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Thread: PvP: Rift vs GW2

  1. #31
    Plane Touched MannSeastone's Avatar
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    Quote Originally Posted by MitsuMarty View Post
    I wouldn't go that far, there are quite a few times I can't just mash my dps button, I have to manage cooldowns, hots, cc, etc. while going against another dps.

    As for the change to your sig..../shrugs. Still can't figure out if it's disturbingly erotic or erotically disturbing.
    The game's different at P40. My sig is a bemusing story: it was fine for months until some pantywaist decided the word "titties" was Too Hot for TV and Trion did that thing customer service reps do when "handling" a complaint is easier than thinking about its legitimacy. I'll probably leave it like this for a couple weeks to protest the comstockery, then change it to something better.

  2. #32
    Plane Walker
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    Quote Originally Posted by Queezy View Post
    Its not the 4 second fights like in rift where who gets their brostorm off first or who gets a cinderburst crit off first. Ppl live alot longer, there isnt any one "rotation" that ensures your opponents death unless a cleric is present. IF only i could bring my gw2 necro to rift and replace their necro, i would have a field day with wars.
    Rift Storm hits like a little girl,take a looks how warrior melt down players the warrior way...
    http://www.youtube.com/watch?v=83hvsuTd_No

  3. #33
    Ascendant spaceboots's Avatar
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    Quote Originally Posted by Kajib View Post
    Still the points stand,l2p issues..u can easily disable auto attacks in Gw2.
    Why is everyone so poor at reading this morning? This one even took the time to quote me then reply to something he removed from my quote....

    Feeling like I want to use more skills isn't a matter of not knowing how to play (which I've already admitted to, especially since it's a new game) but rather a matter of personal preference. If I didn't need to use a CC, or it was on cd, I was rolling around out of poop just autoattacking, or pressing 2 and 3 and sometimes a utility skill when it wasn't on CD/appropriate.

    I could switch weapons if needed and do the same exact thing. It was boring. Thankfully though they are making skills more visually appealing and generally more fun to use.

  4. #34
    Plane Touched MannSeastone's Avatar
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    Rift is definitely a more complex game in terms of how many skills are available to use. GW2 would be a dream game if they gave us another hotbar.

  5. #35
    Ascendant Credo's Avatar
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    GW1 was just so...stale and boring to me so I have no plans to get GW2. I realize they might be "completely different games" but so was DAOC and WAR. I learned my lesson there and I'll let others test the waters first and the maybe get the game when it's 15-20 bucks.

  6. #36
    Plane Walker
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    Quote Originally Posted by Kajib View Post
    Rift Storm hits like a little girl,take a looks how warrior melt down players the warrior way...
    http://www.youtube.com/watch?v=83hvsuTd_No
    Yeah those knockdowns are str8 baller... exactly why i was saying Warrior CC in gw2 craps all over dom, at least with squirrel it breaks on damage, when u get knockdowns u just sit on ur *** getting rolled. Some wars even had two knockdowns in their specs which was just horrendous.

    Still tho necro specced for full toughness and death shroud regen never dies lol. (PLEASE TRION, give this to necro) matta fact replace feign death with death shroud and let it use charge while active.
    Ill be singing this song for my chloro til i get buffedhttp://www.youtube.com/watch?v=4JwHA495iHU
    I Xbox Controller Turn, Keyboard turners cant see me son. I Hadouken my rotations.

  7. #37
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    Quote Originally Posted by Jabbawockee View Post

    2: CC abuse was not existent - Sure I at times was dazed, feared or knocked down but it never felt like chain CC -> death. Rift has lost all sight of diminishing returns and still cannot balance dps burst, healing and CC. Is the GW2 system perfect? Of course not, but it is only beta and they are already in a better state than Rift is currently.
    This is the only thing I can't really agree with to be honest.
    Rift has among the strictest DR systems out of any MMO I have played.

    It sounds more like you were being focused after being CC'ed, which I think is meant to happen.
    CC should be used tactically IMO.
    Last edited by Aguni; 06-12-2012 at 12:58 PM.

  8. #38
    Rift Disciple
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    I got to try my beta also this weekend in GW2. I found the weapon swap to be refreshing, however compared to the original GW which allowed more flexible builds the current system leaves for OP classes.If I wanted to be a War/Monk I could be, or a Monk/War that would give me similar abilities but not allow for the same armor type. This is the one negative perspective I personally see in GW2 verses the original. There are uses for each class as there are in Rift, but I believe GW2 has an advantage over Rift PvP due to the strategy incorporated to make PvP more flexible.

    Case in point in Rift we have souls but not every build pushes out similar dps. In GW2 DPS in pretty steady across the board for each class but their combo reacts differently as well as their effects. In Rift you switch between souls but not while your in combat, where in GW2 weapon swap which can occur in combat allows for different abilities to be played.

