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  Click here to go to the first Rift Team post in this thread.   Thread: Feedback for PVP Physical DPS issues and Power Starvation concerns

  1. #631
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    Quote Originally Posted by Auchter View Post
    What makes me laugh is that in the same breath warriors claim plate armour does nothing in pvp and then claim theres too much physical dps mitigation.....
    I chuckled at this.

    Plate armor only does something against warriors and rogues.. and only the 10% of them that use physical damage builds. Also, physical warrior builds operate with upwards of a 30% damage nerf while in pvp. You of course know this but still post nonsense.. go back to circle jerking with zyxyxz about how patch 1.5 was an actual nerf to rogues.

    Trollers gon' troll.

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  2. #632
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    Quote Originally Posted by NJoyTheSilence View Post
    RIFTBLADES NEEDED ENERGY THE WORST. Sigh, please add the cost reduction to the riftblade tree as well. Or add planar blades energy to blade of elemental affinity too.

    This change does not help in pvp starvation, and does not let us use blade of elemental affinity.

    PLEASE ADD THE REDUCTION TO RIFTBLADE, or we are going to be super super gimp in pvp for 1.6

    man I am raging. Looks like we are stuck with tablets for pvp and pve... Q.Q

    ps Now we have to use tablets anyway, can we at least have them be 30 mins and last through death... damn this sucks.
    make all rb builder attacks cost less. Also make followups cost less too. BEFORE 1.6 PLEASE... This change we have now does not come close to covering it, and will be a pvp nerf to rb.
    Last edited by NJoyTheSilence; 11-03-2011 at 07:38 PM.
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  3. #633
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    Grim satisfaction not working in pvp bug is gonna kill us too...
    Zerolicious - Warrior
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  4. #634
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    Quote Originally Posted by Atrius View Post
    This Power change is for this Patch. We will be taking a deeper look in 1.7.
    so you guys create a issue 3 months back and want another 2 months to fix it

    thats a pretty fast turn around you must say /syc
    Last edited by Khalsa84; 11-03-2011 at 08:26 PM.
    Quote Originally Posted by ceodoc View Post
    Happy Trails Khalsa.
    Although I am not one of them, many Defiants will rest more at ease now the "killin" machine has moved on.
    Haha Ciao Doc

  5. #635
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    Default idc anymore

    you want out of your way to nerf us cause of the ones who have no skills and im stick,, keep pushing the issue back cause its just going to make me cancel qiucker,revert to 1.4 or i'm out. you feed me all your lies but im sick of you giving others what they want and making us worth then s%^t .... you lied about what you advertised this game to be with souls.you stole my money revert to 1.4 or im out........

  6. #636
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    Quote Originally Posted by Booface View Post
    You can repeal patch 1.4.5 hotfix and you would satisfy Warriors around the world in PvP and perhaps even PvE and bring back some veterans. No promise for a patch that is months away would keep a sane person subscribed or even interested in RIFT if they rolled a Warrior. I'm not trolling, I'm being realistic.

    Of course 1.4.5 would have to be checked thoroughly and certain skills would still have to be decently lowered, but it would give Warriors viable burst and get them back where they belong, beating things down rather then getting kited in circles after initial rush does 1/4th their hp bar only to get slowed and kited in circles while being DoT'd or stunned.

    I am very satisfied to see Warrior power issues being helped, that is a huge issue in PvE and I'm glad you listen to the responses of the other Warriors. Now if you could throw us paper armor punching bags a bone in PvP.
    Quote Originally Posted by Atrius View Post
    Unfortunately at this time, due to other variables we cannot just rollback the changes in 1.4. We are making sure the changes we do make resolve the problem as well as several other problems we have been looking into. As with the current tanking changes I will be putting up threads and asking for constant feedback for the PVP changes when we get closer to the point where they are ready for the PTS.

    I have asked the same when Atrius was responding before this attack of caps lock and bold font people raged. I would rage too but honestly it doesn't mean anything. Just quit the game because its not changing within a reasonable time to pursuade you to continue subscribing when he already said they will not be fixing Warriors in PvP for AT LEAST another 1-2 months and even then what do you really expect with Mages getting buffed for DPS compared to Physical damage in PvP?

    I have been playing a Mage lately because I have 8 days left on my subscription and using that guy from bluedots.org leveling guide as a necromancer and using necrolock in PvP in 10-19 and 20-29, there is no reason to play much else. I even break sins and NB's in half in early levels. I'll have to wait until higher levels to test more. Mages are being clear cut for PvP utility and damage through Reconstruct, DoTs, and pure Damage. They are in fact the new FOTM because no other class can stand up to them alone without ganking them and if your smart just use AoE's around you to avoid the back ganker sins and then kite them in circles with hasted + DoTs for instawin. It works even better on Warriors. Can play Naked and win. Really.

    Above quote is that warriors will not be reverted, and that they balanced the nerfing of warriors around the buffing of other classes when the warrior nerfs are no longer needed post 1.5/1.6.

    8 more days. I guess its back to 123 spike and pressure the RC monk in HoH in Guild Wars which I've done for the last 8 years.


    Quote Originally Posted by Mechanix View Post
    you went out of your way to nerf us because of the ones who have no skills and im sick of it, keep pushing the issue back cause its just going to make me cancel qiucker, revert to 1.4 or i'm out. you fed me all your lies but im sick of you giving others what they want and making us worse then s%^t .... you lied about what you advertised this game to be with souls. you stole my money revert to 1.4 or im out........
    I feel that same way and have fixed some of your spelling/english errors in the post.

