacks. Not only does it just do more dps this way, it also reduces the cd of resounding/massive when it hits.
    Buffbat@Vigil - 50 Cleric
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  6. #6
    RIFT Guide Writer Burninalways's Avatar
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    Quote Originally Posted by Buffrat View Post
    Eruption > [Fae Step] > [Nature's Censure] > Combined Effort > Resounding > Essence Strike > Fervent > Fervent > Edict > Crushing > [Censure] > Resounding > Massive

    Spamming Censure with however many stacks you have when it's off cooldown is superior to waiting until you have 5 stacks. Not only does it just do more dps this way, it also reduces the cd of resounding/massive when it hits.
    Did not think of that will have to test that out later.
    True Server First Prime GP: Anrak the Foul & Guurloth
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  7. #7
    RIFT Guide Writer Burninalways's Avatar
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    To answer you questions...

    Quote Originally Posted by Buffrat View Post
    Destroyer does about 100 more dps than Seer.
    It's your choice is you want to use the Destroyer, I just feel the Seer would be better as it doesn't require to be chasing the boss to deal damage and has the option to aoe damage if needed.

    Why have lightning hammer in the macro at all? It'll never cast.
    It was for when your not facing the boss, though I found the Wild Strike to be better damage if in melee range.

    Same goes for Crushing Force as it deals more damage than Trickster's Bolt so you do have a spare soul point to move around.

    Why bother with Crushing Force before your 70% debuff is up? You're just delaying it by a global. Same with Massive Blow, two globals.

    Eruption > [Fae Step] > [Nature's Censure] > Combined Effort > Resounding > Essence Strike > Fervent > Fervent > Edict > Crushing > [Censure] > Resounding > Massive
    So Nature's Edict gives a 70% debuff when you cast it, in your rotation above you only get 35%, and as it doesn't aid in the reseting the cooldown of Massive Blow so it shouldn't be refreshed when it expires.

    You should not be delaying Massive blow for Nature's Edict stacks, Massive blow will account for about 15-20% of you dps and does not get buffed by Nature's Edict.

    Spamming Censure with however many stacks you have when it's off cooldown is superior to waiting until you have 5 stacks. Not only does it just do more dps this way, it also reduces the cd of resounding/massive when it hits.
    As it's off the global cooldown it should be used on cooldown if it doesn't interfere with your rotation.
    Last edited by Burninalways; 05-18-2018 at 02:15 PM.
    True Server First Prime GP: Anrak the Foul & Guurloth
    4/5 GSB
    4/4 GP
    4/4 DH

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