Closed Thread
Page 11 of 288 FirstFirst ... 7 8 9 10 11 12 13 14 15 21 61 111 ... LastLast
Results 151 to 165 of 4308
Like Tree490Likes

  Click here to go to the first Rift Team post in this thread.   Thread: AP Scaling and other DPS changes to the Warrior going up to PTS

  1. #151
    RIFT Guide Writer
    Join Date
    Jan 2011
    Posts
    537

    Default

    so WotM is now a totally useless skill?

    i mean anyone DWing uses WotW, WotM way only used by RW build, which wont have any benefit any longer.

    Or did i miss anything?
    Frostbringer - Brutwacht - EU
    Mathor - DD warrior
    HK: 10/10

    Played 44/22 before it got nerfed.

  2. #152
    Rift Master
    Join Date
    Aug 2011
    Posts
    696

    Default

    Quote Originally Posted by LittleKiwi View Post
    so WotM is now a totally useless skill?

    i mean anyone DWing uses WotW, WotM way only used by RW build, which wont have any benefit any longer.

    Or did i miss anything?
    Pretty much this if your dW than your going to be using wotw anyway not wotm. I say keep wotm the way it is to benefit 2handers as well, what is the point of trying to kill the RW spec?? Again other specs will become more viable but we dont have to kill the RW spec in the process i still would like to use it.

  3. #153
    Shield of Telara gfiz's Avatar
    Join Date
    Oct 2010
    Posts
    727

    Default

    Quote Originally Posted by Sekhmet The Fierce View Post
    Trying to make everything completely equal would be an exercise in futility, but that's not the point. Allowing people to have a number of good dps builds that are within an acceptable margin of each other will allow people to play according to playstyle, which in turn helps boost their effectiveness, is what is being asked for.

    There will always be an absolute 'top' build, sure, but let's try not to make that build 200+ DPS ahead of everything else. In a game that rewards variety and versatility, how about actually helping the devs achieve that with getting a number of builds within as small margin as possible. Being dismissive of this goal is not helpful nor constructive.
    I'm always confused when someone says they want to play a dps class, but don't want to play the top dps spec because of their "playstyle". What playstyle would that be exactly?

    My point is the goal should be to have many useful specs...instead of 5 specs that all do nothing but dmg and one always is tops. That way you might not have 5 warriors on every raid playing the exact same spec. Please reread and try to understand before being dismissive and unhelpful.
    Last edited by gfiz; 02-18-2012 at 07:08 AM.

  4. #154
    Champion
    Join Date
    Nov 2010
    Posts
    537

    Default

    After these changes imho DW 44/20/2 with WotW and Para sinergy for ST encounters, and 51 champ 15 para (or 15 RB... mb 51 champ 10 para 5 RB) for AoE encounters with champion sinergy
    Last edited by Ekso; 02-18-2012 at 07:13 AM.

  5. #155
    Rift Chaser
    Join Date
    Aug 2010
    Posts
    313

    Default

    Quote Originally Posted by LittleKiwi View Post
    so WotM is now a totally useless skill?
    I dont think so.

    There are fights where WotM is very helpfull (akylios?).

    I think this patch is going to allow the warrior to be more flexible. I hope beastmaster is going to be fixed soon too.

    Test will show what kind of combination of souls will be good. We have to wait ;)

  6. #156
    Koe
    Koe is offline
    Ascendant Koe's Avatar
    Join Date
    Jan 2011
    Posts
    3,932

    Default

    Quote Originally Posted by Ferboten View Post
    Wildfire Helmet (not sure if actually exists) and Slaughter-Forged Faceplate have more AP and score better overall post-crit crap

    Rasmolov Shoulders have more AP and score better

    Death's Advance, more AP and scores better
    You have to also apply the fact the effective crit TOWARDS the crit cap of the item while also still giving AP. IE, wearing leather and switching to AP lessers as needed. Also, crit isn't 100% useless beyond the cap.
    Free music! It's legal!
    DISCLAIMER: Some songs may have been taken down.

  7. #157
    RIFT Guide Writer Sekhmet The Fierce's Avatar
    Join Date
    Jun 2011
    Posts
    1,302

    Default

    Quote Originally Posted by gfiz View Post
    I'm always confused when someone says they want to play a dps class, but don't want to play the top dps spec because of their "playstyle". What playstyle would that be exactly?
    DW vs 2h, and any variations within that, such as elemental damage versus physical, upfront damage or bleeds. You know, what all those 4 DPS souls try to achieve... Do I have to elaborate further?

    Quote Originally Posted by gfiz View Post
    My point is the goal should be to have many useful specs...instead of 5 specs that all do nothing but dmg and one always is tops. That way you might not have 5 warriors on every raid playing the exact same spec. Please reread and try to understand before being dismissive and unhelpful.
    Except you were coming off as dismissive with the way you worded your post, because that's how it came across to me when I read it. And the whole push to try to equalise specs is to make more of them viable enough as to be useful. Since DPS matters and is the primary focus of 4 souls, that will always be a major consideration and thus needs to be optimised in such a way that allows for soul synergies and competitive builds. There's not much point in having utility specs if they can't DPS well enough, especially in a calling that technically does not have a designated support role.

