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  Click here to go to the first Rift Team post in this thread.   Thread: AP Scaling and other DPS changes to the Warrior going up to PTS

  1. #721
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    Changes FB the most correct of all changes 1.8, now all melee finishers aren't used and not because they are useless - FB crazy overpower finisher for 2 root ability
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  2. #722
    RIFT Guide Writer Sebb's Avatar
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    Quote Originally Posted by Undrsiege View Post
    Critical Hit damage bonus have no stacking penatly, it doesn't matter how high it goes it still gives correct percent... I could see 51 champ Destroyers ability have added 5-15% more crit damage...
    Like someone else said, have Destroyers give the crit bonus from slayers, Dmg bonus from soldiers, and then the 1 AP proc - 51 champ fixed.
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  3. #723
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    Quote Originally Posted by Sebb View Post
    But it was still out done on a dps basis by FB pretty easily.

    FB needed a 10% Dmg reduction while giving PB a 10% increases. This change may throw off too many rotations.
    FB will scale so much better in raids than punishing blow..
    Last edited by Undrsiege; 02-23-2012 at 09:36 AM.

  4. #724
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    Quote Originally Posted by Undrsiege View Post
    FB will scale so much better in raids than punishing blow..
    Why do you say that?
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  5. #725
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    Quote Originally Posted by Sebb View Post
    Why do you say that?
    14% more magical damage applied and it is not additive...

  6. #726
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    We will be anyway competitive with other classes and with FB nerf, we have +1% additional bonus from Rift fury, Weapon Spec and Tot5R in comparison with 1.7 ;)
    GSB/DD/DH/RoS/RotP/HK conqueror, ultimate dungeon hero

  7. #727
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    Quote Originally Posted by Undrsiege View Post
    14% more magical damage applied and it is not additive...
    Compared to 5% + armor debuff
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  8. #728
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    Guys look 1.8 patchnotes, raid debuffs and buffs changes ;)
    Last edited by Ekso; 02-23-2012 at 09:43 AM.
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  9. #729
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    Atrius will probably change Improved Freeze Armor and turn it into a finisher to offset the Fiery Burst change. Then let this finisher give you a 15 second duration that increases elemental damage based on additive bonus.
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  10. #730
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    Quote Originally Posted by Ekso View Post
    Guys look 1.8 patchnotes, raid debuffs and buffs changes ;)
    Magic Damage Taken has 2 Sections

    MAGIC DAMAGE TAKEN DEBUFF 1

    MAGIC DAMAGE TAKEN DEBUFF 2

    Which total 14%
    Last edited by Undrsiege; 02-23-2012 at 09:45 AM.

  11. #731
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    Quote Originally Posted by Undrsiege View Post
    Magic Damage Taken has 2 Sections

    MAGIC DAMAGE TAKEN DEBUFF 1

    MAGIC DAMAGE TAKEN DEBUFF 2

    Which total 14%
    yep

    10 char
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  12. #732
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    The one other thing I will add on the Fiery Burst 10s nerf, is that you are getting a range of reactions from warriors based on the spec they play.

    For the folks who love the 2H RW spec they look at the change and go "no big deal". That is because while FB is included in a 2H RW rotation, it is not the most critical finisher, SLI is. (of course when you change SLI the 2H RW lovers will cause an enormous uproar, but that will be a post for another day)

    For someone who is planning on running a 51RB spec, the FB change have enormous consquences (which I laid out in a previous post) and are all bad.

    If the goal of 1.8 is just to make us keep playing 2H RW, then FB at 10s makes sense. If you want to enable alternative specs like 51RB, then this change prevents you from meeting that goal. Of course, don't take my word for it, build a 51 RB spec and run the parses, the fail will quickly become evident.

  13. #733
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    For RB spec we have
    cast storm burst
    cast earth burst
    cast fiery burst
    or
    cast storm burst
    cast fiery burst
    if change to 8 sec duration

    for DW para we have
    Shifting Blades rotation and Riping Harvest with 20% + 10% crystall bonus

    for Champ spec we have
    Bladefury and Punishing Blow

    for BM spec we have
    Tearing Slash and Feral Sweep/Fiery Burst rotation
    Last edited by Ekso; 02-23-2012 at 10:27 AM.
    GSB/DD/DH/RoS/RotP/HK conqueror, ultimate dungeon hero

  14. #734
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    Quote Originally Posted by Wali View Post
    The one other thing I will add on the Fiery Burst 10s nerf, is that you are getting a range of reactions from warriors based on the spec they play.

    For the folks who love the 2H RW spec they look at the change and go "no big deal". That is because while FB is included in a 2H RW rotation, it is not the most critical finisher, SLI is. (of course when you change SLI the 2H RW lovers will cause an enormous uproar, but that will be a post for another day)

    For someone who is planning on running a 51RB spec, the FB change have enormous consquences (which I laid out in a previous post) and are all bad.

    If the goal of 1.8 is just to make us keep playing 2H RW, then FB at 10s makes sense. If you want to enable alternative specs like 51RB, then this change prevents you from meeting that goal. Of course, don't take my word for it, build a 51 RB spec and run the parses, the fail will quickly become evident.
    2h RW users do not exist any more.

    Every round of changes has reduced the power of 2h RW. It's seriously terrible now.

  15. #735
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    Seems like all this fallout has been caused by people complaining that the new rotations would be too easy. Well, now they're not as easy.

    RIP 2h RW you served us well.

    Honestly though, it did seem pretty ridiculous that a 2h build went so deep into the dual wield tree.

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