First, I’d like to thank everyone that came out to PTS to take part in the PvP normalization tests. I’d especially like to call out a few individuals that hotly debated the subject on the forums and also took part in the tests on PTS, providing invaluable feedback: Khelendross, Hannonhellbringer, Tyaus, Bctrainers, Zaros, Synovia, and Undrsiege.
Sometimes, we try out crazy things on the PTS. Sometimes those changes are strange, exciting, or even frightening. Being able to run these tests on PTS and having real turnout helps us more than we can describe. Every time we put something out there we know it will create debate and discussion, and we thank you for being a part of both the discussions and the testing itself.
With this particular test, we had originally intended to try it out on the live servers to gather data for a week.
However, the PTS test provided enough data on its own for us to determine that this course of action is not a positive direction for Rift PvP, and that there is no need to extend this test onto the live servers.
We still have goals to lower the barrier to entry into PvP, to make the overall experience more positive for newcomers, and to generally improve our PVP for all who participate. We will continue to work towards those goals as we move into the future.
Thank you everyone for your time and feedback!
Lead Game Designer: Rift