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Thread: A bit of advice

  1. #1
    Soulwalker
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    Default A bit of advice

    Ok my situation is different from others. Im a two boxer. Atm i am in the process of leveling a melee cleric with a healer cleric on my second account. Both are just 32 atm. My guild has a crap load of clerics on the rise though so i figured id take a shot at leveling a warrior instead.

    My question is, what do you guys think the best multi pull spec would be since i have a healer to back it up? I know lots of folks like to SnB rheir way up for survival but i can go full on damage and be safe with my set up.

    I tried s few specs over in the guide section but on multi target pulls most of the ones ive tried feel power starved. Think they were in the Hitchhikers soloing guide.

    Also. Two hander or dual wield spec? Picked up a couple of nice purples on my way up and teying to decide wjats best to use. Thanks in advance.

  2. #2
    Ascendant Fujitasix's Avatar
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    Champ is where you'll find the best AoE, it's 2H.
    Brewmeister - Greybriar 50/50 Rogue
    Beermaiden - Greybriar 60/74 Mage
    Beermaid - Greybriar 60/80 Warrior
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    Level/PR

  3. #3
    General of Telara Lewin's Avatar
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    2 hander definatly is the way to go for what you want. I would say that a champ pally rb or champ pally vk would probably be the way to go for what you are wanting to do. Vk or rb would be 0 pointers for the moment with vk for the damage reduction or rb for extra damage from storm blade. Pally you want to get at least 12 points in for sweeping strikes. It's not as good as it used to be but is still the cheapest 10 target cleave you can get. Put points into increased armor so you can take some hits and whatever else you want. Rest of you points dump into champ. Should do you good till you get up there in level a bit. This probably isn't ideal but it should work for what you are wanting till you can figure out something better.

  4. #4
    Plane Walker
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    http://rift.zam.com/en/stc.html?t=1c...so.Eh0zV0rh.-6
    Reaver for the pulls.. dots will keep agro on your warrior and off healer. you dont need 12 points in pally for sweeping strikes because with the points in champ you will be burning stuff down faster than you would be in a tankier build and wont be dragging full packs too far. pull with plague bringer/reaver dots with a macro like

    #show soul sickness
    suppressmacrofailures
    cast plague bringer
    cast soul sickness
    cast blood fever
    cast necrotic wounds

    and hit it when you're up close a few times to keep blood fever/soul sickness up on your targets. pull casters to you with a fork and then windspear and if there's a rogue, agro everything else and riftwalk to him to keep them grouped up. use binding of affliction and slayers bearing (those two stack) and probably storm blade over planar blade since you'll also have bull rush filling the gaps.. and get thunderous leap from the pvp pa tree as well as that's probably the best "charge" type ability you can have. even though it's on a long cooldown, when alternated with bull rush or riftwalk it makes your effective range 40 meters

    would probably eventually use storm/earth burst as your main finishers and bladefury as your finisher when those two are on CD. when you get 4 pieces of t1 raid gear bladefury will have a 4 second cooldown, as a fresh 50 it's 8... so you'll want a macro like

    #show earth burst
    suppressmacrofailures
    cast bladefury
    cast earth burst
    cast storm burst
    cast fiery burst
    cast icy burst

    at first, switching bladefury with storm burst after the bladefury cooldown is reduced through a synergy crystal. use rift storm when you have a large group of mobs that you want dead fast.. it's your best aoe finisher. for a builder, you'll probably just want rift strike, mighty blow, and your reactives in the macro, maybe follow them with flame spear and necrotic wounds if you get out of melee range. after a riftblade finisher, hit your pull macro (first one i listed) 3 times (2 gcds) to drop soul sickness/blood fever on the group you're killing and those skills will be affected by enhanced burst to hit significantly harder over time

    but this is all theoretical. no one REALLY knows what it's like to not use 44 riftblade in soloing builds

  5. #5
    Sword of Telara MealRain's Avatar
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    Quote Originally Posted by Scarchasm View Post
    http://rift.zam.com/en/stc.html?t=1c...so.Eh0zV0rh.-6
    /snip/

    .. and get thunderous leap from the pvp pa tree as well as that's probably the best "charge" type ability you can have. even though it's on a long cooldown, when alternated with bull rush or riftwalk it makes your effective range 40 meters

    would probably eventually use storm/earth burst as your main finishers and bladefury as your finisher when those two are on CD. when you get 4 pieces of t1 raid gear bladefury will have a 4 second cooldown, as a fresh 50 it's 8... so you'll want a macro like
    PVP PA tree.. isn't available till level cap.
    Raid t1 gear either.

    Just pointing it out, he IS still leveling.
    SL Warrior BiS 2.2
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  6. #6
    Plane Walker
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    Quote Originally Posted by MealRain View Post
    PVP PA tree.. isn't available till level cap.
    Raid t1 gear either.

    Just pointing it out, he IS still leveling.

    guess i missed that part. got so excited at the thought of being able to run around with a pocket healer that cant ***** about healing me, i sent my post in full speed that direction

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