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Thread: How important are resist sets for progression?

  1. #1
    Shadowlander
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    Default How important are resist sets for progression?

    My guild has been going back and forth talking about the need for resist sets in order to progress in HK. While we say that Murdantix can be downed without resist sets, a few have said it would make life a lot easier if we had them. So I ask you progression guild members out there:

    What is your guild's policy on having resistance sets? (If possible, give a reasoning.)

    Thanks, everyone!

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    Telaran UglyTwist's Avatar
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    tanks can get some use out of them. but they are essentially not important. Helpful but by no means required.
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  3. #3
    Plane Touched
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    I'm not doing raid progression right now, but if I were I'd go ahead and make the resist sets. You may never need them, but having them there if you do could end up being a huge bonus. If you grind out all of the HK bosses and then get to Akylios only to find out you're incapable of downing him without a water resist core, then your whole raid would have to stop progression until a significant number of your raiders were able to make one.

    As far as when to use it, I'd say start the fight with your primary dps core, after you feel you've learned the mechanics about as well as you can, if you're still having deaths to some sort of elemental damage, swap to that resist core and see if it helps.
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    Rift Chaser Bobopedic's Avatar
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    Quote Originally Posted by JeremyHight View Post
    My guild has been going back and forth talking about the need for resist sets in order to progress in HK. While we say that Murdantix can be downed without resist sets, a few have said it would make life a lot easier if we had them. So I ask you progression guild members out there:

    What is your guild's policy on having resistance sets? (If possible, give a reasoning.)

    Thanks, everyone!
    Tanks should get them. Clerics especially, but letting them tank magic fights isn't worth the trouble.
    Murdantix doesn't need a resist set.
    It's been speculated that a HK fight will requires heavy water resist on all raid members
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  5. #5
    XiL
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    Champion of Telara XiL's Avatar
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    There doesn't seem to be a viable reason to use resist gear. Farming a new set of water resist lessors to put in a water resist source machine really didn't provide a significant enough reduction in water damage to warrant all the annoyance of farming again. Unless there is a mob in lower hammerknell that uses a very strict 106% health in water damage mechanic, there will be no need for any resist gear at all. As far as I have heard this is not the case.

  6. #6
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    anyone other then a tank doesnt need a resist set. It means the difference in getting hit for 4k and 3.9k.... worthless

  7. #7
    Champion of Telara
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    What is your guild's policy on having resistance sets? (If possible, give a reasoning.)
    TANKS HAVE RESIST SETS.

    Everyone else does't care, but they ought to to a minor degree ;). When we get curbstomped because of elemental AOE damage on non-tanks, we will consider making people care.

    The initial sets of fights through HK have no avoidable / manageable mechanics that stress elemental resists of any type.

    Sidenote: DEDICATED ARCHONS MAY WISH TO CONSIDER A RESIST SET.

  8. #8
    Plane Walker
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    Quote Originally Posted by Vindicit View Post
    anyone other then a tank doesnt need a resist set. It means the difference in getting hit for 4k and 3.9k.... worthless
    Pretty terrible math right here. If you were actually building a resist set you would gain about 25-35% damage reduction, not 2.5%.

    Having 20 players with a life resist set for Hylas would have made him as easy as the first three bosses when guilds were first clearing GSB. Not needed so far, but definitely helps.

  9. #9
    Shadowlander
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    Unless you're in a top guild youll probably find out which bosses you need resist for well before you get to them, so can make your resist set up then.

    I asked about tanking resist gear ages ago, a lot of tanks seem to use it excessively like equipping full death resist for the entire time theyre in RoS when in reality theres plenty of fights that dont benefit from it and none of them really need it.
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  10. #10
    Prophet of Telara Sharogy's Avatar
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    what the other said, there are currently no unavoidable mechanics that require resist sets, and if u do get hit by them u die instantly anyway even with resist, so kinda pointless atm. maybe for later encounters.

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  11. #11
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    Not required, but extremely helpful.

    As a dps, I make resist sets so that the healing requirements on some of the bosses are reduced. On encounters like Hylas and Greenscale, this can mean the difference between wiping and succeeding.

    Unlike tanks, you don't need a full set of 6 essences with maxed resistance. 4 essences on a sigil will get you 60 resistance, and combined with raid buffs, you'll reach 170+, which should be more than enough. It really is worth the time investment, which is reliatively minor if you get 15 or so guildies together and farm a few raid rifts.

  12. #12
    Soulwalker Totally-Bonkers's Avatar
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    Default Who should loot what lesser ?

    Currently I encourage all our raiders to build resists sets - especially the tanks who are given priority on Life,Earth, and Death. But currently i am a bit confused on how to assign the dps type lesser essences.

    Atm we are going by Main stat = class
    e.g. Str = Warrior, Dex = Rogue, Wis = Cleric, Int = Mage.

    But after reading the forums I am in need of some help and advice due to what people are saying with regards to the stats and how dex is better for warriors and int better for clerics verse their main stats

    Should:
    Warrior (dps) be able to roll on High Dex lesser essences ?
    &
    Clerics (dps, heal, or both) be able to roll on High Int lesser essences ?

    Thanks in advance, and i appreciate any insight to which you can provide me with.
    Last edited by Totally-Bonkers; 08-01-2011 at 07:10 PM.

  13. #13
    Sword of Telara
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    I know for mages full resist sets are within ~ 10 SP effectiveness of BiS lessers. The difference is noticeable, but like people have said, not required.

  14. #14
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    Quote Originally Posted by Value View Post
    Pretty terrible math right here. If you were actually building a resist set you would gain about 25-35% damage reduction, not 2.5%.

    Having 20 players with a life resist set for Hylas would have made him as easy as the first three bosses when guilds were first clearing GSB. Not needed so far, but definitely helps.
    all its good for is a potential resist... its not going to reduce the damage that much
    Last edited by Vindicit; 08-01-2011 at 07:17 PM.

  15. #15
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    imo theyre important for everyone in the raid
    as much as possible of the correct kind for the instance.
    anything less is unprepared
    Last edited by Pixel Monkey; 08-01-2011 at 07:16 PM.

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