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Thread: PvP/PvE Activity Overlap

  1. #61
    Soulwalker Keii's Avatar
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    To help out with the spawn camping that was occurring in the shared world, Peace of the Grave (the buff granted when choosing to respawn in a graveyard) will now protect you from PvP attacks for 30 seconds, or until you take your first offensive action.
    I think this feature should be removed on the pvp servers, or at least shortened to something like 5-10 seconds.
    Wardstones in Quest Camps aren't supposed to be attackable targets, or provide rewards for defeating them. The rewards on those were a bug that's been addressed. Those are part of the PvE land control game of rifts and invasions.
    This too should remain as it is on the PvP servers imo.
    Last edited by Keii; 02-02-2011 at 07:53 PM.

  2. #62
    Telaran
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    why change pvp servers? please make changes on pve and leave pvp as it is.
    it will make only more whine, when you will need zerg to raid a village and be able to survive npcs attack.

  3. #63
    Plane Touched Serulean's Avatar
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    Quote Originally Posted by Vinge View Post
    Anyone else tempted to attack a Porticulum Master just to see how hard they get wtfpwned?

    All in the name of testing!
    I would like to see this happen just to see how it plays out. Could be funny.

  4. #64
    Rift Chaser Bayani's Avatar
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    Quote Originally Posted by Kaishaea View Post
    Very possibly, but very doubtfully. Bending over backwards usually has a negative connotation. If Trion is "bending over backwards" for pve players, how does that sound? To me...negative. *shrug* just my honest opinion
    He didn't say PvErs. And Trion's been "bending over backwards" for players. How many folks have ever said that about their games' devs?

  5. #65
    Telaran
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    Travy approves of this message

  6. #66
    Rift Disciple Azelis's Avatar
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    I love you, Trion. I love you. <3
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  7. #67
    Plane Touched Dragonfell's Avatar
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    Wow, a well thought out, balanced response to the problem. Thank you! I hope this works out.

    -Dragonfell

  8. #68
    Ascendant Belenos's Avatar
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    Ooooh so you snuck this post up when we weren't lookin eh... I'm on to you Mr Zann... I got my eye on you.

    nice post btw.


    Also did they say anything about the HUGE issue with 10 minute invasion timers.... It needs to go... Like gone! If anything scale up or down the invasion force strength, but don't put them on a timer as it trivializes the whole concept of fighting to save our world. Why bother to fight if I can just stand here 10 minutes and wait for it to poof. Make us WORK FOR IT!
    Last edited by Belenos; 02-02-2011 at 06:39 PM.

  9. #69
    Soulwalker
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    Well, tks for trying but it won't work ... im wondering if you ever played any other mmos ... Apparently Aion thought nothing ...
    There's no way to mix pveers and pvpers on the same server ... no matter how hard you try and tweak it.
    Pveers have a TOTALLY different approach and pace than pvpers in the game.
    Sooner or later they will be forced to clash by progression or storyline or whatever and thats the beginning of the end:
    One of the 2 will get pissed and leave the game and anyway, any tweak, will be in one or the other direction leaving one of the 2 unhappy ... thus same conclusion ... a big slice of players (customers) leaving.

    You still have time to rethink or ... be ready for some servers merge in a couple months

    It would be very sad to see another mmo fail
    Last edited by Gouryella; 02-02-2011 at 06:36 PM.

  10. #70
    Rift Disciple Vengeful_Giblets's Avatar
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    Works for me so far. We'll see how it works out in the arena of game play. It's also great to see that guards are going to get a clue. ;D

    I am not entirely against a certain level of PvP on PvE servers and am in favor of combining world PvP with the invasion system, if that can be done while avoiding exploitation of the system. For me, the point of being on a PvE server is that I want to be able to avoid it completely if so desired.

    My guess is that most people on PvE servers want to avoid the griefing and the ganking that is common with PvP encounters. Personally, I'm not against it existing so long as I don't have to deal with its rude & disrespectful subculture.
    I bought "Rift: Planes of Telara". Not "Raid: Dungeons of Telara". Account cancelled.

  11. #71
    Telaran Wogrim's Avatar
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    30 second pvp immunity just means they follow you for 30 seconds and then kill you... I don't think that peace of the grave is going to stop camping.

  12. #72
    Telaran Malamenz's Avatar
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    Quote Originally Posted by Vinge View Post
    Anyone else tempted to attack a Porticulum Master just to see how hard they get wtfpwned?

    All in the name of testing!
    very much so
    That's it for this dog and pony show, the escorts are tired and the animals need to be walked.

  13. #73
    RIFT Guide Writer Sinfullysweet's Avatar
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    Quote Originally Posted by Vinge View Post
    Anyone else tempted to attack a Porticulum Master just to see how hard they get wtfpwned?

    All in the name of testing!
    If you do this please, please post a video of it. =D I play on a PvE server because I wouldn't last a day on a PvP server, so I can imagine more likely than not, people are just going to try it to see what happens.

    (I don't have the guts to do it, soul vitality costs me a pretty penny as it is lol)

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  14. #74
    Telaran
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    what problem mate?
    from my point of view trion is just taking good part of opvp fun from the game.
    which was tested and was huge fun - raiding guardians village and killing everything/everybody around.
    we had huge fun, guardians take a while to organize but were able to defend in the end.
    now whats the point of trying that?

  15. #75
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    Soulwalker Bro's Avatar
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    Quote Originally Posted by Wogrim View Post
    30 second pvp immunity just means they follow you for 30 seconds and then kill you... I don't think that peace of the grave is going to stop camping.
    It means they get time to either TP outta there, or stealth, find an escape route. Players can "Juke" others pretty easily, just need to know how to. takes thoughts of what someone else is thinking to do so. Back when i played wow in Vanilla, there was alot of griefing potential. i found ways around it. and if all else fails for you. play a rogue. stealth n bone out.

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