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Thread: The problem with warrs isn't their OP...

  1. #31
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    Quote Originally Posted by Voidmind View Post
    No warrior 1 or 2 shots a valor capped r40 mage.

    After warriors get nerfed which class will the forum mouth breathers start pecking away on their keyboards about next? Most of them haven't noticed sabo yet, or that any mage with "skill" can time 7-8k damage instantly because of spell travel time....

    Agree, unless the mage runs with mixed PvE/PvP gear instead of stacking lots of valor this is just not possible...

    On the other hand, warrior is not really super OP but they are not ballanced either!


    I would say Rogues would come on the nerf bat after warrior nerf... Can see it now, rogue tears flooding across hole the forum...


    But who cares about "ballance", trion should focus on making all souls for all classes synergize better instead of nerfing/buffing all the fcking time!!!

  2. #32
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    with rogues a lot of people tend to run riftstalker hybrids so personaly think thats one area for daglar to have a look at, but thats a diff issue.
    As said think the end on all the pvp armours needs increasing not warrs melee damage getting nerfed, cause changes to address issues in pvp WOULD effect pve as well, upping the end on pvp armours is only going to affect pvp really.

  3. #33
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    any idea btw when the new pvp armour/weapons are going to be avail?

  4. #34
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    Quote Originally Posted by Guardian1uk View Post
    with rogues a lot of people tend to run riftstalker hybrids so personaly think thats one area for daglar to have a look at, but thats a diff issue.
    As said think the end on all the pvp armours needs increasing not warrs melee damage getting nerfed, cause changes to address issues in pvp WOULD effect pve as well, upping the end on pvp armours is only going to affect pvp really.
    and with mages every one is chloro or pyrodom thus perpetuating the cycle of squirrel > dead, I'm sick and tired of melee having all these gap closers while casters have so few gap openers. Not to mention rogues being able to apply noise canceling coating on their bows? so they have a passive random interrupt/silence? where are casters random disarms. Until some adjustments are made to casters vs melee, guess I'll stick to pvping on my rogue. fanning out and silencing groups of casters. If you cant beat em join em
    Last edited by Thorrand; 05-23-2012 at 03:48 AM.
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  5. #35
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    Actually, warriors hitting as hard with ranged as hybrid cleric instants is a bit much. Giving warriors more hp to close gaps is an acceptable solution. DaOC balanced heavy melee ranged perfect with the infamous "Crossbow" Armsman. Slow to load/reload, stationary, hits like a ton of bricks, and it was your own damn fault for standing in LoS for too long if you got shot.

  6. #36
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    All except Wars see war as OP Class atm.

    All is fine, Warrs ARE OP.

    Indeed, everyone doing 2 WF see the problem. Need a fix.

  7. #37
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    Quote Originally Posted by Trisian View Post
    DaOC balanced heavy melee ranged perfect with the infamous "Crossbow" Armsman. Slow to load/reload, stationary, hits like a ton of bricks, and it was your own damn fault for standing in LoS for too long if you got shot.
    And then we got GLORIOUS SNAP SHOT.
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  8. #38
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    I agree that warriors are slightly OP in PvP at the moment.

    I wouldn't change them though, because if people push for a change, Trion will nerf them and make them utterly crap in PvE (because they make stupid changes without *thinking*).

    Buff everyone else, slightly... then we're good.
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    ^This guy writes cleric guides and claims chloro is OP. LOL!

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  9. #39
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    Quote Originally Posted by mo0trix View Post
    I agree that warriors are slightly OP in PvP at the moment.

    I wouldn't change them though, because if people push for a change, Trion will nerf them and make them utterly crap in PvE (because they make stupid changes without *thinking*).

    Buff everyone else, slightly... then we're good.
    **** my forums with your decent logic.

  10. #40
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    For you rogues complaining......

    Spec MM>Eradicate Planar Blade>Kite them til the cows come home.


    Signed,
    A P16 rogue who only dies to R36+ warriors who he let's get too close.
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  11. #41
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    Quote Originally Posted by Guardian1uk View Post
    except their ranged attacks hit as hard as other ranged do and shouldn't do as their ment to be melee, it's the pvp armours dont have enouch endurance on them, THAT is why warriors are able to 1-4 shot people in WFs and probely something that needs looking into
    The evidence provided to support your hypothesis makes it impossible to even attempt a rebuttal.

    Oh wait, you offer none!

    Range hits as hard as other ranged? Most complain about the RB/Champ spec. Said spec offers 3 ranged attacks (with possible finishers attached, perhaps making them appear to deal more damage then they do). Each has a c/d, 1 of 4s, 2 for 30s or talented to 15s.

    It's not like Warriors are pumping out super high ranged damage in PvE or PvP tbh. Else so many guilds wouldn't be sitting Warriors in ID in favour of ranged classes.

    More HP? It has nothing to do with HP. It has to do with effective HP. Factors such as armor, %damage decrease skills/talents/buffs, heals!, and yes range all increase one's effective HP. HP isn't a problem, and adding more would necessitate an increase in damage done.

    Warriors do NOT 1 shot. It's rare that they 4 shot. If that is the case, it's a max rank Warrior picking apart a low rank (zero valor) target, who's also in a squishy spec. This doesn't make Warrior's OP, it makes just about ANYONE other than the low valor, squishy spec scrub OP.

    Stop for a minute and look inward to find solotions to the challenges you face, rather than assuming the problem exists externally.

  12. #42
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    Quote Originally Posted by Zaros View Post
    In other words, the problem with Warriors is that they're OP.

    They aren't THAT overpowered, but Riftwalk needs an ICD and Rift Storm needs a nerf (which is currently on the PTS).
    Ya I'm sure you would love a nerf to riftwalk and remove what little chance I have of killing you. Do you just want to run around killing warriors without the slightest worry of being caught? Oh wait you do that already. Where is your sense of competition? I would think you would be bored of this game already, and now you call for a nerf to riftblade? Perhaps you would enjoy a shooting gallery more than Rift, then your chance of engaging in melee combat would go from 5% to 0%. That is ultimately what you are after, right?

  13. #43
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    Quote Originally Posted by EvanX View Post
    Ya I'm sure you would love a nerf to riftwalk and remove what little chance I have of killing you. Do you just want to run around killing warriors without the slightest worry of being caught?
    which buton shoot i dont understand

    wat snar do?
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  14. #44
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    Quote Originally Posted by Kyera View Post
    which buton shoot i dont understand

    wat snar do?
    Um...wait...what?

  15. #45
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    Quote Originally Posted by EvanX View Post
    Um...wait...what?
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