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Thread: Something needs to be done about the buffs

  1. #16
    RIFT Community Ambassador the_real_seebs's Avatar
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    Quote Originally Posted by Mortac View Post
    "Stop dying"? Great. Just the constructive feedback I was looking for.

    Seriously. I find all this buffing extremely tedious. Just because you play a class that doesn't face the same problems or that you have so much time available to put into the game that you kick *** in PVP doesn't mean that everyone else is in the same situation. I'm suggesting this to improve on the game in an extremely simple way.

    It still baffles me that people feel the need to jump in to complain about other people's simple requests.
    Baffles me too.

    Two of the core Justicar self-buffs are becoming passives, which helps some. I know what you mean about buffs. I've been dual-boxing a cleric/mage team. Every hour, or every time we die, or whatever:

    Mage: LGV
    Cleric: Salvation, Cavalier, Reparation, Vengeance of the Winter Storm, Crag Hammer, Mien of Vengeance.

    In my tanking build, also add Righteous Mandate, and swap Crag Hammer for one of the shaman animal buffs.

    It's... pretty noticeable.

    Although my rogue exploring/soloing build has two poisons, poison malice, the riftstalker health buff, a bard health buff, and an anthem.
    You can play WoW in any MMO. You don't have to play WoW in RIFT. Oh, and no, RIFT is not a WoW clone. Not having fun any more? Learn to play, noob! I don't speak for Riftui, but I moderate stuff there. Got ideas for improving the RIFT community? Feel free to PM me. Just came back? Welcome back! Here's what's changed. (NOTE NEW URL)

  2. #17
    Shield of Telara
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    It's a pain if you die on a fight like akylios and you have to put up 6/7 buffs. Wave/breath nerfs have made it way easier to manage but it's still annoying.

  3. #18
    Prophet of Telara hardy83's Avatar
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    I can understand not letting buffs persist through death and/or be dispellable, but it would be nice if there was a way to cast multiple buffs at once.

    Maybe have buffs not cause a GCD so people can macro them. I dunno.

  4. #19
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    Quote Originally Posted by Kantazo View Post
    It is hard to die less when in WF you are confronted with twinks that area 7-8 levels higher than you. Last night I did a WF and the average of the Defiants (I was playing Guardian) were almost 7 levels higher than all of the Guardians and almost all them were twinks, so try not to die with that kind of enemy.
    Or you could...level to 50?

  5. #20
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    Adding a feature that lets you cast multiple buffs at once sounds very complicated to add. It would basically require its own piece of interface or a fundamental change to how buffs are cast.

    Letting self buffs remain through death would be the easiest implementation since there are already effects out there that do this. I would guess that they would just need to add a flag to each self buff to remain, and that's it. I can't even see any downside to this whatsoever. It's obviously important that only self buffs could work like this though.

  6. #21
    Telaran Sarahnaide's Avatar
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    Quote Originally Posted by LockedOn666 View Post
    Or you could...level to 50?
    Snarky comments like this, and the other one "don't die", are not helpful. The OP brings up a legitimate point and deserves constructive response.

    I agree that the seven or so buffs are tedious and so an annoyance. It would be nice if they persisted through death but it is not critical. If they don't so persist then we just deal with it like we always have.

  7. #22
    Rift Disciple puredeath's Avatar
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    ill never get why buffs are on the gcd anyway. this isnt even mentioning people like me who will run around some warfronts spamming eradicate also. now you gotta spend another 30 secs rebuffing just so i can run by and remove em again in 2 secs lol

  8. #23
    Ascendant tro44's Avatar
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    Quote Originally Posted by Mortac View Post
    Alright. So I play a cleric. Not sure how many buffs they have compared to the other classes, but right now I'm sporting 7 buffs that I need to keep up constantly, and this is excluding item enhancements and any potential planar attunement buffs. So my problem is this:

    While playing PVP in particular, I die a lot. Every time I die, I have to recast these 7 buffs. With the global cooldown, this means I spend about 11 seconds rebuffing myself every single time I die. In a warfront, with my currently crappy gear, I can easily die 10-20 times. If I die 15 times, that would mean I spend nearly 3 minutes only reapplying my buffs in a WF. I'll tell you this: I got back to Rift only a few weeks ago and all this rebuffing is getting old, FAST!

