I would like to have a multi-thread & 64 bit version of the client. I am sick and tired of the game's poor performance during large scale events, while 3 out of my 4 CPU cores do nothing.
If you want to keep legacy compatibility (although i do not see the reason, those machines perform horribly even in low stress situations) by all means do so, but don't gimp all the other people who have a modern computer.
So, you can keep the poorly performing 32bit single thread client for whatever reason you would like to, but also give us a proper one.


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