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Thread: Raid Boss Damage

  1. #1
    RIFT Guide Writer TheGrinnz's Avatar
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    Default Raid Boss Damage

    In an effort to find the optimal tanking setup for various fights, this is a list of raid boss fights and a breakdown of the tank and raid damage that occurs in each. I've added 1-2 recommended stats for the tank or raid to focus on for mitigating each fight, of course Endurance is always helpful mitigation for any fight. When Armor is listed, physical damage reduction from talents also helps of course, similarly with resists.

    A few abilities such as add attacks or mechanics that do less than 100 damage have been left out so as not to confuse the lists. For the most part the Raid Damage also applies to the tanks, if it is significant tank damage as well it will be included in both lists. Some abilities may be missing due to me not being able to get a parse including them yet.

    For brevity I will list the attributes of each ability as the following:
    block - Damage is blockable (block, deflect)
    avoid - Damage is avoidable (parry, dodge)
    mechanic - Damage can be avoided via mechanics

    Triumph of the Dragon Queen

    Grand Falconer Zoles
    Tank Recommended: Block/Armor
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Autoattack (Skyscream) - physical, block, avoid

    Raid Damage
    Energy Lash - air
    Lightning Sphere - air (shared damage)
    Shocklash - air, mechanic (ground aoe)
    Explosive Fury (Skyscream) - air, mechanic (self-destruct)
    Shock Ball (Skyscream) - air, mechanic (ground aoe)

    Cyril
    Tank Recommended: Fire Resist/Block/Armor
    Raid Recommended: --

    Tank Damage
    Autoattack - physical, block, avoid
    Crushing Burden - fire
    Glimpse of Insanity - death

    Raid Damage
    Temple's Wrath - fire, mechanic (fire pillars)
    mind controlled party members

    Jultharin
    Tank Recommended: Air Resist/Block
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Shocking Blast - air
    Galvanic Arc (Jultharin's Spark) - air, mechanic (sparks)

    Raid Damage
    Malicious Squall - air
    Galvanic Arc (Jultharin's Spark) - air, mechanic (sparks)

    General Typhiria
    Tank Recommended: Block/Armor
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Storm Blast - air, mechanic (rectangle aoe)
    Storm of Torment - air, mechanic (blue bubble)
    Typhiria's Wrath - air, mechanic (breath)
    Autoattack (Storm Mistress) - physical, block, avoid
    Thunder Clap (Storm Mistress) - air, mechanic (self-destruct)
    Autoattack (Storm Rider) - physical, block, avoid
    Violent Current (Blistering Surge) - air, mechanic (moving aoe)

    Raid Damage
    Lightning Surge - air
    Storm Blast - air, mechanic (rectangle aoe)
    Storm of Torment - air, mechanic (blue bubble)
    Typhiria's Wrath - air, mechanic (breath)
    Tempest of Agony - air
    Whirlwind of Agony - air
    Thunder Clap (Storm Mistress) - air, mechanic (self-destruct)
    Violent Current (Blistering Surge) - air, mechanic (moving aoe)

    Frozen Tempest

    Gelidra
    Tank Recommended: Block/Armor/Water Resist (add tank: Air Resist)
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Icy Talons - physical, block
    Lacerating Cascade - water, mechanic (shared)
    Autoattack (Iceborn Riptalon) - physical, block, avoid
    Voltaic Spasms (Iceborn Riptalon) - air (stacking)
    Autoattack (Shrouding Vortex) - physical, block, avoid

    Raid Damage
    Frostblood Shards - water
    Wrath of the Storm - air
    Winter's Gale - water, mechanic (ground aoe)
    Autoattack (Galvanic Stormbird) - air (closest)
    Arcbound Storm (Galvanic Stormbird) - air (closest)
    Cyclonic Destruction (Shrouding Vortex) - air, mechanic (interrupt)
    Autoattack (Stormbound Vapor) - air, mechanic (orbs)

    Gangnum
    Tank Recommended: Block/Armor
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Cleave - physical, block, avoid
    Agonizing Wound - physical
    Autoattack (Steelspark Swiftblade) - physical, block, avoid

    Raid Damage
    Chain Lightning - air
    Tempest Wrath - air, mechanic (tornado)
    Slashing Blitz (Steelspark Swiftblade) - physical

    More to come!
    Last edited by TheGrinnz; 12-22-2012 at 04:06 AM. Reason: added General Typhiria
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  2. #2
    RIFT Guide Writer TheGrinnz's Avatar
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    Default

    No longer can edit the OP so continuing here.