    Working as intended.
    Last edited by Booface; 11-03-2011 at 09:11 PM.

  7. #637
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    Quote Originally Posted by Booface View Post
    I have asked the same when Atrius was responding before this attack of caps lock and bold font people raged. I would rage too but honestly it doesn't mean anything. Just quit the game because its not changing within a reasonable time to pursuade you to continue subscribing when he already said they will not be fixing Warriors in PvP for AT LEAST another 1-2 months and even then what do you really expect with Mages getting buffed for DPS compared to Physical damage in PvP?

    I have been playing a Mage lately because I have 8 days left on my subscription and using that guy from bluedots.org leveling guide as a necromancer and using necrolock in PvP in 10-19 and 20-29, there is no reason to play much else. I even break sins and NB's in half in early levels. I'll have to wait until higher levels to test more. Mages are being clear cut for PvP utility and damage through Reconstruct, DoTs, and pure Damage. They are in fact the new FOTM because no other class can stand up to them alone without ganking them and if your smart just use AoE's around you to avoid the back ganker sins and then kite them in circles with hasted + DoTs for instawin. It works even better on Warriors. Can play Naked and win. Really.

    Above quote is that warriors will not be reverted, and that they balanced the nerfing of warriors around the buffing of other classes when the warrior nerfs are no longer needed post 1.5/1.6.

    8 more days. I guess its back to 123 spike and pressure the RC monk in HoH in Guild Wars which I've done for the last 8 years.




    I feel that same way and have fixed some of your spelling/english errors in the post.
    Dude Riftblade needed energy the most, and they did not add reduction to it. The really need to add energy on crit to blade of elemental affinity as well... god this sucks
    Zerolicious - Warrior
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  8. #638
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    Quote Originally Posted by NJoyTheSilence View Post
    Dude Riftblade needed energy the most, and they did not add reduction to it. The really need to add energy on crit to blade of elemental affinity as well... god this sucks
    This was when I did not know that they reduced the energy cost of some of the Warriors skills by 3 and had said it was a 'Power Starvation fix' that would be going on the pts.

  9. #639
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    Quote Originally Posted by Atrius View Post
    This Power change is for this Patch. We will be taking a deeper look in 1.7.
    With this thing we'll consist of nothing but bandaids.
    We have said it on the forums since months: Non-FB finishers need to be much better and our AP scaling needs to be better.

    Nearly every change you have done in the past was another bandaid just because you didn't want to fix those two problems or even just one of those two. Want examples?
    PvP nerfs? You did them because we have too high base damage of abilites (and horrible AP scaling).
    Those energy changes? You had to do them because we have only one viable finisher, Fiery Burst.
    Physical damage problems in PvP? We have them because of your nerfs + finishers dealing too low damage.

    Sure, balancing a class is never easy and it is a lot of work. You also have a lot of stuff to do with tank souls right now. But those problems have existed since ages and should have fixed months ago. Chances are you'll push this back to 1.7 and then just give us another bandaid like a Fiery Burst nerf or whatever.

    Atrius, I am disappoint.

  10. #640
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    Just so im on the same page. His fix to energy regen was to simply lower the cost of our abilities?

    Nothing in fact affecting "regeneration"?
    Why some people should delete their character, and uninstall the game
    Quote Originally Posted by Acex View Post
    Common sense tells - it's bug and no need confirmation.
    Quote Originally Posted by Sweet View Post
    It’s intended that 2-handed weapons receive bonuses from both the two-handed masteries and the weapon type masteries e.g. a 2-handed axe will receive bonuses from both the 2-handed masteries and the axe masteries.

  11. #641
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    Atrius, RB needs the energy love just as much as the other souls, we constantly powerstarve in pvp with RB main souls unlike every other class in the game. Even then the changes are not quite far enough as we will still require tablets to work in pve, again unlike every other class in the game. Long story short, either every class needs to deal with resource issues or none of them should have to.

  12. #642
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    Quote Originally Posted by Ransac View Post
    Just so im on the same page. His fix to energy regen was to simply lower the cost of our abilities?

    Nothing in fact affecting "regeneration"?
    Yes nothing to affect regen. so if you get drianed it still takes you 10 seconds to get back up to full.

  13. #643
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    Quote Originally Posted by jerwel View Post
    Yes nothing to affect regen. so if you get drianed it still takes you 10 seconds to get back up to full.
    indeed... Just give us 2 more regen per sec on top of this current change and call it a day...
    Zerolicious - Warrior
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  14. #644
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    Its funny that something so trivial as 2 more regen per sec will fix our issues, and they refuse to do it..
    Why some people should delete their character, and uninstall the game
    Quote Originally Posted by Acex View Post
    Common sense tells - it's bug and no need confirmation.
    Quote Originally Posted by Sweet View Post
    It’s intended that 2-handed weapons receive bonuses from both the two-handed masteries and the weapon type masteries e.g. a 2-handed axe will receive bonuses from both the 2-handed masteries and the axe masteries.

  15. #645
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    Quote Originally Posted by Ransac View Post
    Its funny that something so trivial as 2 more regen per sec will fix our issues, and they refuse to do it..
    I disagree to this. It would just be as lousy a bandaid as the reduction we are seeing with this change.

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