Grinding T2s is so boring my brain melts and I bleed from my ears. I hate it, its a disgusting chore, and I have to do it cause trion saw fit to award greater marks from T2s. Now if I get ppl that prolong this stupid chore, sure im not gonna like it. Im not the type of to flame new players but I can certainly understand why ppl get frustrated and do it. Id like to see a separate que, 1500base SP for casters+whatever warrior and rogue equivalent needed.
After you have about half of the regular posters in the PvP & Warfronts on ignore it becomes a decent part of the forums.
Whatever the problem is I'm sure it can be fixed by nerfing Rogues.
I love MMOs but I hate their players.
1.8 -- Further pointing out the mistake of making a Rogue my main instead of a Warrior
Maybe instead of doing them you should l2pnoob
Actually, you don't have to do it.
Trion saw fit to encourage higher-geared players to help lower-geared players make it through early content by adding greaters to the random rewards.
It's that simple. If you don't want to "waste your time" contributing to the overall community and helping newer players, then make a group with your higher geared buddies and roll through it like you want to. Don't pug and expect everyone to be on your level.
Keep it just like this.
I like burning through T2s and helping catch rookies up to raid status.
Good XP and some advanced marks.
It's pretty absurd for people to expect a pug to have guild quality players. It's the most asinine thing I've ever heard. I think the current situation is the best situation. However, people who take games too seriously will obviously be upset... but they have other issues that need resolving and the dungeon queues isn't one of them.
If you're not wiping in your first attempts at a dungeon, that dungeon is too easy for you. Back in head start, people would spend upwards of 4 hours in these dungeons, learning the strategies that we now take for granted. Dungeons are meant to teach you to be a better player and give you a chance to show what you've learned. You can't learn if you're already steamrolling everything.
Regardless of what happens, people will always be unhappy. Be thankful for what you have and always be constructive.
This quote offers insight into why there are so many perceived balance issues. To some, it doesn't matter how good something is; if it isn't the best, it isn't worth using.
I queued with a friend a few days ago and got what was essentially 3 relatively fresh-50 players.
And we got CR.
I was tanking, my friend was healing... and I figured it can't be too bad. After spending a few minutes on the first pull, I decided to load up a parser.
pug rogue clocked in at 600 dps, pug mage at 400, pug cleric 'dps' was 2-300.
And I thought to myself "Coal gut is going to be real fun."
Turns out, he was.
These fresh players, bad as they are at dps, listened to explanations and why we wiped when we did and corrected mistakes in later attempts.
Their dps was still terrible. But we cleared CR in approximately an hour.
I wouldn't mind running with them again, seeing as how they actually listen and perform mechanics decently well... though to be perfectly honest I would've much preferred to have had a seasoned dps to help speed things along some.
the problem is the crafted gear that was introduced along with some of the available BoE items and runes allow you to push 220+ focus as soon as a character hits 50, but its an inflated value. the character's true capabilities and stats are far below what is actually necessary to do the content even if they are competent with mechanics and spec.
4/4 GP | 4/4 DH | 5/5 GSB | Conq. RoS | 4/4 RotP | 11/11 HK
Mage Best-in-Slot Listing, Now with Extra Shiny!
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