Feeling like I want to use more skills isn't a matter of not knowing how to play (which I've already admitted to, especially since it's a new game) but rather a matter of personal preference. If I didn't need to use a CC, or it was on cd, I was rolling around out of poop just autoattacking, or pressing 2 and 3 and sometimes a utility skill when it wasn't on CD/appropriate.
I could switch weapons if needed and do the same exact thing. It was boring. Thankfully though they are making skills more visually appealing and generally more fun to use.
Rift is definitely a more complex game in terms of how many skills are available to use. GW2 would be a dream game if they gave us another hotbar.
GW1 was just so...stale and boring to me so I have no plans to get GW2. I realize they might be "completely different games" but so was DAOC and WAR. I learned my lesson there and I'll let others test the waters first and the maybe get the game when it's 15-20 bucks.
Still tho necro specced for full toughness and death shroud regen never dies lol. (PLEASE TRION, give this to necro) matta fact replace feign death with death shroud and let it use charge while active.
Ill be singing this song for my chloro til i get buffedhttp://www.youtube.com/watch?v=4JwHA495iHU
I Xbox Controller Turn, Keyboard turners cant see me son. I Hadouken my rotations.
Last edited by Aguni; 06-12-2012 at 12:58 PM.
I got to try my beta also this weekend in GW2. I found the weapon swap to be refreshing, however compared to the original GW which allowed more flexible builds the current system leaves for OP classes.If I wanted to be a War/Monk I could be, or a Monk/War that would give me similar abilities but not allow for the same armor type. This is the one negative perspective I personally see in GW2 verses the original. There are uses for each class as there are in Rift, but I believe GW2 has an advantage over Rift PvP due to the strategy incorporated to make PvP more flexible.
Case in point in Rift we have souls but not every build pushes out similar dps. In GW2 DPS in pretty steady across the board for each class but their combo reacts differently as well as their effects. In Rift you switch between souls but not while your in combat, where in GW2 weapon swap which can occur in combat allows for different abilities to be played.
Both games however are very gear dependent. Even though you can switch weapons in GW2 to allow for a completely different strategy, if your not geared for precision your range dps WILL suffer compared to melee dps if you have AP. Now Rift PvP gear is a no brainer, if you don't have it your doomed! Rift gear system is pretty grindish compared to GW2 so far, but with Rift you don't have to calculate the difference of DPS if you decide to weapon swap because of gear limitations.
So overall very please and yet disappointed with GW2, however since this is a F2P and more geared for PvPers in general development this player will be playing GW2 on release.
This thread...... Not sure if serious.....
RIFT will make GW2 looks bad with upcoming Conquest. Remember that Trion always come with an idea (like IA) and install it in one zone. Then, when everything looks great and ran for couples of month, they implement it in every zone.
Conquest will come for every zone in a near future, and with a random button so you'll never know in witch zone you will go to Conquest. I'm not a big fan of PVP, but just knowing that, it will attract me to do Conquest when it release.
GW2 will launch with what 1-2 WvWvW? How much time it's going to take to give another one to the players? We don't know, maybe in the year expansion pack. Personally I've player Warhamme Online and what GW2 give is almost the same. Ppl will stay in one place and defend the fortress, and after a short period, ppl will stop doing it.
I was going to buy GW2, but I'm not going too because of Conquest.
If you guys think wvwvw obhectives will fail and people will grt bored quickly you guys must have never played DAoC.
Gw2 wont take many players mainly because most serious pvpers have left long ago, you cant steal what rift doesnt have.
Rift is a pve game with unbalanced pvp, its the biggest factor holding it back.
Gw2 is a pvp game thats way more balanced in beta that rift has ever been in its life.
Gw2 is free to play so some people will keep their rift account open and raid log.
Gw2, by far the best Pvp experience ive had ever. Was in the "Conquest" test in rift and...well my god Gw2 just takes a massive dump all over it. If Trion wants to compete in any way they need to go back to the drawing board and change stuff in a big way.
Definitely raid loging for gw2 every chance i get when it releases. If Trion drops the ball again with raid content like in ID, more than likely making a full transition into gw2.