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Thread: ID Player Testing Failed

  1. #106
    Ascendant LOveRH's Avatar
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    Love these people pointing fingers and throwing up accusations without any proof lol. That's Rift forums for you.
    Last edited by LOveRH; 05-05-2012 at 06:29 PM.
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  2. #107
    Ascendant Byona's Avatar
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    Quote Originally Posted by Guipex View Post
    As said by Chrissibow and i totally agree:
    Yes a bug can slip through. But some bugs a 5 year old on crack should have found the second the encounter started. Like the Wall. Or adds vanishing. Or add not doing X. Or Bosses not doing Y. Because the Devs knows the encounter design. He should be able to see X or Y not working.
    I have already answered that question:
    Quote Originally Posted by Byona View Post
    3- If we did test the boss: You are assuming that bug existed on PTS. (hint: releasing something from PTS to Live could bring new bugs, infact it could break a boss completely).
    As i said, you will find the answer to all your questions in those 3 points.

    And quite frankly, a 5 year old on crack should have understood this by now.
    Last edited by Byona; 05-05-2012 at 06:38 PM.

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  3. #108
    RIFT Guide Writer Gyle's Avatar
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    Quote Originally Posted by Guipex View Post
    And if u wanna know. Players test didnt failed in ID. Trion failed on their test method... So i don't agree with your thread...
    Actually, that is exactly what my thread says. So what you mean is you don't understand it, or didn't bother reading it. Too many big words?
    Last edited by Gyle; 05-05-2012 at 06:53 PM.
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  4. #109
    Shield of Telara Hellebron's Avatar
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    Top guilds in MMOs are some of the most trustworthy people on the planet.

    Surely, you could search the planet over and not find a more dependable group of gentlepersons!

  5. #110
    Plane Touched HmmmNO's Avatar
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    Forum warriors.

    This thread should have been locked up long time ago, and everyone should just have gone back on wiping in ID on the bosses they trolled on the first week and now they're in tears because they can't beat them any more (wonder why - epeen hurt much?).

    And whoever is not raiding in ID and posting in this thread is as a much of an hypocrite as it can be.

    Regarding testing, not every testing schedule was regarding finding bugs, not every testing schedule was regarding balancing content, not every testing schedule was regarding breaking the fight. There's a lot involved in a testing session for the testing guilds and the devs involved.

    Regarding earth wing, it was a mistake, now please get over it. It wasn't the first one it won't be the last one. Opening 100 threads because of it won't make anyone happy and there is nothing else you (the one who opens such treads) have to demonstrate by doing so except showing off your stupidity.
    Last edited by HmmmNO; 05-05-2012 at 07:44 PM.

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  6. #111
    Prophet of Telara Leif's Avatar
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    Quote Originally Posted by Byona View Post
    I have already answered that question:


    As i said, you will find the answer to all your questions in those 3 points.

    And quite frankly, a 5 year old on crack should have understood this by now.
    Let's assume for a minute that all of these bugs were exclusively caused by the deployment to production, and were not present in the finalized test build. Where is the final production functional/shakeout test that would have caught a handful of these bugs? If the bosses can be gated individually, then I have to imagine the whole dungeon can be gated off and deployed a day prior for final verification.

    Yes, these weren't game breaking bugs, but I imagine Trion has some form of LSS in place and would like to even nix small bugs at launch.

  7. #112
    Rift Disciple Cataplexis's Avatar
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    Quote Originally Posted by HmmmNO View Post
    This thread should have been locked up long time ago, and everyone should just have gone back on wiping in ID on the bosses they trolled on the first week and now they're in tears because they can't beat them any more (wonder why - epeen hurt much?).
    Good thing we're cleared for the week until reset and, hopefully, Laethys next weekend. Would be interested to see the world progression of this past week with boss changes, seeing how may people were 5/8 before and now can't even finish 3 or 4.
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  8. #113
    Rift Chaser Akerling's Avatar
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    Quote Originally Posted by Hellebron View Post
    Top guilds in MMOs are some of the most trustworthy people on the planet.

    Surely, you could search the planet over and not find a more dependable group of gentlepersons!
    Ahh Amagad thx thats the nicest thing anyone have said about high end guilds since ID got released.

    Thats really a pick me up tbh the last weeks it feels like the whole NA hate us, Even Obama insulted us.

    So thx.
    Just click it!


  9. #114
    Rift Master Valfador's Avatar
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    The issue didn't lie with the players only... It was the devs AND the players.
    Can't believe anyone didn't just outright say "We want a riftstalker to test this, they have a unique skill which might just end up ****** this boss"
    Quality testing? Not really. Might aswell go for quantity testing and then everyone can get the "testing" they need to down everything in a day
    Wasn't rotp also supposedly player tested? Yeah, they really released that one quality tested on release didn't they?

    Just because you find a couple of glaringly obvious bugs doesn't mean that you did a good job of testing.
    Get over yourself
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  10. #115
    General of Telara
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    It is kind of fruitless to respond to guipex in a civilised manner when it is increasingly apparent that his lexicon does not extend beyond words with 3 syllables.
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  11. #116
    Plane Touched XaviourEQ2's Avatar
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    Who cares. Rift content is a joke in it's most challenging form. That is all.

  12. #117
    Shield of Telara Gynxz's Avatar
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    It is fun to see "kid that doesnt have a clue what to defend #1" fight "kid that doesnt have a clue what to defend #2".

    bugs in ID>HK or in HK>ID? It doesnt matter
    what encounters the guilds tested? It doesnt matter
    NDA? It doesnt matter
    Having any knowledge on how testing was conducted? It doesnt matter.

    The OP brought an opinion and that opinion is that whatever the method Trion decided to use for testing, its risk/reward ratio didn't seem to be worth it. We can stand here and spit on each others faces because "testing was sloppy" or "you didn't test, you don't know ****". If I understood the post (concerned since I see so many people that missed the point completely) it has nothing do do with the pre-live but rather the post-live. In simple terms, we lost the chance for a "fair competition" while not gaining encounters in which the mechanics that work are more than the ones that dont.

    I don't know Trios methodology for bug testing but there are some bugs that seem fairly easy to detect and frequent enough to wonder how good that process was.

    The following is an opinion based on an assumption (before the jackals jump at me):
    In the eve of strong competition, like Tera, this content feels Rushed.

  13. #118
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    I can't understand the amount of crying about ID and testing, especially when it came to bugs. I am not sure what the limits of the NDA are, so I will be as general as possible. Guilds did not get to see ALL of the instance, just limited amounts. Read that last sentence carefully. That is why bugs like walls and such didn't get caught by the testers. Sometimes during encounters, testers only got to see a single mechanic, the entire fight, or in rare cases none at all (which needed to be rescheduled). Sometimes testers were asked to break the fight by any means possible. Sometimes testers were asked about mechanics, how they felt, should it be retuned, etc. And to Trion's credit, a lot of those recommendations or bugs were considered or squashed. Additionally, the testers were not paid. Their only benefit was being able to see new content before release. Likewise, devs were working very hard and presumably overtime, considering (fairly obvious if you think about it) that they had to accommodate for guilds' raiding times. What's easier, asking 20 people to move their schedules around for a time convenient for the dev, or having the dev rotate their schedule to test at a time already convenient for 20 people?

    The amount of scripting required for one boss must be incredibly expansive. Anyone remember when Akylios was spawned in the middle of Sanctum on PTS? Ever wonder why he didn't just go crazy killing everyone? I am no expert, but I would guess there is some sort of scripting of what to do, and since he was in Sanctum, he didn't receive it. That's why a group of 4 players took 2 hours or so to kill him and get a relic on PTS. Can you imagine the scripting for Akylios alone, PLUS any scripting from interactions/surroundings/etc etc?

    Some may say the release of ID was too early. I say that it was perfect, considering the upcoming release of other MMOs. Yes, there were some bugs. Yes, there was some mechanics in the earth wing that were completely ignored. But in one week, they've made changes that have caused guilds whom were previously 5/8 to become 3 or 4/8. Do you know of any other companies with THAT kind of turn-around?

    In my opinion, the release of ID was an INCREDIBLE success. If you don't believe that, you haven't played many MMOs. I was half expecting the instance to crash or have a huge memory leak by the time Warboss came. To be able to go through the entire fire wing the first day of ID and not have any significant issues is an incredible success.

    Lastly, a lot of you forget that Trion is not on object. It's a collection of people. And these people work hard for your entertainment. Don't forget, they're probably very proud of their work. How would you feel if you came home from pre-school with your macaroni dinosaur for your mom, and all she noticed was a slightly chipped macaroni noodle by the tail? That's basically what most of you criers are doing.

    Do yourself a favor. Go play the game. Or if you're 300 fishing, 300 survival, full ID clear, full GSB/RoS/HK/GP/ROTP/DH/Chronicle/mmDD/mmCR/7x rT2, r40, etc etc etc, for heaven sakes go outside. There is too much in the world to be sitting at your desk complaining about a bug in a game. And knowing Trion, it'll be fixed within the week.

    /end rant
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  14. #119
    Shield of Telara Gynxz's Avatar
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    Quote Originally Posted by Mato View Post
    And these people work hard for your entertainment
    #1 Go look up the definition of Business.
    #2 Thats a long list of excuses that can only prove something thats not being challenged. Yes, there was testing, yes they probably worked hard on it (both Trion and players) but still.. NO it was not ready.

    I do remember the Shard Firsts people got by trial and error just waiting for Murdantix to forget to use the Tar and pop adds. I also remember getting to Zilas room and not finding a boss because the devs removed him doe to how buggy the fight was. If experiencing and encounter if far from what was intended (like Scryer) or the boss is not even there due to bugs (zilas) can you really say the content was ready?

  15. #120
    Rift Moderator Alyn's Avatar
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    Hi everyone,

    We feel that this thread has degenerated into a non-constructive discussion, so we've closed it. Please remember to keep your comments respectful and constructive at all times on our forums, even when you disagree with others.

    If anyone has questions or concerns about this thread closure, please feel free to contact us at community@riftgame.com.

    Thank you!

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