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All arguements aside if by the time this hits live they have adjusted BM to become competitive or synergize with other souls the warrior dps set up will be really fun to play around with and there should be several dps specs around the top which in my opinion would make RIFT 10 times more fun than it is today. Having 12 specs that work over 3 would be a riot and keep every day in RIFT new and fun.
Last edited by Alyn; 02-20-2012 at 05:06 PM. Reason: inappropriate language
Personally, I think its a good thing for the 2H RW spec to die. The fact that you're putting 38 pts into a DW focused tree to get 2 abilities, should be a major red-flag that something is wrong with the class design.
Breaking 2H RW will put us in a much better place overall. We've already seen the impact of the screwy scaling on Sicarion, this is the fix. It will make it easier to balance DW and 2H dps by separating the heavy-hitting abilities.
At first glance, DW should be doing a little better, the changes to 51 Ch should boost the Fiery Destroyer build to about 2h RW levels. But the build I'm most curious to see is the old AoE Powerhouse build with the new RB scaling.
Last edited by Carinae; 02-19-2012 at 10:10 PM.
Caelem -- Warrior Tank/DPS
Carinae -- Mage Alt
Greybriar -- <Last Attempt> 4/4 ToDQ, 4/4 FT, 3/5 EE
And Breaking the 2H RW build is not just breaking the 2H RW build. Its breaking 2H period. In case you are not reading the 29 pages of posting here before posting your basically only leave 2Handers 1 choice and that 51 Champ. Thats not cool... Were is the challenge in 11111111 2222222
Last edited by Alyn; 02-20-2012 at 04:57 PM. Reason: inflammatory comment
Altruis -> Please keep RW and Way of the moutain as an option for Two-Handed champion RW spec. Why is it a good idea to have all our abilities silo between a few souls.
The goal is not to ruin the Rising Waterfall spec, the goal is to get several different specs to the level of Rising Waterfall. When you are able to play the new changes, see how Rising Waterfall plays and then try other specs know. If that spec is suddenly drastically underperforming then we will revisit it. That's one of the reasons we are pushing so early, so that we can make sure any changes still have time to be revised if necessary.
This would make quite a bit more sence and open up builds like DW BM as BM has no synergy with Paragon. This will also give 2h ranged as they can use PotR and PotH to gain their ranged dps. It would seem like a smart move as Rogues do not really have this DW req though all their builds are DW. This would also allow DW to have synergy with Riftblade as 2h still out performs DW in RB due to the abilities taking in account the main hand dmg.
Addiction - Tank
11/11 HK - 5/5 GS - 5/5 RoS - 4/4 GP - 4/4 DH
• Rising Waterfall now gains a 200% Attack Power contribution when Dual Wielding instead of a Weapon Damage Modification.
• Rising Waterfall now does higher damage when Dual Wielding.
Most guilds Require warrior DPS to be running this spec so I can understand that you want to make another viable build to compete with it. But you have to look at the end result. The buff your increasing in the champ tree is a 51 point buff. I don't think there's any synergy there that's as pure as it gets. The other 10 points will have to go into para to get TotF and thank god we still have 5 points left over to put into RB to get the 5/5 Rift fury.
Thats the new 2H build you dont even have to release it on the pts. That or go Beast master.
What im saying is that synergy still exist from Para to champ but not the other way around. If you use DW you have options in ether tree but half the Para abilities already Require DW.
PS: Atrius this may be asking to much ,but for the sake of testing can you please put a vendor up on the pts with some good 1H from HK. I only have 1 because my guild give most 1H to rouges lol.
Maza the Mage <Damaged PvPness>
Not playing a warrior anymore because it's boring.
11/11 HK | 4/4 ROTP | 0/8 ID