    It is not fun to halt myself before getting back into the action just to give me time to buff up, over and over again. Worth mentioning is that I also have a single target endurance buff that I pretty much never use on other people, because I barely have the time or energy due to all my self buffs.

    I advice you to implement one of two solutions to this:
    1) Lower the global cooldown on either a) all buffs or b) all self buffs.
    2) Let self buffs remain through deaths.

    I can't see how this would be hard to implement, but it'd certainly improve on quality of life in Rift.

    Thanks for listening. Peace.
    How many threads I have to make on this issue?

    The hour long self buffs need to persist through death. Simple as that. Or make them all passive like cleric Justicar buffs on PTS.
    Lets Go Rift. Hope Archeage can do something next. Lets Save Rift

  9. #24
    Ascendant tro44's Avatar
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    Quote Originally Posted by hardy83 View Post
    I can understand not letting buffs persist through death and/or be dispellable, but it would be nice if there was a way to cast multiple buffs at once.

    Maybe have buffs not cause a GCD so people can macro them. I dunno.
    No point of this when they should persist through death.

    I don't see how making buffs persist through death would be OP....

    Your suggestion is more OP than my idea, because imagine if all your buffs were dispelled, you would be able to rebuff all of them with a single button. That throws off balance.

    Making them persist through death is the best way to handle this situation
    Last edited by tro44; 04-17-2012 at 01:29 AM.
    Lets Go Rift. Hope Archeage can do something next. Lets Save Rift

  10. #25
    Rift Disciple Kaelthun's Avatar
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    Quote Originally Posted by tro44 View Post
    No point of this when they should persist through death.

    I don't see how making buffs persist through death would be OP....

    Your suggestion is more OP than my idea, because imagine if all your buffs were dispelled, you would be able to rebuff all of them with a single button. That throws off balance.

    Making them persist through death is the best way to handle this situation
    Very apt, and good point about the dispelling. I agree. Also, it feels kind of archaic that we have to cast these buffs at all. I don't feel it adds all that much to flavour and running an -icar makes for some annoying buffage when wiping on stuff as well.

    Everyone's r2go and I'm only halfway into my buff casting -_-

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  11. #26
    Sword of Telara Appendy's Avatar
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    I wish everything was instant and easy.
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  12. #27
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    Quote Originally Posted by puredeath View Post
    ill never get why buffs are on the gcd anyway. this isnt even mentioning people like me who will run around some warfronts spamming eradicate also. now you gotta spend another 30 secs rebuffing just so i can run by and remove em again in 2 secs lol
    I can imagine people macroing buffs into every button if that were the case.
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  13. #28
    Telaran Lightsleeper's Avatar
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    Gooby pls.

    BTW! You can move while you buff, take that as an time to observe the wf. Next time, you might not die.
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  14. #29
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    Quote Originally Posted by Lightsleeper View Post
    BTW! You can move while you buff, take that as an time to observe the wf. Next time, you might not die.
    Yes, but you can't mount, and it's still frustrating. Some buffs don't allow movement at all.

    I still withhold that the two suggestions in the first post are the best from both a balancing standpoint as well as ease of implementation.

    Also, all of these "don't die" and "die less" statements are so pointless. Perhaps you should tell me to play another class or another game as well? Those arguments are just as logical.

  15. #30
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    Quote Originally Posted by Sarahnaide View Post
    Snarky comments like this, and the other one "don't die", are not helpful. The OP brings up a legitimate point and deserves constructive response.

    I agree that the seven or so buffs are tedious and so an annoyance. It would be nice if they persisted through death but it is not critical. If they don't so persist then we just deal with it like we always have.
    Its a legitimate response to a extremely segmented issue.

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