    We tank or do damage, and have 4 ways of doing either. That's our focus, and we shouldn't forget that.
    "Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein."
    He who fights with Monsters should look to it that He himself does not become a Monster. And when you gaze long into an Abyss, the Abyss also gazes into you.
    Friedrich Nietzsche

  8. #158
    RIFT Guide Writer Sebb's Avatar
    Join Date
    Apr 2011
    Posts
    4,639

    Default

    Quote Originally Posted by jerwel View Post

    So were still totally dependent on ridiculous mods which limits dipping into tank souls to make up for our crappy survivability in pvp. Maybe we will actually get some abilities in our dps souls that can help us out on the front lines then? some mobility and defense cds would be stellar. Or a more reliable in combat healing mechanism.



    rb abilities always benefited from the other scaling abilities, just not vise-verse which prevented using rb as a sub soul in a dps spec. Rb will now effect all damage which is a STELLAR change, I can actually see 38para/28 rb maybe being workable, and the old 32rb/2xchamp/1xpara would benefit as well. As would highrb/champ builds.
    I think it actually just got a lot worse. Before we averaged close to 300% scaling. 230% from base + TOFR (2%*66 = 132), etc; 50% from SLI; 33% from DS then more from WOTM/Crystal. Now we're close to 400%. 300% from base + TOFR, etc (3%*66 = 198%), 50% from SLI, then 33% from DS.

    38Para/28RB might be a beast of a spec because it gets 50% from SLI, 50 from eb. Plus you get ET. What is still not clear to me is what he means by 200% AP scaling. Does he mean that the damage will be 200% of our AP, then the mods will be applied? That effective makes it 800% which is crazy high. I'm guessing he means he took the pos 15% that we got and made it 30%.

    Need this on the PTS to test.
    Seb - R40 OP PVP Warrior
    Solo Tanking Akylios - But I hate tanking Plutonus.
    New WF Idea for Rift
    SAVE THE VK!!!

  9. #159
    Plane Touched
    Join Date
    Nov 2010
    Posts
    271

    Default

    Thanks for getting these out sooner. I just got back from business trip and will get on it right away. Interested to see the ap scaling evolve and strength become the prefered stat.

  10. #160
    Koe
    Koe is offline
    Ascendant Koe's Avatar
    Join Date
    Jan 2011
    Posts
    3,932

    Default

    Quote Originally Posted by Gargoyles View Post
    strength become the prefered stat.
    not going to happen until you get to soft crit cap.


    I will 100% gurantee it.
    Last edited by Koe; 02-18-2012 at 08:37 AM.
    Free music! It's legal!
    DISCLAIMER: Some songs may have been taken down.

  11. #161
    RIFT Guide Writer Sekhmet The Fierce's Avatar
    Join Date
    Jun 2011
    Posts
    1,302

    Default

    Quote Originally Posted by Koe View Post
    not going to happen until you get to soft crit cap.


    I will 100% gurantee it.
    Considering all the crit procs for warriors, I'm going to have to agree with this.

    It might lessen the need to go for dex heavy items, but you'll still have a big premium on +Crit items. But with a heavier focus on AP, Str heavy gear will become more attractive as a result (as long as you've stacked enough +Crit items to get to soft cap). Str/AP gear will only become useful once you can keep crit-capped.

    Everything else then just becomes an itemisation issue.
    "Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein."
    He who fights with Monsters should look to it that He himself does not become a Monster. And when you gaze long into an Abyss, the Abyss also gazes into you.
    Friedrich Nietzsche

  12. #162
    Rift Disciple sundaville's Avatar
    Join Date
    Jan 2011
    Location
    Finland
    Posts
    101

    Default

    Thanks Atrius, can't wait to test these changes!

    Quote Originally Posted by Gomba View Post
    Please take quite a bit of thought into dramatically nerfing Strike Like Iron. This would be an Ideal opportunity to remove the crutch that has been holding every DPS spec alive since Release.
    Quote Originally Posted by Pyrodude78 View Post
    Pretty please with a cherry on top, do some thing with debilitating strike!.

  13. #163
    Plane Touched
    Join Date
    Nov 2010
    Posts
    271

    Default

    Rift Fury now affects all attacks just like Teaching of the Five Rings and Weapon Specialization.

    This is a needed change but one build may get buffed a bit much by this change. We will see.

  14. #164
    Ascendant
    Join Date
    Oct 2010
    Posts
    2,258

    Default

    Quote Originally Posted by Sebb View Post
    I think it actually just got a lot worse. Before we averaged close to 300% scaling. 230% from base + TOFR (2%*66 = 132), etc; 50% from SLI; 33% from DS then more from WOTM/Crystal. Now we're close to 400%. 300% from base + TOFR, etc (3%*66 = 198%), 50% from SLI, then 33% from DS.

    38Para/28RB might be a beast of a spec because it gets 50% from SLI, 50 from eb. Plus you get ET. What is still not clear to me is what he means by 200% AP scaling. Does he mean that the damage will be 200% of our AP, then the mods will be applied? That effective makes it 800% which is crazy high. I'm guessing he means he took the pos 15% that we got and made it 30%.

    Need this on the PTS to test.

    Is it really 300% from base? Don't you see it more like this: With no Modifiers or additives...


    60.5 dps weapon

    Live:

    Punishing Blow:

    140% (60.5) of weapon plus 148

    60.5+24.2+148= 232.7

    PTS:

    500 Attack Power = 50.0 dps

    60.5 + 100 dps + (Probably Changed Value) =

    800 Attack Power = 80.0 dps

    60.5 + 160 dps + (Probably Changed Value) =

  15. #165
    Plane Touched
    Join Date
    Nov 2010
    Posts
    271

    Default

    Quote Originally Posted by Koe View Post
    not going to happen until you get to soft crit cap.


    I will 100% gurantee it.
    I wouldnt guarantee nothing without seeing the change.

    On a different page, are we again forgetting the beastmaster and the synergy to this tree? 1.7 was the goal to make this spec viable. Are changes going in 1.7 for this and that is why these patch notes are not reflecting beastmaster or are we forgetting this terrible tree again?

Closed Thread
Page 11 of 288 FirstFirst ... 7 8 9 10 11 12 13 14 15 21 61 111 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts