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  Click here to go to the first Rift Team post in this thread.   Thread: AP Scaling and other DPS changes to the Warrior going up to PTS

  1. #2476
    RIFT Guide Writer Sebb's Avatar
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    Quote Originally Posted by Atrius View Post
    More changes that will be going up tomorrow.

    Riftblade
    Icy Burst is a Burst again, it is once again off the Global Cooldown. It has had it's damage reduced and now has a 3 second cooldown.
    I guess I'll have to test it, but can you still do 2 GCD-> 3pt IB using weapon master with the 3s CD?

    Also, anyone know the purpose of putting a 8s CD on FB? Seems weird to do on dot with 10 second duration.
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    Quote Originally Posted by Sebb View Post
    I guess I'll have to test it, but can you still do 2 GCD-> 3pt IB using weapon master with the 3s CD?

    Also, anyone know the purpose of putting a 8s CD on FB? Seems weird to do on dot with 10 second duration.
    The only reason I can think of is for PVP to avoid having it spammed when it's inevitably cleansed.

  3. #2478
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    Quote Originally Posted by Sebb View Post
    I guess I'll have to test it, but can you still do 2 GCD-> 3pt IB using weapon master with the 3s CD?

    Also, anyone know the purpose of putting a 8s CD on FB? Seems weird to do on dot with 10 second duration.
    Should, I believe he just did this change to prevent the use of 2 points IB.
    for FB...I don't really know. At first I thought it was for quality of life aka you can macro it in IB.
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  4. #2479
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    Quote Originally Posted by Neterim View Post
    Should, I believe he just did this change to prevent the use of 2 points IB.
    for FB...I don't really know. At first I thought it was for quality of life aka you can macro it in IB.
    You still can't macro it effectively because of the 2 second delay. I.e. on a 51RB/15 para, you have 3s cycles which lets you get 3 IB off per FB. If you macro'd, you would overwrite the last one. On RB/CHamp it's 4.5s cycles, so you'd overwrite the FB instead of your second IB.
    Seb - R40 OP PVP Warrior
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  5. #2480
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    Quote Originally Posted by Sebb View Post
    You still can't macro it effectively because of the 2 second delay. I.e. on a 51RB/15 para, you have 3s cycles which lets you get 3 IB off per FB. If you macro'd, you would overwrite the last one. On RB/CHamp it's 4.5s cycles, so you'd overwrite the FB instead of your second IB.
    Then Intrinsc's idea is what comes next in my mind
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  6. #2481
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    Quote Originally Posted by Ekso View Post
    +Need reduced cooldowns flurry and Swift blades to 24 sec. If it doesn't do, 51 para builds remains useless.. now use Flurry and Swift Blades only breaks rotation


    Flurry, SwB, Shifting, Reaping, Reaping, Reaping


    51/15champ, nothing wrong with the finisher rotation.

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    Quote Originally Posted by MiO View Post
    Flurry, SwB, Shifting, Reaping, Reaping, Reaping


    51/15champ, nothing wrong with the finisher rotation.
    Yep me have this rotation with 51 para, but on it 51 para have crap dps ;) Flurry and Swift Blades use only with 36 sec delays ;) without changes 51 para spec useless.. and 51 bm spec too
    GSB/DD/DH/RoS/RotP/HK conqueror, ultimate dungeon hero

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    Quote Originally Posted by Atrius View Post
    But this change will not occur because everyone got upset, it will happen if and only if I find another way to handle the issue.
    That's nice to hear, would be nice if game design was based on reason and not qq.

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    wow 51/15 is way behind now. 44/22 and 44/20/2 is way too far ahead...

    Balance across builds still needs tweakin.
    waiting to see how each one scales up in a raid situation.

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    Quote Originally Posted by batou079 View Post
    wow 51/15 is way behind now. 44/22 and 44/20/2 is way too far ahead...

    Balance across builds still needs tweakin.
    waiting to see how each one scales up in a raid situation.
    This is only because of the WM proc. If Atrius reverted the change to Destroyer's Bearing only procing off of physical attacks, they would be the same.

    IMHO, go back to the way everything was besides the damage reduction to Icy Burst. Maybe even go with what someone posted before and make scald higher in the RB tree, or even make scald scale with points spent in RB.

    Atrius, I just want to point out that I am happy you are giving this whole thing deep thought and taking all souls into consideration. We've had our ups and downs, but I think you are on the right track sir. So props!! And keep up the good work
    Last edited by Mack0603; 03-22-2012 at 12:46 PM.

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    Quote Originally Posted by batou079 View Post
    wow 51/15 is way behind now. 44/22 and 44/20/2 is way too far ahead...

    Balance across builds still needs tweakin.
    waiting to see how each one scales up in a raid situation.
    38+ Para has 100% better synergy than 51 Champ with destroyer's bearing change.

    Fix this Atrius.
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  12. #2487
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    Yar. Instead of nerfing both Destroyers and Icy the first time, the current Icy Burst dmg nerf and cooldown probably would have been more than enough. I think the solution to "balance" gets saturated with over-thinking" like the odd limitations of Destroyers...

    simple dmg reductions of specific skills is all that is needed most times... as i have said over and over about countless "nerf" thread topics. The intricate limitations placed on skills just makes future balance scenarios that much more complicated... *shrug* We still have yet to see the global buff after all souls are brought in balance, so no need to fret just yet.

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  13. #2488
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    Does anyone else feel like RiftBlade is just going in circles.

    Live -- Fiery Burst is the only finisher
    PTS 1 -- FB is a DoT. Bad, no viable finisher for low-level RB
    PTS 2 -- Add oGCD Icy Burst. Bad, its the new Fiery Burst
    PTS 3 -- Decreasing damage on IB, trying to balance it

    So we've basically added a DoT, but we're mechanically right back where we started. I think its time to re-think the whole situation.

    GCD Finishers are supposed to be high damage, low energy usage. Except energy usage doesn't matter. oGCD finishers high energy, low damage. Their use was supposed to be mitigated by requiring insane regen (Planar Blade).

    The problem is that the warrior community figured out how to break the disparity by clever usage of tablet + fervor. If energy is not a relevant concern oGCD finishers will always be favored because they give you damage + attack point which means a faster cycle.

    I think the solution is the following, mostly revert the energy regen buff (make it so 3 builder + 1 finisher + 1 oGCD is sustainable), and nerf tablets so that they only apply to mana. Without tablets FB spam doesn't work on many builds.
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  14. #2489
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    Quote Originally Posted by Carinae View Post
    Does anyone else feel like RiftBlade is just going in circles.

    Live -- Fiery Burst is the only finisher
    PTS 1 -- FB is a DoT. Bad, no viable finisher for low-level RB
    PTS 2 -- Add oGCD Icy Burst. Bad, its the new Fiery Burst
    PTS 3 -- Decreasing damage on IB, trying to balance it

    So we've basically added a DoT, but we're mechanically right back where we started. I think its time to re-think the whole situation.

    GCD Finishers are supposed to be high damage, low energy usage. Except energy usage doesn't matter. oGCD finishers high energy, low damage. Their use was supposed to be mitigated by requiring insane regen (Planar Blade).

    The problem is that the warrior community figured out how to break the disparity by clever usage of tablet + fervor. If energy is not a relevant concern oGCD finishers will always be favored because they give you damage + attack point which means a faster cycle.

    I think the solution is the following, mostly revert the energy regen buff (make it so 3 builder + 1 finisher + 1 oGCD is sustainable), and nerf tablets so that they only apply to mana. Without tablets FB spam doesn't work on many builds.
    It went through same overhaul around 1.3 when Elemental Touch was modified over and over again. What else is new?
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  15. #2490
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    Quote Originally Posted by Carinae View Post
    Does anyone else feel like RiftBlade is just going in circles.

    Live -- Fiery Burst is the only finisher
    PTS 1 -- FB is a DoT. Bad, no viable finisher for low-level RB
    PTS 2 -- Add oGCD Icy Burst. Bad, its the new Fiery Burst
    PTS 3 -- Decreasing damage on IB, trying to balance it

    So we've basically added a DoT, but we're mechanically right back where we started. I think its time to re-think the whole situation.

    GCD Finishers are supposed to be high damage, low energy usage. Except energy usage doesn't matter. oGCD finishers high energy, low damage. Their use was supposed to be mitigated by requiring insane regen (Planar Blade).

    The problem is that the warrior community figured out how to break the disparity by clever usage of tablet + fervor. If energy is not a relevant concern oGCD finishers will always be favored because they give you damage + attack point which means a faster cycle.

    I think the solution is the following, mostly revert the energy regen buff (make it so 3 builder + 1 finisher + 1 oGCD is sustainable), and nerf tablets so that they only apply to mana. Without tablets FB spam doesn't work on many builds.
    ^ This has no benficial statements in it what so ever. Please do not listen to what was said.
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