Yup... the people complaining that they were forced to PVP when they had every option not to including permanently flagging OFF of pvp already are not the kind of customer that can EVER be satisfied. Next they'll complain that PVP exists on the normal servers, and that it should be removed from the open world because they see things they don't want to participate in (and even though they're not required to, they'll beg just like they did for this change). They just will keep complaining until the game is garbage.
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Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
after those changes many people have problem with the way pvp servers will work.
PVP Servers need to be ruthless. thats the entire point!
i hope they do have a ruthless mindset for the pvp servers.
Red = Dead! | PVP Server: Sagespire | Toon: Darkore | Guild: The Unnamed
"Aw man i shot marvin in the face"
These changes are a pretty good compromise, but only time will tell how it all pans out in the endgame.
"Overall we want the various callings to be competitive with each other in their comparative roles. There isn’t a mandate that Rogues do more damage than Warriors or that Mages be the best ranged damage in the game. Ideally we would like to see players with equivalent skill, gear, planar attunement, buffs etc be equally effective at damage, tanking or healing." - Kervik
Well, there is a reason why people choose to play on a PVP server. They know what they are risking. But with these reasons of going onto these PVP server, they are changing some of the things that PVP players enjoyed. That is why people would like them to make these changes on PVE only and keep PVP the way it is to make it more of a challenge. I would rather have a challenge than a company just handing me what i want.
The game isnt even out yet and you have already RUINED IT.
WHAT THE HELL WERE YOU THINKING??????
people who complained about not being able to PVE on a PVP server NEEDED TO GO TO THE PVE SERVER, not whine until you caved and F*&*ED up our servers
I love this game already just from the beta's and my favorite part of the game was the open world PVP JUST AS IT WAS.
Now we have to deal with porticulum masters spawning extra help and the NPC's being harder to kill??????
If i wanted to spend my time killing NPC's i would play on a PVE server. I want to mash peoples faces in and laugh at them as i force re spawn them. Not try to fight 10 porticulum masters and hope i dont die from the 10 defiants/guardians in the area that i was originally aiming my pwn at.
THOROUGHLY DISAPPOINTED WITH YOU TRION![]()
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
Very nice, thanks!!!![]()
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And most PVE players will whine because they have to PvP to get unlock the quest hub. Jut like they already have started to regarding the new ancientward stone ideas. Where you have to control them all to spawn a World Raid boss. they say this forces them to PvP.
Not all PvE players are like this.
I had no doubt this would be addressed. I really didn't understand all the vitriol in the forums.
Thanks for the info.
Careful what you wish for.
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
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