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Thread: Raiding at present and future.

  1. #31
    Sword of Telara xxar's Avatar
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    Quote Originally Posted by Phantom D View Post
    When i saw level cap beeing raised, a switch flipped in my head.
    From past expansion experience: old gear and raids are beeing replaced by new.

    So is there a point to raiding at present?
    More then likely ID Relic drops will be the equivlant to the new dungeon epic drops or close. This allows current ID guilds to start farming for the new tier quicker, this is not to mention the advantage of having ID gear from the leveling prospective.

  2. #32
    Rift Disciple
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    Quote Originally Posted by xxar View Post
    More then likely ID Relic drops will be the equivlant to the new dungeon epic drops or close. This allows current ID guilds to start farming for the new tier quicker, this is not to mention the advantage of having ID gear from the leveling prospective.
    I disagree with the previous relics being equal to upcoming relics. I know this isn't WoW or EQ, but in every game in which I have acquired relics they are one of the first pieces to replace because over all dps stats are not carried over to keep up.

    Case in point in WoW I got the Hammer of Rag in MC that pretty much lasted me even through BWL, but when BC came out even the blues had better DPS than my orange relic. At the time I thought it was time to retire the piece anyway seeing it was one of the only "old school" pieces I had left, but as I started looking down through my gear hoping it would give me an edge into the new raid content most of my Epics where replaced by trash gear. The frustration of going through BC left me unwilling to go into WOTLK, and my days of WoW came to an end.

    So considering how most companies formulate progression is how (depending on each player) will respond to upcoming expansions and their will to participate.

  3. #33
    Sword of Telara xxar's Avatar
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    The point im making is even with that gear , it was still usable til level cap where it needed to be replaced and should be replaced since its a 10 level diffrence.

    The items we have now ie ID hex or ID gear in general will more then likely still be viable for the leveling grind til cap and allow you to start farming the new dungeons right off the bat.

    This is being compared to if you didnt have those items and where forced to progress with basic quest items then enter dungeons. The bottom line dont quote me but it should be easier progression wise.

  4. #34
    Shield of Telara
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    Quote Originally Posted by Akerling View Post
    Don't be Naive.
    Gear is everything..
    Gear what let's you kill Bosses.

    But if you don't like raiding and only do it for the gear. Wow.

    I couldn't do it.

    I like killing Bosses. I don't care if it's a Murder Fest in GSB or ID. The fun it killing Bosses. The gear is just the icing on the cake.

  5. #35
    Plane Walker Ardor's Avatar
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    There's no reason to think that the difference between level 50 and level 60 will correspond in any way to the difference between the raid tiers.

    The difference between 50 and 60 will be very much like the difference between 40 and 50.

    How do you think you would fare against level 50 mobs if all of your gear was level 40 or below? If it was the absolute best level 40 purples all around? Not very well, right?

    It'll be the same with the xpac. The absolute best-in-slot level 50 gear will be a joke well before you hit 60.

    Quote Originally Posted by gfiz View Post
    Why would the move from 50 to 60 be any different than the move from T1 to T2 to T3? I would hazard a guess that the top raid gear now will still be BiS until the top gear in the next raid zone.

    On an aside, haven't done Maelforge yet, but is there an increased hit/focus requirement? If not, all that additional focus/hit we're getting on ID gear is presumably for something.

  6. #36
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    Quote Originally Posted by Chrissibow View Post
    Gear what let's you kill Bosses.

    But if you don't like raiding and only do it for the gear. Wow.

    I couldn't do it.

    I like killing Bosses. I don't care if it's a Murder Fest in GSB or ID. The fun it killing Bosses. The gear is just the icing on the cake.
    I play with the same mindset. I like raiding and I like killing bosses, I like the struggling on progression content. However, one thing that I do hate, is when a people decide to stop raiding when an expansion is announced (happened in one of my guilds in WoW), cause they felt it wasn't worth the effort. That would be a reason why I would leave a guild, and the other reason would be people who only show up for farm content, but "mysteriously" disappear for progression nights. I want to be able to say, "I struggled with this guild to kill this boss for the first time."
    Last edited by Adastra; 06-05-2012 at 12:44 PM.
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