Closed Thread
Page 6 of 11 FirstFirst ... 2 3 4 5 6 7 8 9 10 ... LastLast
Results 76 to 90 of 163
Like Tree20Likes

Thread: Akylios isn't easy

  1. #76
    Ascendant Ianto Jones's Avatar
    Join Date
    Feb 2011
    Posts
    2,583

    Default

    Quote Originally Posted by Redcruxs View Post
    when i do silgen i have time to leisurely walk out of the heat funnel...
    which makes me wonder: why don't you?
    Quote Originally Posted by NotTrev View Post
    I know you love to rain on the Mages' parades [Trunks]...

  2. #77
    Ascendant Redcruxs's Avatar
    Join Date
    Jan 2011
    Posts
    2,944

    Default

    Quote Originally Posted by Ianto Jones View Post
    which makes me wonder: why don't you?
    don't want to make you guys look bad! just watching out for the guild you know...
    Quote Originally Posted by Ronin12312 View Post
    Ill agree to reinstating more realism if players must login daily to make bowel movements or else their toon will crap themselves like an old tamagotchi pet...
    Want realism? Lets start there. Nice and basic.

  3. #78
    Ascendant
    Join Date
    Jun 2011
    Posts
    2,013

    Default

    Silgen may be the hardest fight to ping elitists. I suppose it is the new litmus test they'll use for bads versus pros since it's true that not every player has a buffer when heat funnel gets put down (and they like it that way). Then again, like someone else said, they might as well replace their sig achievements with computer specs if they're going to posture like that.

    Silgen is a personal awareness check, but it has next to no team dynamics. Only thing the team has to do:
    A. Don't steamcleave your group as a tethered tank.
    B. Don't stand on someone else's tether pad and give them a nice friendly heat funnel there.

    If Silgen is your brand of hard, you just like to play that familiar blame game. Akylios is a much more complex raid fight. Devs won't follow you out on that limb if you're going to posture about how silgen is the final boss now.

    Even with the nerfs, Akylios is a sound endgame boss for a sophomore season MMO.

  4. #79
    Shadowlander Tagliavini's Avatar
    Join Date
    Feb 2012
    Posts
    25

    Default

    Quote Originally Posted by grimtoc View Post
    Combine them all and you got it. First, it started as a mathmatical imposibility to kill with too much dmg going out and bugs to kill.

    Then it was a *block with the hit and toughness debuff and requirements to kill him.

    Then it was natural loss of poeple due to stress and frustration, leading to the need to regear the new people to the lvl need to not die.

    head against wall -> nerf/fix -> more head beating -> nerf/co*kblock removal-> close kill, lost more people, rebuilt -> nerf -> tops killed -> nerf -> next kills - > NERF -> everyone else kills.
    I appreciate the answer as it sums up my questions nicely. If I never see another "Doing eye & phylactery for the new guys" log on message again it'll be too soon.

  5. #80
    RIFT Guide Writer Sebb's Avatar
    Join Date
    Apr 2011
    Posts
    4,639

    Default

    Quote Originally Posted by PFalcon View Post
    Silgen may be the hardest fight to ping elitists. I suppose it is the new litmus test they'll use for bads versus pros since it's true that not every player has a buffer when heat funnel gets put down (and they like it that way). Then again, like someone else said, they might as well replace their sig achievements with computer specs if they're going to posture like that.

    Silgen is a personal awareness check, but it has next to no team dynamics. Only thing the team has to do:
    A. Don't steamcleave your group as a tethered tank.
    B. Don't stand on someone else's tether pad and give them a nice friendly heat funnel there.

    If Silgen is your brand of hard, you just like to play that familiar blame game. Akylios is a much more complex raid fight. Devs won't follow you out on that limb if you're going to posture about how silgen is the final boss now.

    Even with the nerfs, Akylios is a sound endgame boss for a sophomore season MMO.
    I'd agree that Silgen is a personal awareness check - a skill that's pretty important imo. So is sicaron. In both cases, one person screwing up can wipe a raid either immediately or through the dps check.

    Grug on the other hand is the team dynamic check. Darktide somewhat as well.
    Seb - R40 OP PVP Warrior
    Solo Tanking Akylios - But I hate tanking Plutonus.
    New WF Idea for Rift
    SAVE THE VK!!!

  6. #81
    Champion of Telara JimboTCB's Avatar
    Join Date
    Jun 2011
    Posts
    1,312

    Default

    Quote Originally Posted by Zadozex View Post
    Is this really true? Our guild got to 10/11 last week finally (17 man Darktide ftw!) and our first attempt on Akylios didn't come until Sunday, after the nerf. We went in expecting to wipe alot, but we got to P3 in an hour and half and decided to take a break on Akylios for the night. And come back strong next week.

    I figured P3 and P4 were still the hardest even after the changes. This gives me hope!
    P1/2 are still pretty unforgiving, and have more mechanics that are easy to die on now IMO. The waves are still instant kills in phase 1 (although you can still res people unless you're unluck and they die right at the end of the phase), you're likely to have two separate sets of adds up at once unless you're pushing very good single target DPS, there's one/two different adds up at once which must be interrupted reliably or they'll kill a few people each time, there's geysers which can spawn just about anywhere in range... and of course there's the incredibly difficult mechanic of "jumping across a small gap" which still manages to kill people on a hilariously regular basis. And there's the general irritation of there being a whole mess of crap all over the place and a much smaller area to work in.

    The main thing is that most of the tricky stuff in terms of splitting your DPS between lashers/stingers and stacking for Suffocating Orb is introduced in phase 2. Phase 3 onwards is pretty much more of the same plus Mind Decay (just need to pretend it's Orb and stack in the same place), breaths (which are now telegraphed by a raid warning) and tidal waves (which don't really do much at all now).

  7. #82
    Plane Touched
    Join Date
    Feb 2011
    Posts
    289

    Default

    Quote Originally Posted by JimboTCB View Post
    and of course there's the incredibly difficult mechanic of "jumping across a small gap" which still manages to kill people on a hilariously regular basis.
    This is by far my favorite part of the fight. We've also had a mage get Suffocating Orb, not realize it for 3 seconds, then PANIC and think he's running out of time, so he flickered to try to get to the melee group.... Well, he flickered a little too much and ended up flickering OFF the platform. We LOL'd, but then we 1% wiped to Akylios that attempt after the enrage timer, so it was sort of lame.

    We also have melee occasionally run off the edges while fighting lashers. There are actually a few spots where the terrain will make you "mini jump" if you run full speed off of a high spot, and you can have just enough momentum to carry you off the edge, which is also hilarious.

    In other news, we pulled Jornaru for the first time two weeks before the nerf. We got 3 attempts on him, didn't get out of P1. The next week we got to P3 several times, then the nerf came out and we downed him yesterday.

    I can say with absolute confidence that we would still be on P4 with wave wipes over and over again if the waves knocked people off. The other nerfs we could handle, but people just autopilot through the waves now because they know they can.

    I got Bane of Madness from our first kill though, so I'm happy enough.
    Tenethar -- Cleric -- Justicar Tank/Inquisicar/DPS
    Officer of <Static> -- 11/11 HK -- Wolfsbane PvE

  8. #83
    Rift Master
    Join Date
    Dec 2010
    Posts
    691

    Default

    Quote Originally Posted by Ladara View Post
    Did that person die in p1? I'm sure you still need more than 30 water resist for the fight. Also they couldn't have thrown on a sigil full of green essences? I smell troll.
    I am sure Aik is doable sans WR.

    But it eliminates so many RNG Random AOE/Orb deaths in P2.
    Pooshonmyshoos - 60 Mage
    Pooshonyourshoos - 60 Warrior
    Lover - 50 Warrior
    Santakos - 50 Cleric

  9. #84
    Plane Walker sculti's Avatar
    Join Date
    Jun 2011
    Posts
    408

    Default

    Quote Originally Posted by Pooshonmyshoos View Post
    I am sure Aik is doable sans WR.

    But it eliminates so many RNG Random AOE/Orb deaths in P2.
    true that
    he didnt die at all but orbs got him to <10%

    id still prefer as much water resist as possible
    <BlackOut>
    sculti - mage - 4/4 5/5 4/4 HMs
    sculzilla - cleric - 4/4 5/5 | zculti - rogue - 4/4 4/5
    You Listening? You Hear That?
    Do Something. Do Something.

  10. #85
    Plane Touched
    Join Date
    Feb 2011
    Posts
    252

    Default

    Quote Originally Posted by Quietmode View Post
    I don't get why people say "not yet" or "too soon" about these nerfs. Its been over 5 months since akylios was first killed and a new instance is coming in ~1 month. It's perfectly fine that they nerfed akylios so that more guilds can go 11/11 before ID comes out and start prepping for that instead of slamming their face against akylios.

    If you look at WoW's dragon soul raid (released November 29th), they are already on the 2nd version of their "raid nerf" mechanic. All raid mob and boss damage was reduced by 5% in late january, and it was reduced by a total of 10% just a week or two ago. Thats 2-3months and they are doing sweeping "nerfs" to increase the ease of entry.

    I know people feel cheated out of a epic kill and i sympathize with that. When should they have nerfed it? 6months after the first kill? once 800people have killed it? well then the people that need 7months or the 801st person will complain about the same thing.
    This. Silgen's not difficult, either. Just more open to RNG-****ing the raid.

    Also, @MajPayne: Gz on the kill, saw you guys lighting up 50 chat last night with your loot, lol.
    Last edited by Magipants; 03-07-2012 at 09:43 PM.

  11. #86
    Prophet of Telara The Real Viz Shady's Avatar
    Join Date
    Mar 2011
    Posts
    1,039

    Default

    Quote Originally Posted by PFalcon View Post
    Sometimes murdantix kills 7 of us. Kid you not.
    We wipe on average twice on Silgen.
    HK takes us three hours from start to finish, and the new aky changes don't affect that by a single minute.

    Elitists are always going to run just far enough away from the masses who they consider inferior, draw a line, and say THAT is the cutoff between bad and pro. The more the masses achieve, the further they run to draw new arbitrary lines. In their heads there MUST be a difference between them and common people. It's a pathologic obsession among their kind.

    About all you can do is just keep taking their prizes away from them and seeing how silly their new goals become in their sigs.
    I don't know if it's funny, sad or both that people are even starting to put dates and alt runs in their sigs.
    Klock - <Scotty Doesn't Know> - Greybriar
    Progress: Noonecares/It'sjustagame

  12. #87
    Plane Touched
    Join Date
    Feb 2011
    Posts
    289

    Default

    Quote Originally Posted by Magipants View Post
    This. Silgen's not difficult, either. Just more open to RNG-****ing the raid.

    Also, @MajPayne: Gz on the kill, saw you guys lighting up 50 chat last night with your loot, lol.
    We were really happy, considering we didn't spend too long progressing on him. The nerfs were kind of upsetting because we wanted to feel like we had fought the "OG" Akylios instead of the nerfed version, but I know it would have taken us a month to get through P4 with original waves.

    We cleared 10/11 tonight, so hopefully we'll down him again tomorrow night.
    Tenethar -- Cleric -- Justicar Tank/Inquisicar/DPS
    Officer of <Static> -- 11/11 HK -- Wolfsbane PvE

  13. #88
    Champion
    Join Date
    Feb 2011
    Posts
    570

    Default

    Quote Originally Posted by Magipants View Post
    This. Silgen's not difficult, either. Just more open to RNG-****ing the raid.

    Also, @MajPayne: Gz on the kill, saw you guys lighting up 50 chat last night with your loot, lol.
    rng on silgen? LOLOLOL

  14. #89
    Rift Master Valavus's Avatar
    Join Date
    Jun 2011
    Posts
    682

    Default

    Quote Originally Posted by LockedOn666 View Post
    rng on silgen? LOLOLOL
    Yeah..only RNG there is Heat Funnel. And that damn thing Wants.Me.Dead.

    Can't tell ya how many times it's changed direction 3 times in 2 seconds just to kill me.

    Proud Officer of <Realm Guardians> on Greybriar, and R65 Heal Slave
    KRG-[TotDQ-4/4] [FT-4/4+1HM] [EE-5/5] ARG-[TotDQ-4/4] [FT-4/4] [EE-4/5]

  15. #90
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    891

    Default

    Quote Originally Posted by Valavus View Post
    Yeah..only RNG there is Heat Funnel. And that damn thing Wants.Me.Dead.

    Can't tell ya how many times it's changed direction 3 times in 2 seconds just to kill me.
    I see stuff like this too much.

    If it's avoidable it is NOT an rng death.
    Last edited by Jinjah; 03-08-2012 at 02:59 AM.
    <Destiny Raiders>@Icewatch
    4/4 5/5

Closed Thread
Page 6 of 11 FirstFirst ... 2 3 4 5 6 7 8 9 10 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts