Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs
Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage
No reason to believe the warrior bump won't happen unless, again, we have people trying to brag about personal communication with this dev. Wouldn't be the first time.
Almost all our specs are within 100 dps of 3000 in relic T2.
The specs approach or are at 3400 in relic T3.
When Atrius first said, "Oh I'll just bump them all up once they're even," I was skeptical that you can even do that as easily as it was said. Maybe just a tweak to the melee damage ability nodes found in all dps roles.
I was concerned the global bump would blow our AOE DPS up, because I was under the assumption that other classes were doing 6000 at the dummies while we were already at 7000 with the champ changes. Since that is not the case and we're not top AOEDPS, the bump should be ready.
People just freaking out at the WARNED absence of posts. Just settle down.
3 AP is indeed worth about 5 crit in 1.8 in case anyone missed it. At least on a champion, and the champion spec is one most-dependent on stat crit. Specs like paragon, with more native crit, may have even higher values of AP.
No need to try extremely hard to get to the soft crit cap. Dunno how At did it, really.
Last edited by PFalcon; 04-13-2012 at 01:20 PM.
Except that all but 1 of the specs are useless on fights that require both ST and AoE damage from the dps. Hence why 51/9/6 will reign supreme. Hence why we only have an illusion of variety as long as our ST and AoE are inferior to other classes.
And if a fight requires only ST damage or only AoE damage, you just wouldn't really need to bring a warrior at all for progression.
Last edited by Kaybriar; 04-13-2012 at 01:22 PM.
Kaybye ~
Of course you bring a warrior. This game has a final trump, in that plate and 2-h weapons are a waste on any other player, and 10 rogues are about 70% harder to gear than 5 rogues and 5 warriors.
Drop the complaints about champ's AOE superiority already, dual wielders. No one is going to say you can't take any one of these 4 raid specs to raid in, and warrior is in zero danger of being dropped in ID progression. Any fight with a disconnect doesn't have a 51/9/6 in it. Stop forgetting that, and always remembering if it has an add in it. It's hypocritical and we've already had this discussion several times.
If it is, you don't even want to bother with the kinds of players who do that.
Last edited by PFalcon; 04-13-2012 at 01:29 PM.
At wouldn't go through all this insane trouble, as evidenced by getting more things right than has ever been gotten in warriors to date, only to quit right before they're finally one of the most solidly designed warrior dps's in any MMO.
You don't do all this, then say op well lolz u suck im done.
Last edited by PFalcon; 04-13-2012 at 01:34 PM.
Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs
Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage
Will refer to this dev as as He if he pulls off the warrior AP changes, balances a new tier of progression, brings 3 more viable raid dps specs to relevancy, and has them all parsing with the other classes...in the same decimal place.
Last edited by PFalcon; 04-13-2012 at 01:42 PM.
"The problem in doing that however is that this build was doing in some cases, 500-600 DPS more than other specs out there. When we started looking for ways to boost other specs up to reduce this incredibly large gap we discovered that we would either need to focus in areas that this spec did not touch, which meant very high end Paragon and Champion, or it meant we had to reduce the power of this spec to be closer to the other builds and then build all of them up together. So we identified unique aspects of this spec that were bloating it's numbers and we reduced the effectiveness of those features in a way that did not impact other specs that were already underperforming. By bringing it down to the levels of other specs, it allowed us to then bring all of them up to where it was before. The end result being that it is still doing the same damage it was before, but now other specs are also coming in at that same level, leaving players with more options." -Atrius
"The end goal is to get the DPS of the Warriors to be on par with the Rogues. Unfortunately with the foundations we had, we could not increase damage like that without creating specs that went far beyond the numbers we were trying to attain. These nerfs you have been seeing are shaving off the little bits of overpowered here and there to get us to a point where we can increase everyone to the place where competing with Rogues is common among several builds instead of having everyone playing one build." -Atrius
"Hello everyone, I just finished another round of changes. I am hoping this change gets things back on track to narrowing the equality of the DPS souls so I can look at some across the board DPS buffs because I think right now that my target is a tad low. To explain what I mean, there are currently a couple of builds that are coming out ahead of the others, so once again I am pulling those back in hopes of doing an across the board push upwards without making those particular builds a problem. So the changes you should see very soon are listed below." -Atrius
"Yes, you will now be behind Rogues and Mages. I am aware of this. It is intended for this stage in PTS testing. The next stage after this will be to do a bump us up back to where they are." -Atrius
"I will continue working on Bugs that are current and that crop up. As for continuing on damage comparability, I am seeing several builds right now that are within 100 DPS of each other that are comparable with Rogues and Mages though maybe not exactly where I want them to be yet. If you are still seeing issues please post them and I will address them as I continue working on Warriors for 1.8." -Atrius
"A couple of further changes.
1) Destroyer's Bearing once again can trigger off Elemental Finishers, however only at 25% chance.
2) Destroyer's Bearing now gives a further bonus to the damage of Physical Finishers.
This is an effort to pull 2H DPS up slightly." -Atrius
"As long as there remain builds that are achieving too high a value, I cannot do an across the board buff. The buffs I just made to high Champ should give two more viable builds. I will continue to buff and nerf in various places trying to get the stated goal at the beginning of 1.8 where I would like to see you all with several (Preferably 4 or more) builds that are within a reasonable margin of DPS, all within a comparable range to Rogues and Mages." -Atrius
This is a timeline from earlier to latest whenever Atrius mentioned a "bump" to all Warrior builds. As you can see, Atrius has stalled in his attempt to raise all Warrior dps. Instead, he made modifications to Destroyer's Bearing bonus and its ap proc. I believe he is done.
Steelwind Guardian Warrior
DIVINE FURY Guild Laethys Server 4/4 TotDQ 4/4 FT 4/5 EE
Storm Legion 2.2 61 Riftblade Guide
Storm Legion 2.2 61 Tempest Guide
For now but clerics just got some big buffs, bringing them very close in certain situations, and eve farhter aheead in some. Im not very good with numbers, but you can read the info for yourself. From cleric forums ( original post here )
EDIT: He is comparing to the warrior 38 reaver build in these comparisons.
Last edited by Itseotle; 04-13-2012 at 01:45 PM.
The Riftguard
Deepwood :: TDQ 4/4 :: FT 2/4
Morning Raiding Guild - Recruiting!
Atrius: "Paragon seems solid. At Level 60 I came in at the top of IA damage."
Annnd you believe he is done because...why? You're reading too much into the words. He's saying it very bluntly that he wants 4 specs with the same dps, all comparable to rogues and mages.I will continue to buff and nerf in various places trying to get the stated goal at the beginning of 1.8 where I would like to see you all with several (Preferably 4 or more) builds that are within a reasonable margin of DPS, all within a comparable range to Rogues and Mages." -Atrius
You all are freaking out over nothing. If we're behind rogues and mages, he's not done. He just said he wasn't in your timeline, directly. Whether the bump does, or doesn't, happen doesn't matter whether you read into it that it will or won't happen.
He said he wasn't done if warriors aren't equal dps to mages and rogues. So is he done or not done?
Last edited by PFalcon; 04-13-2012 at 01:56 PM.
Greybriar: Rikko (Warrior) / Mizcreant (Rogue) - Defiant
Destroyers affects only one soul, and in turn a couple of builds based on that 51 pt soul.
I would be very surprised if Atrius was completely done with balance.
Although, if the estimates are correct and the patch drops next wednesday, we may simply be out of time for any more changes. unless of course they release another last minute change with the the patch, hehe
Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs
Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage
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