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Thread: 5 possible 1.8 pvp specs

  1. #1
    Plane Walker TheKomissar's Avatar
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    Default 5 possible 1.8 pvp specs

    So with the new changes, Ragestorm and Sweeping Strike builds are both completely out of the question.

    So what does this leave for PvP?

    38 Champion, 26 Riftblade, 2 Void Knight. Highly Mobile, high damage, Mana drain spec. Use Devouring Blow on Clerics to bring them to OOM quickly.
    http://rift.zam.com/en/stc.html?t=1c...Mc0zsMRzo.b.-5


    38 Riftblade, 28 Champion, 0 Void Knight. Super mobile destroyer. All damage.
    http://rift.zam.com/en/stc.html?t=1c...EMchzsMGdso.-5


    51 Champion, 11 Paragon, 4 Riftblade. Heaviest hitting spec you're gonna get, folks. Gives you Icey Burst for when you need some OGCD pain, and Predictable Movements in Paragon as pretty much you're ONLY survival skill. But who needs survival skills, right? According to Trion, we sure don't.
    http://rift.zam.com/en/stc.html?t=1c...qRrGudz.Vxz.-5


    51 Riftblade, 15 Champion, 0 Void Knight. You're going to be doing some stupidly high damage. And going to be taking stupidly high damage, too.
    http://rift.zam.com/en/stc.html?t=1c...EGstdsrGdsR.-5

    51 Riftblade, 15 Paragon, 0 Void Knight/Champion. Some classics never die.
    http://rift.zam.com/en/stc.html?t=1c...EGstdsrGdsR.-5



    Have fun, folks. You'll be dropping like flies with all of them since tank specs are no longer viable. If you feel like surviving, look up a 38 Paragon, 28 Rift Blade spec.
    Last edited by TheKomissar; 04-11-2012 at 07:40 PM.

  2. #2
    Plane Touched Sergeantkeys's Avatar
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    Still keeping a 44 para withouth Champion debuff. With the Physical buffs we are getting para is looking a little more viable in pvp.

    Also forget what I said, my pvp spec is ******ed as all hell and made to annoy people with Sergeant's Order.

    Fun stuff that we have to go PVP in Pve specs now, fun stuff Trion.
    Last edited by Sergeantkeys; 04-11-2012 at 09:28 PM.
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  3. #3
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    That 38 Ch/26 RB/2 VK build looks pretty damn good to me, especially since having Enhanced Burst doesn't really matter now.

  4. #4
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    Uh ragestorm hasn't been touched.

    The AoE from ragestorm itself is really irrelevent.

    Its all about the cleanse, even if it only takes off 3, taking off that Shackles or transference is still a bonus. You also take it for spark being an OGCD attack point.
    Last edited by Shadowprison; 04-12-2012 at 03:05 AM.

  5. #5
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    Ill probably be running either 51rb/15vk like I currently have or possibly trying something out like
    38rb/20ch/8vk... this would give both str buffs and dont make me angry plus heal debuff... who knows it might work, but I haven't done a thing besides toy w/ it in my head a bit.

  6. #6
    Soulwalker
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    Soooooooooooo from the posts I've read so far, warriors want; High damage, survivability, ToL and such to be untouched (i know only some care for this), spammable ranged and/or harder hitting. All that plus your ridiculous far and hard hitting aoe's. Of course not every warrior wants all these things, but you can't tell me that you won't burn through people faster in 1.8 (as if some already don't). You would be surprised how the mage section complains about warriors and rogues....clerics too! If anything i (a rogue) say you should be a hard hitting class but have to sacrifice damage for survivability when going to a defensive tree (unlike the SnB warriors that hit with aoe and ranged for 1k+). Anyone with a shield in pvp should just be a big brick wall that can't do anything but throw stones back. I wonder if I could just unequip a dagger on my rogue and hope that I do amazing damage, but I know I won't.
    Last edited by Eeol; 04-12-2012 at 07:12 AM.

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    Quote Originally Posted by Eeol View Post
    Soooooooooooo from the posts I've read so far, warriors want; High damage, survivability, ToL and such to be untouched (i know only some care for this), spammable ranged and/or harder hitting. All that plus your ridiculous far and hard hitting aoe's. Of course not every warrior wants all these things, but you can't tell me that you won't burn through people faster in 1.8 (as if some already don't). You would be surprised how the mage section complains about warriors and rogues....clerics too! If anything i (a rogue) say you should be a hard hitting class but have to sacrifice damage for survivability when going to a defensive tree (unlike the SnB warriors that hit with aoe and ranged for 1k+). Anyone with a shield in pvp should just be a big brick wall that can't do anything but throw stones back. I wonder if I could just unequip a dagger on my rogue and hope that I do amazing damage, but I know I won't.
    You can take the unreasonable people from any side of the discussion, throw together their most ridiculous statements and then shoot them down, but that doesn't really help.

    A mage may throw together his super pyro combo against a 38 VK warrior, find it does very little, proceed to get beaten into a pulp slowly, but inevitably by the warrior and then the mage runs to the forums and says warriors are OP.

    That same mage throws his combo and some followups at the full dps spec warriors, burns him down in a couple of globals and the warrior comes to the forums to say mages are OP.

    The reasonable warriors want to have an option to give up dps and buy survivability by spending points in tank trees that could have gone to dps trees. The reasonable people don't want everything, they want fair tradeoffs and with the recent changes points spent in tank trees are not buying enough survivability in pvp anymore.

  8. #8
    Ascendant spaceboots's Avatar
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    Quote Originally Posted by Mechar View Post
    The reasonable warriors want to have an option to give up dps and buy survivability by spending points in tank trees that could have gone to dps trees. The reasonable people don't want everything, they want fair tradeoffs and with the recent changes points spent in tank trees are not buying enough survivability in pvp anymore.
    Only rogues, clerics, and mages are allowed to do this.

  9. #9
    Soulwalker
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    Quote Originally Posted by spaceboots View Post
    Only rogues, clerics, and mages are allowed to do this.
    yea the shielded 1k ranged throwers with amazing aoe to be put into spam macros are just a ***** aren't they? Exactly the opposite of a fair tradeoff.

    Warriors are getting a damage buff if I am not mistaken...does that not seem like a fair tradeoff for survivability? When you say survivability you want to be a tank? By your definition, you won't do any damage as it is a fair tradeoff. You want to hybridize? A shield and some more mitigation isn't enough with mediocre damage (jack of all trades spec)? What do you mean by survivability? Every class combo has a weakness and specific callings have a weakness. When a person plays multiple callings, then they can truly see the imbalances (and I'm talking about high ranked alts as we all know it ain't legit till p40 right?). Chlorodom is a joke if you have lingering wounds and a cleanse, Pyrowhatever is a joke if you get on him and stay on him, assassin rogues are a big joke if you carry a shield, mm is the same as pyro, inquisitors are a joke if you stay on them (although I can argue that cleric instacast heals are too much). You cant be everything at once and expect to destroy all specs that come at you. On top of that you can't run into a 1v4 and expect to come out alive. Are you talking about 1v1 survivability? You most definitely have it and will still have it. Are you talking about wf survivability? Last I checked, wf is a TEAMBASED game. I know you will still disagree with me, but once 1.8 hits, I know some warriors that are motivated and ready to wreck faces.
    Last edited by Eeol; 04-12-2012 at 08:37 AM.

  10. #10
    Champion of Telara mistacrowley420's Avatar
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    Quote Originally Posted by Eeol View Post
    yea the shielded 1k ranged throwers with amazing aoe to be put into spam macros are just a ***** aren't they? Exactly the opposite of a fair tradeoff.

    Warriors are getting a damage buff if I am not mistaken...does that not seem like a fair tradeoff for survivability? When you say survivability you want to be a tank? By your definition, you won't do any damage as it is a fair tradeoff. You want to hybridize? A shield and some more mitigation isn't enough with mediocre damage (jack of all trades spec)? What do you mean by survivability? Every class combo has a weakness and specific callings have a weakness. When a person plays multiple callings, then they can truly see the imbalances (and I'm talking about high ranked alts as we all know it ain't legit till p40 right?). Chlorodom is a joke if you have lingering wounds and a cleanse, Pyrowhatever is a joke if you get on him and stay on him, assassin rogues are a big joke if you carry a shield, mm is the same as pyro, inquisitors are a joke if you stay on them (although I can argue that cleric instacast heals are too much). You cant be everything at once and expect to destroy all specs that come at you. On top of that you can't run into a 1v4 and expect to come out alive. Are you talking about 1v1 survivability? You most definitely have it and will still have it. Are you talking about wf survivability? Last I checked, wf is a TEAMBASED game. I know you will still disagree with me, but once 1.8 hits, I know some warriors that are motivated and ready to wreck faces.
    Can I do it from 30m?
    Quote Originally Posted by Ehxon View Post
    you dont play to win you play to pocket heal a monster warrior that likes bashing in peoples heads 20-30x every game. even if your team loses points wise and wreck goes 20 or 30-0 it is still a win.
    Wreckoning

  11. #11
    Soulwalker
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    so here is a war that wants to have amazing range gl hf

    you are begging for a 12 gauge shotgun to be able to hit a snipers distance...
    Last edited by Eeol; 04-12-2012 at 08:51 AM.

  12. #12
    Ascendant spaceboots's Avatar
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    Nevermind he's a troll. Checked post history.

  13. #13
    Sword of Telara paper's Avatar
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    Honestly I have a mage and a warrior that I pvp with, both rank 40, both relic geared. It is -much- easier to stay alive -and- kill people as a pyro/dom then it is as any other warrior spec. Of course maybe I am just a super talented mage, and a horrible warrior, but somehow I doubt that.
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  14. #14
    Soulwalker
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    Way to twist it and make it look like you are sooooo poor. I guess all those videos you make are just you with nothing at your disposal and being bored with a crap class.

    1. you compare a CASTER's attack to your ranged.
    2. you follow a enemy into more enemies for what reason?.
    3. you can't understand that sometimes break free is on cooldown and that you just can't kill everyone.
    4. you think that assassins, no matter what, stay behind a person during a whole 1v1 (there are moments where the warrior has the ability to "turn" and have face front to the assassin when he uses a big hitter....in other words it is possible to dodge and parry and negate damage).
    5. you think that a marksman should be at a range you can hit him but would that not defeat the purpose of kiting?

    You want apples to be able to be oranges.
    Last edited by Eeol; 04-12-2012 at 09:05 AM.

  15. #15
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    Quote Originally Posted by paper View Post
    Honestly I have a mage and a warrior that I pvp with, both rank 40, both relic geared. It is -much- easier to stay alive -and- kill people as a pyro/dom then it is as any other warrior spec. Of course maybe I am just a super talented mage, and a horrible warrior, but somehow I doubt that.
    I feel the same way on my cleric and rogue. But then again maybe I'm just better with them and I am a really poor warrior. I go on my warrior now just to be challenged to be honest so whatever they do to nerf the class really doesn't effect me.

    Ever since I realized this was FOTM I rolled 3/4 callings and I'd have rolled mage but I just don't have that amount of time. I have about 50K PAs on both my warrior/cleric and around 22K on my rogue. The funny thing is I don't grind at all LOL. I just do the dailies and dungeons on each and do the few run arounds EI to fill in the rested EXP for each. Don't sleep on the rested exp. I do do it faithfully though.
    Last edited by Flashmemory; 04-12-2012 at 09:15 AM.

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