
Originally Posted by
Sygon
Hello Trion,
I understand this my small band of friend and my opinion, and the forum is not the place to bring up this type of inforamtion as this is normaly where the more die hard Rift fans are. But I would like to point out a few things.
Me and a few friends are casual gamers, jump on do some heroics, events, a little pvp here and there. But what we find is the task is very daunting at end game and here are a few things that overwhelm new level 50's.
1. PVP Grind- Terrible... just terrible, we play guardian and lose MOST of the matches, its an insane pvp climb, you need well over 1,000,000 favor to get good gear, plus hours and hours, weekend upon weekend to get prestigue and favor, it needs to be toned down. Players that play more then 2 hours a night and DONT play on weekends (family stuff) will never get bonus weekends.
2. PVE Dungeons/Token cost. 1 5-man was put into the game, but countless raids have been added. Where is the love? The cost to get the T2 token gear (the gear that doesnt change in looks!!!!! and has a FEW stats more but costs 3x +the old item) is just way too high, we dont understand it, you work your tail off and spend countless nights doing the heroics to get a few stats and the same look... dissapointing.
3. Planarite Gear- This is by far the biggest slap in the face, the sheer amount of epic sourcestone to get this gear is just absurd!! I dont understand the design behind the token system, raiders will raid pvp'ers will PVP, but you will find more causuals out doing little things here and there, chasing the events around but 1,000+ sourcestones to get T1/2 gear is crazy, and its not even a full set its a few pieces.
4. Crafted Gear- This is another one that is mind boggling, the sheer price to make this stuff makes it not affordable to a typical gamer who only spends 2 hours a night 4/5 days a week playing.
I think that if you made a few changes you will not have a game that goes the way EQ has gone, and that is chasing off your casual player base.
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