Case in point in WoW I got the Hammer of Rag in MC that pretty much lasted me even through BWL, but when BC came out even the blues had better DPS than my orange relic. At the time I thought it was time to retire the piece anyway seeing it was one of the only "old school" pieces I had left, but as I started looking down through my gear hoping it would give me an edge into the new raid content most of my Epics where replaced by trash gear. The frustration of going through BC left me unwilling to go into WOTLK, and my days of WoW came to an end.
So considering how most companies formulate progression is how (depending on each player) will respond to upcoming expansions and their will to participate.
The point im making is even with that gear , it was still usable til level cap where it needed to be replaced and should be replaced since its a 10 level diffrence.
The items we have now ie ID hex or ID gear in general will more then likely still be viable for the leveling grind til cap and allow you to start farming the new dungeons right off the bat.
This is being compared to if you didnt have those items and where forced to progress with basic quest items then enter dungeons. The bottom line dont quote me but it should be easier progression wise.
There's no reason to think that the difference between level 50 and level 60 will correspond in any way to the difference between the raid tiers.
The difference between 50 and 60 will be very much like the difference between 40 and 50.
How do you think you would fare against level 50 mobs if all of your gear was level 40 or below? If it was the absolute best level 40 purples all around? Not very well, right?
It'll be the same with the xpac. The absolute best-in-slot level 50 gear will be a joke well before you hit 60.
Last edited by Adastra; 06-05-2012 at 12:44 PM.
White Fang - 4/4 FT, 5/5 EE, 4/4 TDQ
Adastra@Greybriar (rogue - main)