    Artifex Zaviel
    Tank Recommended: Armor/Air Resist
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid
    Dissonance - air
    Skewer - air
    Wild Power - air, mechanic (ranged aggro)
    Energy Conduit - air (cleanse)
    Ion Destruction - air (energy after mirrors)
    Ensnaring Jolt - air, mechanic (run)
    Arc Cutter (Zaviel's Sphere) - air, mechanic (lasers)
    900 Gigahertz (Zaviel's Sphere) - air, mechanic (waves)

    Raid Damage
    Wild Power - air, mechanic (ranged aggro)
    Ion Burn - air, mechanic (moving aoes)
    Photovoltaic Eruption - air
    Ion Destruction - air (energy after mirrors)
    Ensnaring Jolt - air, mechanic (run)
    Clinging Plasma (Rho/Tau Sphere of Deconstruction) - air, mechanic (interrupt)
    Arc Cutter (Zaviel's Sphere) - air, mechanic (lasers)
    900 Gigahertz (Zaviel's Sphere) - air, mechanic (waves)

    Kolmasveli & Toinenveli
    Tank Recommended: Armor/Block
    Raid Recommended: Air Resist

    Tank Damage
    Autoattack - physical, block, avoid (oneshot under Ire)
    Gut Rip - physical
    Electric Field - air, mechanic (ground aoe)
    Glimpse of Infinity - physical, mechanic (los)
    Tempest Flare (Energy Vortex) - physical, mechanic (wisp)

    Raid Damage
    Devastating Shock - air (cleanse)
    Electric Field - air, mechanic (ground aoe)
    Glimpse of Infinity - physical, mechanic (los)
    Pulse Stream (Grounding Pillar) - air, mechanic (walls)
    Tempest Flare (Energy Vortex) - physical, mechanic (wisp)
    Sparking Eruption (Throne of Storms) - air, mechanic (player aoe)

    Crucia
    Tank Recommended: Air Resist/Armor
    Raid Recommended: Air Resist

    Tank Damage (first platform)
    Infinite Storm - physical, mechanic (mech interrupt)
    Autoattack (Tempest Assault Frame) - physical, block, avoid
    Cleave (Tempest Assault Frame) - physical, block, avoid
    Sparking Flesh (Tempest Assault Frame) - air
    Tempest Bomb (Exploding Tempest) - physical, mechanic (timed explosion)
    Autoattack (Stormcore Annihilator) - physical, block, avoid
    Cleave (Stormcore Annihilator) - physical, block, avoid
    Essence Drain (Stormcore Annihilator) - air
    Sparking Flesh (Stormcore Annihilator) - air

    Raid Damage (first platform)
    Lightning Frenzy - air
    Ball Lightning - air (aoe)
    Infinite Storm - physical, mechanic (mech interrupt)
    Shocking Pulse (Tempest Assault Frame) - physical, mechanic (interrupt)
    Devastating Shock (Tempest Assault Frame) - air (cleanse)
    Tempest Wrath (Tempest Assault Frame) - air, mechanic (tornado)
    Chain Lightning (Storm Cannon) - air (interrupt/cleanse)
    Proximity Shock (Exploding Tempest) - air (melee range)
    Tempest Bomb (Exploding Tempest) - physical, mechanic (timed explosion)
    Shocking Pulse (Stormcore Annihilator) - physical, mechanic (interrupt)
    Devastating Shock (Stormcore Annihilator) - air (cleanse)
    Shatter Spark (Stormcore Annihilator) - air, mechanic (targeted aoes)

    Tank Damage (second platform)
    Autoattack - physical, block, avoid
    Cleave - physical, block, avoid
    Agonizing Wound - physical
    Lightning Breath - air
    Storm of Annihilation - air, mechanic (swirling aoe)
    Storm of Failure - physical, mechanic (knock down)
    Lightning Rod - air, mechanic (aoe laser)

    Raid Damage (second platform)
    Electrical Torrent - air
    Orbital Strike - air
    Proximity Shock (Orbital Tempest) - air, mechanic (mech suppress)
    Ball Lightning - air (aoe)
    Chain Lightning (Tempest Elemental) - air (cleanse)
    Concussive Shock (Tempest Elemental) - air, mechanic (aoe)
    Storm of Annihilation - air, mechanic (swirling aoe)
    Storm of Failure - physical, mechanic (knock down)
    Storm of Pain - air
    Electric Field - air, mechanic (aoe)
    Lightning Rod - air, mechanic (aoe laser)
    Stabilized Coolant - air, mechanic (cleanse)
    Pulse Stream (Defense Crystal) - air, mechanic (lasers)

    Endless Eclipse

    Progenitor Saetos
    Tank Recommended: Block/Armor
    Raid Recommended: Death Resist

    Tank Damage
    Autoattack (Rhu'Megar) - physical, block, avoid
    Autoattack (Juntun) - physical, block, avoid
    Autoattack (Arebus) - physical, block, avoid
    Ebon Eruption (Arebus, spreads to others on death) - death, mechanic (remove shield)
    Autoattack (Ebassi) - physical, block, avoid

    Raid Damage
    Escalating Agony (Rhu'Megar, spreads to others on death) - death (shared aoe)
    Zone of Defilement (Juntun, spreads to others on death) - death, mechanic (rectangle aoe)
    Ebon Eruption (Arebus, spreads to others on death) - death, mechanic (remove shield)
    Entropic Abyss (Ebassi, spreads to others on death) - death, mechanic (ground aoe)
    Nullify Life (Ebassi) - death
    Bounding Malevolence (Progenitor Saetos) - death

