Closed Thread
Page 5 of 8 FirstFirst 1 2 3 4 5 6 7 8 LastLast
Results 61 to 75 of 118
Like Tree32Likes

Thread: INCOMNIG WORLD 100th LAETHYS LOL

  1. #61
    Ascendant MoonfireSpam's Avatar
    Join Date
    Jul 2011
    Posts
    2,607

    Default

    I've got my pre-nerf sig. Its up right now.
    #LunarSushiBabies

  2. #62
    RIFT Guide Writer Wylt's Avatar
    Join Date
    Oct 2011
    Posts
    912

    Default

    Quote Originally Posted by Remli View Post
    Except that playing a guitar is an individual thing and 20-man raiding is not. Just because a guild hasn't downed Laethys doesn't mean individual people within the guild aren't good enough to down her. Flawed logic from someone who's mad.
    So in your words I'm "mad" and my logic is "flawed" simply because you disagree with me. And you accuse my logic of being flawed? Sorry to burst your bubble but I'm not mad, upset... not even mildly tweaked. I said nothing of anyone's individual skill. However, the point stands: if you haven't downed the content you carry no weight when speaking of the ease of said content. Arguing that point is just plain silly.

  3. #63
    Rift Disciple Remli's Avatar
    Join Date
    Oct 2011
    Posts
    195

    Default

    Quote Originally Posted by Wylt View Post
    So in your words I'm "mad" and my logic is "flawed" simply because you disagree with me. And you accuse my logic of being flawed? Sorry to burst your bubble but I'm not mad, upset... not even mildly tweaked. I said nothing of anyone's individual skill. However, the point stands: if you haven't downed the content you carry no weight when speaking of the ease of said content. Arguing that point is just plain silly.
    In my words, your logic is flawed because you compare a team activity with a solo activity. Read. And yes you sound mad

  4. #64
    RIFT Guide Writer Wylt's Avatar
    Join Date
    Oct 2011
    Posts
    912

    Default

    Quote Originally Posted by Remli View Post
    In my words, your logic is flawed because you compare a team activity with a solo activity. Read. And yes you sound mad


    So you nitpicked the metaphor because you couldn't properly counter the overall point. Gotcha. Stop projecting your moods onto me. I aint mad, upset, anything. I'm happy they nerfed it.

  5. #65
    Ascendant Steelwind's Avatar
    Join Date
    Jan 2011
    Posts
    2,119

    Default

    Do all of you actually think Trion will let their subscribers stall in ID progression when Storm Legion releases? If they let that happen subscribers won't rush to purchase the expansion as they will continue to focus on their progression. This is a financial tactic and has nothing to do with brusing your epeen.
    Steelwind Guardian Warrior
    DIVINE FURY Guild Laethys Server 4/4 TotDQ 4/4 FT 4/5 EE
    Storm Legion 2.2 61 Riftblade Guide
    Storm Legion 2.2 61 Tempest Guide

  6. #66
    Ascendant intrinsc's Avatar
    Join Date
    Feb 2011
    Location
    Warminster, PA
    Posts
    5,655

    Default

    Quote Originally Posted by Steelwind View Post
    Do all of you actually think Trion will let their subscribers stall in ID progression when Storm Legion releases? If they let that happen subscribers won't rush to purchase the expansion as they will continue to focus on their progression. This is a financial tactic and has nothing to do with brusing your epeen.
    People complaining about nerfs before content releases still baffles me. Being a hardcore raider, I understand both sides of the ball. On one, you don't want anyone that can't beat the content to ever beat it in the difficulty where you beat it because after time nerfs are forgotten in general and only achievements count, so they can spam you with OMG YOU CANT BE THAT GOOD I BEAT THAT 2!!! LOL!1211. On the other hand, we like this game and want it to thrive, get more subscribers, make more money so Trion can do more content, right? Well, to do that they need to take care of the lowest common denominator. We got our hardcore progression race(I came in a bit late, but still) and pretty much had exclusive content to a few percent of players for months. It's time for the lower progressed, less hardcore raiders to see the content to its fullness.

  7. #67
    Rift Disciple LOTBFan's Avatar
    Join Date
    Aug 2011
    Posts
    120

    Default

    are there really 100 raid guilds in this game?


    Quote Originally Posted by BrianMorin View Post
    Because at some point you need to draw the line on the nice-to-have features, ship the game and pay the bills.
    4/4, 11/11, 8/8, r50

  8. #68
    Shadowlander
    Join Date
    Jan 2011
    Posts
    30

    Default

    Quote Originally Posted by LOTBFan View Post
    are there really 100 raid guilds in this game?
    I doubt it

  9. #69
    Plane Walker
    Join Date
    Apr 2011
    Posts
    426

    Default

    I don't think it's as big a nerf as people say.
    The only thing I can see helping is less charge regen on P2 although that may actually have a negative impact in that people will need to drain less, and so forget more often.

    1 extra second on blue aoe hits is a tiny tiny nerf - maybe I'll be more inclined to finish my cast now instead of interrupting it and moving.

    As for Orb damage - how much is it going to hit for in total now?

    To be honest, people are still going to be dying from the same mistakes as they were pre-nerf.
    -------------------------
    [eXile] Allillos - Mage - Icewatch

  10. #70
    Ascendant
    Join Date
    Feb 2011
    Posts
    1,706

    Default

    Quote Originally Posted by intrinsc View Post
    People complaining about nerfs before content releases still baffles me. Being a hardcore raider, I understand both sides of the ball. On one, you don't want anyone that can't beat the content to ever beat it in the difficulty where you beat it because after time nerfs are forgotten in general and only achievements count, so they can spam you with OMG YOU CANT BE THAT GOOD I BEAT THAT 2!!! LOL!1211. On the other hand, we like this game and want it to thrive, get more subscribers, make more money so Trion can do more content, right? Well, to do that they need to take care of the lowest common denominator. We got our hardcore progression race(I came in a bit late, but still) and pretty much had exclusive content to a few percent of players for months. It's time for the lower progressed, less hardcore raiders to see the content to its fullness.
    I wish all hardcore raiders had your balanced point of view.

    +1

  11. #71
    Ascendant Ianto Jones's Avatar
    Join Date
    Feb 2011
    Posts
    2,581

    Default

    Quote Originally Posted by Kerin View Post
    I wish all hardcore raiders had your balanced point of view.

    +1
    I think a lot more people think that way than are given credit for.
    Quote Originally Posted by NotTrev View Post
    I know you love to rain on the Mages' parades [Trunks]...

  12. #72
    RIFT Guide Writer Wylt's Avatar
    Join Date
    Oct 2011
    Posts
    912

    Default

    Quote Originally Posted by Steelwind View Post
    Do all of you actually think Trion will let their subscribers stall in ID progression when Storm Legion releases? If they let that happen subscribers won't rush to purchase the expansion as they will continue to focus on their progression. This is a financial tactic and has nothing to do with brusing your epeen.
    There are actually very few people in this thread actually complaining about the changes. Most of us are fine with it, or even happy about it.

  13. #73
    RIFT Guide Writer Wylt's Avatar
    Join Date
    Oct 2011
    Posts
    912

    Default

    Quote Originally Posted by LOTBFan View Post
    are there really 100 raid guilds in this game?
    Maybe 50 or 60 in the US, by glancing at server progression threads. And that's counting guilds still stuck learning HK, and new guilds who can barely dent HK's front gates.


    There are people who would come over to Rift from WoW right now if the barrier to entry was a little less... resilient. They want a new game but looking at Rift from the outside, of you're a raider right now in WoW, it can look a bit daunting to "catch up with the joneses" when you're looking at leveling 1 to 50, grinding 1034 PA, grinding 50 prestige ranks & 4m+ favor AND building enough of a reputation to get into a guild you can raid successfully with AND learning all of that raid content and trying to get up to, and clear, ID... all before Storm Legion hits.

    Nerfing Laethys is just one small step in that direction. If more guilds push through and defeat her, raiding in Rift starts to look less and less like an elitist's playground to the "outsider". And that encourages more subs.

  14. #74
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    824

    Default

    Quote Originally Posted by CreepyD View Post
    I don't think it's as big a nerf as people say.
    The only thing I can see helping is less charge regen on P2 although that may actually have a negative impact in that people will need to drain less, and so forget more often.

    1 extra second on blue aoe hits is a tiny tiny nerf - maybe I'll be more inclined to finish my cast now instead of interrupting it and moving.

    As for Orb damage - how much is it going to hit for in total now?

    To be honest, people are still going to be dying from the same mistakes as they were pre-nerf.
    After doing it last night here's what I noticed:
    P1 damage was reduced a bit, about 10-20% on the tank

    P2 energy draining, we ran 4 instead of 5 and she stayed at 0 near entirely. If you had 3 smart coordinated drainers I imagine that would work as well. So maybe you gain a bit of DPS relieving someone of that duty.

    P2 blue circle tail spikes are actually more annoying to me and basically no change at all. Before you could move off and back on to the same area quickly, now you run for a longer time during that phase as numerous areas on the ground become untouchable for longer periods of time. I don't think this added much except for people who panicked and couldn't decide what direction to move when blue + subjugate came together.

    P3, No change to adds, debuff, or enrage timer.

    After seeing all this, it seems as if it just pushes people past p1 more consistently, but they still have to learn all the mechanics and execute properly through to the finish. I'd be surprised if this set of changes really brought any real change to people attempting to kill Laethys. They most likely weren't failing on P1, but perhaps the idea of this is to shift less focus on heals and draining and more DPSers are allowed in case of deaths to meet P3 soft enrage.

  15. #75
    Ascendant
    Join Date
    Jan 2011
    Posts
    2,475

    Default

    Quote Originally Posted by CreepyD View Post
    As for Orb damage - how much is it going to hit for in total now?
    both breath and orbs are a complete joke now.

Closed Thread
Page 5 of 8 FirstFirst 1 2 3 4 5 6 7 8 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts