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  Click here to go to the first Rift Team post in this thread.   Thread: 6/29 - Conquest Issues [UPDATED]

  1.   Click here to go to the next Rift Team post in this thread.   #676
    Community Manager Elrar's Avatar
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    Hey all,

    Looks like we're definitely headed in the right direction - it still might be a bit before we can get Conquest up permanently but I'll have another update within 2 hours, thanks!
    Last edited by Elrar; 06-30-2012 at 05:57 PM.
    James "Elrar" Nichols
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  2. #677
    Soulwalker
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    Ran a second game with no Nightfall stair camping and Nightfall prematurely won and then the game crashed as we were fighting the Colosi
    Last edited by JGirl; 06-30-2012 at 05:58 PM.

  3. #678
    Plane Walker
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    Quote Originally Posted by Galibier View Post
    Or maybe they figure the buff to the canons will take care of that and so are looking for other contributing causes. You can't ignore the fact the crashes didn't start until the camping did. At least it didn't for the Faeblight cluster.
    I believe the faeblight cluster is the same as the wolfsbane cluster?

    Camping was going on all day yesterday. There were only 2 crashes that I remember, during the afternoon. Once the servers got back up from the hotfix last night, the crashes started happening constantly.

    Crashes started during peak time on a friday night, long after camping had begun. With 1 or 2 earlier in day.

  4. #679
    Champion Highland's Avatar
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    Quote Originally Posted by Tectonics View Post
    I agree, the first couple of conquests EU did were how the game should be capping extractors etc.... and dominion ended up wining the first two in a normal sense and no crashes at all, then Friday when the camping being (Oathswatch on Nightfall and Dominion on Oathswatch) the crashes began, i'm not sure if they were the sole factor but that is too much of a coincidence to be ruled out as at least a contributing factor. I don't have great experience on server management and things like that but i imagine the servers were not designed to take that much intensity of fighting in such a small area.
    And we, nightfall won every one of these.

    Btw, that previous screenshot was alot of my guildy's in there (parabellum) if I check now leaderboards the best parabellum guy is at place 47(!!!), it seems that our legit killing in the beginning placed us up top and then the zerging started.... Do mind that normally we have alot of ppl in top10 pre 1.8, so those are just the most active pvp guys in our team..

    Now it seems Lords of War, Archetype and Vengeance are the grieving guilds of EU..... Never liked them tbh....

    Oh and to feed everyone: Kills generate XP/Favor, of you have a proper team (like said above by some other bloke. Doing Legit conquest with a strong team will generate alot of everything, same with premades in normal warfronts.)

    Blightweald - DPS Rogue and apparently best bard EU - 14k Achievs

  5. #680
    Plane Touched
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    Quote Originally Posted by Highland View Post
    And we, nightfall won every one of these.

    Btw, that previous screenshot was alot of my guildy's in there (parabellum) if I check now leaderboards the best parabellum guy is at place 47(!!!), it seems that our legit killing in the beginning placed us up top and then the zerging started.... Do mind that normally we have alot of ppl in top10 pre 1.8, so those are just the most active pvp guys in our team..

    Now it seems Lords of War, Archetype and Vengeance are the grieving guilds of EU..... Never liked them tbh....

    Oh and to feed everyone: Kills generate XP/Favor, of you have a proper team (like said above by some other bloke. Doing Legit conquest with a strong team will generate alot of everything, same with premades in normal warfronts.)
    Correct me if im wrong, but you cannot make premades for Conquest?? unless all your guildies clicked at the same time and got a majority guild raid

  6. #681
    Soulwalker
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    Quote Originally Posted by Tectonics View Post
    Correct me if im wrong, but you cannot make premades for Conquest?? unless all your guildies clicked at the same time and got a majority guild raid
    You're correct. If one person picks another faction, nobody can enter while in the party or raid.

    Or so has been my experience so far.

  7. #682
    Telaran
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    i'm sure the spawn camping did cause the crashes...but why? surely it wasn't crashing cause it knew we were spawn camping..

    i'm sure it was crashing because of the CRAZY HUGE BATTLE going on...in which case..what would happen at the end boss, or anytime the majority of the players in conquest meet at one spot

    blameing the spawn camping and acting like if noone spawn camped it wouldn't crash is ridiculous

  8. #683
    Rift Disciple IdolizeThis's Avatar
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    Quote Originally Posted by Will5757 View Post
    i'm sure the spawn camping did cause the crashes...but why? surely it wasn't crashing cause it knew we were spawn camping..

    i'm sure it was crashing because of the CRAZY HUGE BATTLE going on...in which case..what would happen at the end boss, or anytime the majority of the players in conquest meet at one spot

    blameing the spawn camping and acting like if noone spawn camped it wouldn't crash is ridiculous
    No doubt trion was watching as NF was camped. But if you remember correctly, the first several conquest battles went off without a hitch at the boss.
    IdolizeThis of Wasted Talent <> Im a killer and I usually know my victims so I catch alot of bodies on the homie system.

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  9. #684
    Rift Disciple ChrisGo's Avatar
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    Nerf Rogues!

  10. #685
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    The server seems to have the most trouble when zergs meet each other in tight spaces. 200 people spamming AEs hitting 200 people, and the server has to calculate all that, proc chances, damage, modifiers, etc for each person.

    When all 3 factions converge just to get a tag chance at the boss is when it is most problematic.
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  11. #686
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    Quote Originally Posted by ChrisGo View Post
    Nerf Rogues!
    I hear a gust of wind in the distance....wait no, it's the strength of 1000 fan outs.
    Quote Originally Posted by AceinHole View Post
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  12.   Click here to go to the next Rift Team post in this thread.   #687
    Community Manager Elrar's Avatar
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    Hey folks,

    Great news! We're re-enabling Conquest on all shards right now - we believe the issue was resolved by disabling Corpses in PvP.

    We've also changed the way rewards are distributed - you'll now find it more fruitful to capture objectives and win the map then attempting to farm your opponents!

    Have fun everyone - and once again a big thanks for all of the patience you've demonstrated while we got this squared away, have a wonderful weekend

    Cheers,
    James "Elrar" Nichols
    Community Manager // Trion Worlds
    www.riftgame.com
    www.archeagegame.com
    www.defiance.com

    "Ha-ha! Oh goodness, these photographs of felines coupled with humorous phrases are just capital! And what's this? Yon gentleman seems stricken with a sort of madness, I shall see what is the matter."

    Stay Up to Date - Follow Us on Twitter! || Or if you're not into that whole brevity thing - Our Facebook Page is Awesome!

  13. #688
    Prophet of Telara Ethias's Avatar
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    so the problem was farming because bases were not adequately defended and so large groups could camp other groups... so the solution is to nerf the value of kills??

    argh, come on... well I guess I should test it before complaining, perhaps the objectives are worth enough to make it worthwhile.

  14. #689
    Shield of Telara Muffinmans's Avatar
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    Quote Originally Posted by Elrar View Post
    Hey folks,

    Great news! We're re-enabling Conquest on all shards right now - we believe the issue was resolved by disabling Corpses in PvP.

    We've also changed the way rewards are distributed - you'll now find it more fruitful to capture objectives and win the map then attempting to farm your opponents!

    Have fun everyone - and once again a big thanks for all of the patience you've demonstrated while we got this squared away, have a wonderful weekend

    Cheers,
    I hope the rewards equal out to be the same as before. (25-30k prestige on a decent match) I just hope you guys didn't nerf it down to the level of warfronts, if so, I will be a sad panda
    FT 2/4 EE 2/5
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  15. #690
    Soulwalker
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    Quote Originally Posted by Highland View Post
    And we, nightfall won every one of these.

    Btw, that previous screenshot was alot of my guildy's in there (parabellum) if I check now leaderboards the best parabellum guy is at place 47(!!!), it seems that our legit killing in the beginning placed us up top and then the zerging started.... Do mind that normally we have alot of ppl in top10 pre 1.8, so those are just the most active pvp guys in our team..

    Now it seems Lords of War, Archetype and Vengeance are the grieving guilds of EU..... Never liked them tbh....

    Oh and to feed everyone: Kills generate XP/Favor, of you have a proper team (like said above by some other bloke. Doing Legit conquest with a strong team will generate alot of everything, same with premades in normal warfronts.)
    Ah so we in Archetype are grieving when we had guildmembers on every team, makes sence.but sure go ahead and blame other guilds so you can make sure your guild looks like the goodguys. /Zyrre

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