
Originally Posted by
ag0nizing
Alright, lets see what we got here.
Took alot of concentration to keep a tank up in EQ? I must have missed that memo when we dual box are clerics in CH rotations from Kunark to PoP. It was tough doing a small count and hitting one button? Time to time, we actually would use a HoT and patch heal if needed!
Just a few examples of what WoW did right.
BWL and Naxx were quite well made and had challenges.
Zul Aman, doing the timed run, amazing.
Hell even some the fights in Karazahn had good mechanics.
Wrath, ICC had some fun fights, Blood Queen, Sindragosa, LK all come to mind.
I mean, Naggy and Vox raids weren't that tough at launch, once we all figured out you could just sit your Ranged DPS and Healers down the stairs so they didnt get hit by AoE, it was basic.
But I mean, you want me to name this great hard content with WoW, name some for EQ? I mean up until SoL every fight was nearly Tank/Spank AoE damage and a fear mechanic.
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