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  Click here to go to the first Rift Team post in this thread.   Thread: Tired of receiving 0 or only 1 blue or purple mat from runebreaking items.

  1. #16
    Soulwalker PyraKinetic's Avatar
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    When SL first came out, after two weeks I had a full stack of wandering stars and had a very hard time scraping up enough of the other green RC mats to do the dailies. After the patch to change the rates, but not the dailies cost, at 28 stars a day, I blew through that stack in a few days. When the dallies were changed to be more in line with other professions in terms of costs, that helped, but it didn't replenish my stock. At the moment, I have, after today's dailies and opening of reward boxes and breaking of greens from the days questing, 13 wandering stars. I have almost full stacks of the other green RC mats.

    This. Is. Not. Balanced! I am very tentative about making runes for myself let alone my guildies, trying to balance getting master and grandmaster marks for recipes against the needs to have better stats to survive experts more easily.

    And that's just the issues with the greens. Two patches ago, I stopped getting branching stars from blue items. After breaking 4 and getting nothing by green mats, and hearing other Runecrafters in the same boat, I started storing blue items against a patch fixing the issue. The last one did, sort of. I started getting branching stars again, but the underlying issue remained. Breaking down 8 blue items, essences and armors both, I got a grand total of 5! branching stars. Had I sold the items instead, I would have netted around 12-15 plat. Some runes take 4 branching stars each. The daily workorders often take 4.

    Old world, breaking lvl 50 blues would get me 1-3 crystals usually. Rarely I'd get only greens. Maybe 5% of the time at worst. New world, I'm lucky to get branching stars 60% of the time, and I've only seen two drop from one item once. This is not fun. This is horrifically frustrating. I can usually manage to acquire a blue item or two a day from hunt rifts, random drops, or the chronicle, but with the current drop rates, that's not enough to do dailys and help my guildies out.

    Please, please, please look at the rates for wandering stars and branching stars. I think only the artificers are experiencing the same sort of pain, with trying to get enough gems for their stuff right now.
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  2.   Click here to go to the next Rift Team post in this thread.   #17
    Rift Team Faratha's Avatar
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    Agreed.

    We want you to have more certainty when you runebreak - and we want you to get the right mix of materials.

    So, to help -

    I've reduced the randomness in Storm Legion runebreaking. Once this fix goes live, you should never again runebreak a blue, purple, or epic and get only green components.

    As well, I've restored the drop rate on Wandering Stars. We had reduced the percentage to help deal with the unbalanced runecrafting dailies, but now those are better, so you can get more stars again

    These fixes should go through in the next hotfix or two.

  3. #18
    Shadowlander
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    +1

    If its not too much to ask, what about breaking down an uncommon item and giving at least 1-2 wandering stars, since you know, Apoth's have been using our mats for the stellar surge vials..........

    As far as getting Branching, Solidifying, and Dreaming Stars, I've spent over 3k on epic and rare items and essences to break for stars and the yield before last patched sucked and since last patch sucks even more so.


    Please Trion, for Christmas can I has my mats back?

  4. #19
    Telaran Gerardsz's Avatar
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    Tired of pulling more deeps than vexxedd.
    Jk, love you vex <3
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  5. #20
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    Quote Originally Posted by Faratha View Post
    Agreed.

    We want you to have more certainty when you runebreak - and we want you to get the right mix of materials.

    So, to help -

    I've reduced the randomness in Storm Legion runebreaking. Once this fix goes live, you should never again runebreak a blue, purple, or epic and get only green components.

    As well, I've restored the drop rate on Wandering Stars. We had reduced the percentage to help deal with the unbalanced runecrafting dailies, but now those are better, so you can get more stars again

    These fixes should go through in the next hotfix or two.
    Thank you thank you thank you THANK YOU. ♥

  6. #21
    Soulwalker PyraKinetic's Avatar
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    I am most enthusiastically seconding the Thank Yous for the RC tweaks in today's patch.
    It was a pleasure to burn ~ Ray Bradbury

  7. #22
    Plane Touched Valentr's Avatar
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    Quote Originally Posted by Faratha View Post
    Agreed.

    We want you to have more certainty when you runebreak - and we want you to get the right mix of materials.

    So, to help -

    I've reduced the randomness in Storm Legion runebreaking. Once this fix goes live, you should never again runebreak a blue, purple, or epic and get only green components.

    As well, I've restored the drop rate on Wandering Stars. We had reduced the percentage to help deal with the unbalanced runecrafting dailies, but now those are better, so you can get more stars again

    These fixes should go through in the next hotfix or two.
    So did the fix go through or still on hold? I've been sitting here with tons of blue-purple stuff to runebreak but haven't seen any patch notes about this. Please clarify
    used to be a proud member of Rift Runners till madness took over.

  8. #23
    Plane Touched kiralia's Avatar
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    Every blue item since last patch has given blue runecrafting mat, I personally havent had any purples on that char to break cos its an alt but have seen others in party break purples and get solidifying stars from it.

  9. #24
    Shadowlander Xaruck's Avatar
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    Quote Originally Posted by Soulsurfing View Post
    When I break down a 51+ purple lesser on my apoth, I get 2-6 purple mats.

    When I break down a purple 51+ item on my runecrafter, I often get ZERO, or ONE (if I am lucky) purple mat.
    The same holds true for breaking down 51+ blue items, in that I often get ZERO, or ONE. One time after weeks of runebreaking I got two blue RC mats. Wow. Color me lucky. But the other blue items I broke down that day didn't give anything, so it didn't even out.

    Come on Trion, give us more mats. A random chance of 1-3 blue or purple mats for breaking down a rare or epic item is warranted. Right now it is far too rare a chance, and the items are far too rare. And it's a load of you know what to break down something expensive, and get nothing of value from it, over, and over, and over, and over again. Right now this situation is not the exception- it is the rule.

    Thank you for addressing the dailies, now please address breaking down rare and epic items not giving enough mats.
    You do understand that Apoths can't craft purple essences to salvage, right? Apoths have to buy the essences or win them from rifts. I'm never short on mats with my RC. I can easily craft purple gear over and over for chump change and then melt it for mats.

  10. #25
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    Quote Originally Posted by Faratha View Post
    Agreed.

    We want you to have more certainty when you runebreak - and we want you to get the right mix of materials.

    So, to help -

    I've reduced the randomness in Storm Legion runebreaking. Once this fix goes live, you should never again runebreak a blue, purple, or epic and get only green components.

    As well, I've restored the drop rate on Wandering Stars. We had reduced the percentage to help deal with the unbalanced runecrafting dailies, but now those are better, so you can get more stars again

    These fixes should go through in the next hotfix or two.
    .. for emphasis ..
    Once this fix goes live, you should never again runebreak a blue, purple, or epic and get only green components.
    NOT WORKING...

    broke down about 100 blue items .. from lvl 12 to lvl 49 .. maybe (at best) 55-65 blue components were returned..
    Yes for SL blues this is working however for preSL (50 and below) this is NOT working.
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  11. #26
    General of Telara
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    Quote Originally Posted by SirPent View Post
    .. for emphasis ..


    NOT WORKING...

    broke down about 100 blue items .. from lvl 12 to lvl 49 .. maybe (at best) 55-65 blue components were returned..
    Yes for SL blues this is working however for preSL (50 and below) this is NOT working.
    Working fine, you need to read what he said "I've reduced the randomness in Storm Legion runebreaking"
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  12. #27
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    Quote Originally Posted by Itseotle View Post
    Working fine, you need to read what he said "I've reduced the randomness in Storm Legion runebreaking"
    maybe they should actually have correct PATCH NOTES to reflect said changes:
    RIFT 2.1 Hotfix #1 - 8:00am PST 12/19/12 [NA] - 2:00am GMT 20/12/12 [EU]

    ....
    CRAFTING

    Runebreaking: Reduced randomness in Runebreaking. If you break down a rare item, you should get at least one rare component. Same with epic!
    Nothing, Zero, Natta, None, Zilch , Zippo about " ' Storm Legion' runebreaking "
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  13. #28
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    I runebroke a blue item the other day and did not get any blue runecrafting materials. Back on the shelf goes my Runecrafter...
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  14. #29
    Prophet of Telara Oblivion333's Avatar
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    Also there was one time that my master rewards had nothing in it but junk! I was like WTF. Also, I breakdown purple items to get green mats in return. I would like to see a better return on breakdowns because sometimes the AH creates inflation from them.

    Covergirl Diamond now in Greybriar

  15.   This is the last Rift Team post in this thread.   #30
    Rift Team Faratha's Avatar
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    This is only true for Storm Legion runebreaking. (We inadvertently left that point out of the patch notes.)

    Pre-Storm Legion runecrafting allows you to convert powders up to shards, and shards up to crystals. This means you can runebreak many lower-level items to get high-level ingredients, and deconstruct high-level ingredients to get many lower-level ones. Since you can do this, maintaining rarity and randomness in pre-SL runebreaking is necessary for pre-SL ingredients to stay valuable.

    We intentionally discontinued the 'combine' cycle for Storm Legion. Otherwise, SL players would have been able to runebreak lots of pre-SL items to get SL materials, which would have made the most powerful runes far too easy to craft.

    Discontinuing that cycle means that we have ensured that Storm Legion items are valuable to runecrafters. In fact, SL runecrafting mats are so valuable, it was unfair of us to have retained pre-SL levels of randomness in SL runebreaking. So we fixed it.

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