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Thread: essence and core profession

  1. #1
    Rift Disciple Zjosh86's Avatar
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    Default essence and core profession

    I've pondered about this from time to time.

    An entire profession to design different and unique essences and cores.

    The profession can create Cores that all ready are filled and are as one piece (nothing can be replaced) as you would a normal crafted piece of gear.
    Also, can create essences that would require mats from other broken down essences.
    Quality is entirely based on the matts and which essence you break down. if you want something comparable to a 100 ISS then that's what you must break down something comparable.
    The difference and bonuses of these crafted essence should be very clear.


    This profession has limitless possibilities and would drastically reduce farming.
    Perhaps make recipes extremely rare for the good stuff etc etc.
    I've got plenty of ideas but my mind is elsewhere.

  2. #2
    Rift Disciple Zjosh86's Avatar
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    forgot this major piece.

    the ultimate part of this profession is this.

    Essence shards purchased from a vendor each one with a single stat. stat amount based on matt level traded.
    Essence shards combine up to 5 to create a Planar essence.
    This can be used in Any core. However, they are BOP!!


    Note:
    something similiar to this could be done with the special core itself. special essences or even the essence shards themselves placed in the core for 100% stat customization.
    as of course the core would be required to be made by the profession.
    Last edited by Zjosh86; 05-29-2012 at 04:00 AM.

  3. #3
    Plane Walker Cienn's Avatar
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    I'm trying to wrap my mind around this concept and I have a few questions:

    1. If the essences are BoP, then how can crafters make any profit on the cores they produce? Do the essences become BoE after they are attached to the core? If not, why have everyone have to create their own? Some people don't enjoy crafting.

    2. If you need mats that are equivalent for ISS level items, where do you get these mats without farming the ISS-level events for things to break down for the essence? I don't see a lessening in farming. Even if the essences are broken down from items from a crafting rift, there's still farming involved.

    3. Is this a proposed stand-alone profession? If not, where would it be placed? Runecrafting? Artificer?

    Thanks!
    * Cienn 50 Mathosian Pyro Mage-Keenblade * Landuu 45 Kelari Pyro Mage-Greenscale * Xee 37 High Elf Healing Cleric, Warfronts-Homeless *

    If you say "plz" instead of "please" because it's easier to type, then I will say "no" instead of "yes" for the same reason.

  4. #4
    Rift Disciple Zjosh86's Avatar
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    okay, I'll be more deep on this profession. It would be it's own profession. There'd be plenty in it to be on it's own.

    too start off it's not one of those professions to make you a ton of profit. it's more of a personal gain profession. You get special bonuses from it. But, there are things to sell.

    Now then.
    There'd be of course some BOE ones to sell. These wouldn't be much better than an average level 50 core.
    The bonus of these is the simple fact you get to pick what goes in it.
    The deciding factor on whether or not it's boe are which essence shards/essence are put in it and which bonuses are put in it.

    The things that take away from farming is this. It isn't to get rid of farming it is to reduce it. you have a chance to make up to 3 essence of equal level of one you break down based on the amount of matts that come from one. so if you break down 1 100 essence you have a chance to make 3 of your own personalized ones. However, the proc chance would be pretty low. Which this is where another thing comes in.
    Break down a level 50 blue essence. the matts come from it you can combine 10 of to make 1 of the matts required for an epic 50 iss compared essence. So on and so forth. It's entirely for reducing farming and taking away that bad luck. giving you more options to get what you need. But, there is definitely still going to be farming.

    A very nice bonus to this profession is if you break down an entire core. IE a water core as you no longer do HK then you get matts equal too the value of each essence put in the core Including the core itself.
    Thus makes making your next raid core Much easier. However, there is no guarantee that the next level essence for your next core will be the same value. So you could end up making half of or only part of the new core with that break down. Entirely depends on the recipe and what you want to make.

    there are limitless possibilities to this profession. how to make what and what i can make.
    The level of customization is endless.

    Another bonus as far as profit are the runes. This profession would be able to make Core runes. Much like what we see are resistant runes. This profession would be able to make those and others. Perhaps even runes of some kind for essence themselves?
    Lastly, as far as profit goes. Temporary Core empowerment. an item that is sell able that is used to increase X by X for X time. used on source core.

    This profession could in the end be a bit op in between adding augments to the 100 iss compared essence and cores you could gain an additional 50 or so in stats. But, that's part of this profession. To be one that everyone would want. one that is worth leveling up.
    come up with your own ideas what could be done to cores. and think how it could work in this profession.

    Personally I feel the thing with cores is has a lot of potential more than what is being put into it. This profession is to tear into the very depth of that potential.
    Last edited by Zjosh86; 05-30-2012 at 06:19 AM.

  5. #5
    Plane Walker Cienn's Avatar
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    It's an interesting thought and I'm going to ponder it out a bit more.

    Your idea makes me think it would be nice to have a jeweler that could remove essences from our core for a fee so we can change them and upgrade them and still have them to send to alts. It seems ridiculous to purchase BiS essences during a world event that are BoA and have us unable to swap them out for others and keep them.

    Perhaps this could be incorporated into your profession, since you're creating cores to begin with?
    * Cienn 50 Mathosian Pyro Mage-Keenblade * Landuu 45 Kelari Pyro Mage-Greenscale * Xee 37 High Elf Healing Cleric, Warfronts-Homeless *

    If you say "plz" instead of "please" because it's easier to type, then I will say "no" instead of "yes" for the same reason.

  6. #6
    Rift Disciple Zjosh86's Avatar
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    Quote Originally Posted by Cienn View Post
    It's an interesting thought and I'm going to ponder it out a bit more.

    Your idea makes me think it would be nice to have a jeweler that could remove essences from our core for a fee so we can change them and upgrade them and still have them to send to alts. It seems ridiculous to purchase BiS essences during a world event that are BoA and have us unable to swap them out for others and keep them.

    Perhaps this could be incorporated into your profession, since you're creating cores to begin with?

    removing essence from current cores wouldn't make people use some of the features in this profession. Perhaps the capability to break down specific essence into the matts needed to make others that Could be boe might work. But, otherwise i see that possibly reducing people from using the many options in the profession.
    But, that does bring up some questions though. possibilities directly and special for the BOA essence.

    right now an example is I'm biting myself in the arse for not saving some of the old currenys cause the one BIS earth essence for my cleric. Worst part is I had one in my main core but replaced it with a fire essence.
    So, this kind of thing does beg the question with the world even BOA essence and this profession.
    I mean This profession could perhaps bring back all of them as a craftable and they keep their BOA thing. or perhaps the vendor you buy the stuff to make things with the profession could also offer Some of them up.
    There's plenty of room to place ideas with this profession. Maybe instead of BOA make them all the BOE ones and they are craftable

    I personally think the best part about this profession is you could make 6 essence practically the same and use ANY resistance you want in them. So, you'll just forget about all the rest out there. However, there'd have to be limits to this profession and some of it's essence I suppose.

    But, like I said before this profession would be able to salvage entire cores, single cores, and single essence and make others equal too in quality to the ones broken down. Those essence created could possibly be BOE to send to your alts etc etc.
    Last edited by Zjosh86; 05-30-2012 at 10:14 AM.

  7. #7
    Rift Disciple Zjosh86's Avatar
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    I've just pondered something new. the ability to add essence shards into certain gear itself. now that would be interesting..
    Last edited by Zjosh86; 05-31-2012 at 01:44 PM.

  8. #8
    Plane Touched GoldChrish's Avatar
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    FAR KING YES, luv this idea. I wish u'd posted it in general though because only 0.5% of people read suggestions threads :P
    +100000000000000000000 for all those that didnt read it

  9. #9
    Rift Disciple Zjosh86's Avatar
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    ^_^ I'll try to eventually add a fully loaded post on general.

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