    Both games however are very gear dependent. Even though you can switch weapons in GW2 to allow for a completely different strategy, if your not geared for precision your range dps WILL suffer compared to melee dps if you have AP. Now Rift PvP gear is a no brainer, if you don't have it your doomed! Rift gear system is pretty grindish compared to GW2 so far, but with Rift you don't have to calculate the difference of DPS if you decide to weapon swap because of gear limitations.

    So overall very please and yet disappointed with GW2, however since this is a F2P and more geared for PvPers in general development this player will be playing GW2 on release.

  9. #39
    Champion of Telara Puandro's Avatar
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    This thread...... Not sure if serious.....
    Gnarlwood - Belladonna - P50 Rogue
    Seastone - Puandro - P24 Mage
    Im here for the PvE, not the unbalanced subpar PvP.
    Just Waiting...
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  10. #40
    Shadowlander Madecin's Avatar
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    RIFT will make GW2 looks bad with upcoming Conquest. Remember that Trion always come with an idea (like IA) and install it in one zone. Then, when everything looks great and ran for couples of month, they implement it in every zone.

    Conquest will come for every zone in a near future, and with a random button so you'll never know in witch zone you will go to Conquest. I'm not a big fan of PVP, but just knowing that, it will attract me to do Conquest when it release.

    GW2 will launch with what 1-2 WvWvW? How much time it's going to take to give another one to the players? We don't know, maybe in the year expansion pack. Personally I've player Warhamme Online and what GW2 give is almost the same. Ppl will stay in one place and defend the fortress, and after a short period, ppl will stop doing it.

    I was going to buy GW2, but I'm not going too because of Conquest.

  11. #41
    Champion of Telara Puandro's Avatar
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    If you guys think wvwvw obhectives will fail and people will grt bored quickly you guys must have never played DAoC.

    Gw2 wont take many players mainly because most serious pvpers have left long ago, you cant steal what rift doesnt have.

    Rift is a pve game with unbalanced pvp, its the biggest factor holding it back.

    Gw2 is a pvp game thats way more balanced in beta that rift has ever been in its life.

    Gw2 is free to play so some people will keep their rift account open and raid log.
    Gnarlwood - Belladonna - P50 Rogue
    Seastone - Puandro - P24 Mage
    Im here for the PvE, not the unbalanced subpar PvP.
    Just Waiting...
    http://i.imgur.com/t8j8h.png

  12. #42
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    Gw2, by far the best Pvp experience ive had ever. Was in the "Conquest" test in rift and...well my god Gw2 just takes a massive dump all over it. If Trion wants to compete in any way they need to go back to the drawing board and change stuff in a big way.

    Definitely raid loging for gw2 every chance i get when it releases. If Trion drops the ball again with raid content like in ID, more than likely making a full transition into gw2.

  13. #43
    Ascendant Ajax1114's Avatar
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    Quote Originally Posted by Violacea View Post
    I love the logic on this board and that so many people don't point it out or just accept it. It's quite the situation setup when you can say GW2 will steal a large chunk of rifts population, yet the same people will admit in other thread regarding population that there is none.

    Lets see, ask me if there is a population in game and due to my disdain I'll say there is none and it is dead.

    Lets see, ask me about how much of the same referenced population is going to move to this new game I'm raving over. Rift is going to lose significant population.

    Hmm, something doesn't line it. How can I take logic that defies itself serious from either party?
    Silly man, logic has no place here.

  14. #44
    Ascendant HannonHellbringer's Avatar
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    Quote Originally Posted by MannSeastone View Post
    I had a ton of fun as the Ranger and truly enjoy GW2's reaction-based combat. It's funny that Antigonos said Rift was the game with reactive combat because my view is the exact opposite. Two DPS fighting each other in Rift is a simultaneous button-mashing game, but in GW2, they're managing cooldowns, swapping weapons, predicting enemy movement, dodging enemy attacks, etc. Combat was fast-paced and fun for me because I had a good build, played a versatile class, and kept those weapon and pet swaps on almost constant cooldown.

    There are some obvious balance issues since it's beta, like necros having too much health, but GW2 has a ton of potential. I might keep my Rift sub, though, because I appreciate what Trion is doing in 1.9 and the expansion.
    Funny, because I do the verything you say you do on GW2 on Rift, only thing is that I worry about a massive amount of abilities. I use weapon switch macros to fight different enemies I also have different hotbars and keybinds for each weapon set, then on top of that I have specific keybinds for when I get silenced or disarmed to keep in the fight. I move, dodge, LoS use CC and everytghing I can to gain the upper hand. GW2 looks, blah and you don't really have to manage very much, atleast not what I was hoping for.

  15. #45
    Rift Chaser
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    Quote Originally Posted by Aguni View Post
    This is the only thing I can't really agree with to be honest.
    Rift has among the strictest DR systems out of any MMO I have played.

    It sounds more like you were being focused after being CC'ed, which I think is meant to happen.
    CC should be used tactically IMO.
    I cannot support my argument w/o completely going off topic so we'll just have to agree to disagree.

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