    Tank Damage (one sub-boss)
    Autoattack (remaining sub-boss) - physical, block, avoid
    Immaculate Sunder (remaining sub-boss) - physical, block, avoid
    Flesh Distortion (Progenitor Saetos) - death
    Ungodly Equilibrium (both) - physical, mechanic (unequal HP)

    Raid Damage (one sub-boss)
    Escalating Agony (remaining sub-boss) - death (shared aoe)
    Zone of Defilement (remaining sub-boss) - death, mechanic (rectangle aoe)
    Ebon Eruption (remaining sub-boss) - death, mechanic (remove shield)
    Entropic Abyss (remaining sub-boss) - death, mechanic (ground aoe)
    Bounding Malevolence (Progenitor Saetos) - death
    Twisted Redesign (Progenitor Saetos) - death, mechanic (melee safe zone)
    Ungodly Equilibrium (both) - physical, mechanic (unequal HP)

    Kain the Reaper
    Tank Recommended: Block/Armor/Death Resist
    Raid Recommended: Death Resist

    Tank Damage (Zathral Ashtongue)
    Autoattack (Zathral Ashtongue) - physical, block, avoid
    Autoattack (Deathbound Reaper) - physical, block, avoid
    Autoattack (Deathbound Husk) - physical, block, avoid
    Autoattack (Deathbound Bloodthief) - physical, block, avoid

    Raid Damage (Zathral Ashtongue)
    Endless Blight (Zathral Ashtongue) - death
    Vile Blood (Zathral Ashtongue) - death (spawns bloodthief)
    Whispers of the Dead (Deathbound Reaper) - death, mechanic (interrupt)
    Gore Clot (Deathbound Bloodthief) - death

    Tank Damage (Baziel Rotflesh)
    Autoattack (Baziel Rotflesh) - physical, block, avoid
    Autoattack (Deathbound Reaper) - physical, block, avoid
    Autoattack (Deathbound Husk) - physical, block, avoid
    Autoattack (Deathbound Bonegrinder) - physical, block, avoid
    Bone Breaker (Deathbound Bonegrinder) - death
    Bone Crusher (Deathbound Bonegrinder) - physical

    Raid Damage (Baziel Rotflesh)
    Decay (Baziel Rotflesh) - death
    Whispers of the Dead (Deathbound Reaper) - death, mechanic (interrupt)
    Corpse Burst (Deathbound Husk) - death, mechanic (aoe)

    Tank Damage (Kain the Reaper)
    Autoattack - physical, block, avoid
    Life Bane - death (shared, reduced by Voracious Hunger)
    Autoattack (Deathbound Bloodthief) - physical, block, avoid
    Autoattack (Forsaken) - physical, block, avoid

    Raid Damage (Kain the Reaper)
    Foul Blood - death (player aoe, spawns bloodthief)
    Gore Clot (Deathbound Bloodthief) - death
    Autoattack (Forsaken) - physical, block, avoid
    Last edited by TheGrinnz; 04-02-2013 at 12:32 PM. Reason: added Crucia
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  3. #3
    RIFT Guide Writer TheGrinnz's Avatar
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    Added Zaviel and the twins from Frozen Tempest.
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  4. #4
    Soulwalker
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    I like what you're doing here and look forward to the other bosses. Maybe you can start by throwing out the most important dangerous abilities. Btw it would probably be useful for people who dont already know the bosses to either add some rough dmg numbers or highlight the important ones (like cascade for Gelidra) in some way. While the importance of resistance/avoidance has clearly decreased, I think this is still pretty cool for min-maxers like me.

  5. #5
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Gric View Post
    I like what you're doing here and look forward to the other bosses. Maybe you can start by throwing out the most important dangerous abilities. Btw it would probably be useful for people who dont already know the bosses to either add some rough dmg numbers or highlight the important ones (like cascade for Gelidra) in some way. While the importance of resistance/avoidance has clearly decreased, I think this is still pretty cool for min-maxers like me.
    I can certainly bold a few of the highest damaging or most threatening attacks, putting down rough numbers could be extremely rough though, since most of it varies significantly based on armor or resist level, as well as slightly between different specs. Also the amount of damage an attack does may be more or less important, depending how frequently it hits or how easy it is to avoid or predict. So that starts getting into more of an actual guide for the encounter. Also I still cannot edit the OP so I'll have to see if I can get a mod to update it.
    Last edited by TheGrinnz; 02-05-2013 at 02:32 PM.
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  6. #6
    RIFT Guide Writer TheGrinnz's Avatar
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    Added Progenitor Saetos and Kain the Reaper from Endless Eclipse.
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  7. #7
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    Added Crucia.
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  8. #8
    Plane Walker Danitsia's Avatar
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    What is the purge effect on Proggy's minions? Anyone know what its called? Its the damage increase to tanks that should be purged.

    <3 Dani

  9. #9
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Danitsia View Post
    What is the purge effect on Proggy's minions? Anyone know what its called? Its the damage increase to tanks that should be purged.

    <3 Dani
    Hand of the Master
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  10. #10
    Plane Walker Danitsia's Avatar
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    Quote Originally Posted by TheGrinnz View Post
    Hand of the Master
    Thanks Grinnz!

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