pvp cant hinder quest advancement, even daoc and warhammer devels known this and made pvp segregated to "lakes" where there are no leveling quests.
if you make pvp able to "take control" of main quest hubs, anywhere there is an even small imbalance between realms you'll get the inferior realms completely stopped, where nobody can level up to fight the other side.
any advantage you get by rvr has to be the kind that make you happy but dont give you an actual fighting advantage or it would snowball making any faction imbalance (and there's ALWAYS faction imbalances) become unsurmountable.


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