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  Click here to go to the first Rift Team post in this thread.   Thread: Quick update on DPS Warriors for 1.3

  1. #61
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    Quote Originally Posted by CaptFailure View Post
    You assume it won't. If the devs were compitent then they would fix the other souls so Beastmaster wouldn't be an absolute requirement, or plate gear would actually be good for our class instead of leather. Feel free to stay deluded though.
    Do you understand how ridiculous you sound talking about people making an assumption, when you are doing the same.
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  2. #62
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    Gotta say i was a bit pessimistic that it would even get addressed...

    it's nice to see that the devs are remaining responsive to the community feedback.
    Thank you for testing our findings, and i look foward to seeing how you guys balance the changes!!

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  3. #63
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    Quote Originally Posted by CaptFailure View Post
    You assume it won't. If the devs were compitent then they would fix the other souls so Beastmaster wouldn't be an absolute requirement
    Did you read the OP? That is exactly their intention. Will it happen instantly? No. There are a lot of aspects to the game that all need to balanced. I'd much rather them do it slowly then over-tweak things.
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  4. #64
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    I just wish they would make dps specs less reliant on pets in general, across all classes. Some of us just don't want to use them.

  5. #65
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    Quote Originally Posted by mattya802 View Post
    Did you read the OP? That is exactly their intention. Will it happen instantly? No. There are a lot of aspects to the game that all need to balanced. I'd much rather them do it slowly then over-tweak things.
    With their track record I'll believe it when I see it. Not a moment sooner.
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  6. #66
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    Crisis averted?

    Now how about you work on the overpowered healing in PvP and getting rid of your terrible idea of 50% less critical damage buff in PvP?

    Or if you don't do that, then at the very least give ALL classes (not just Champions) an unpurgable and uncleansable healing debuff so that we'll actually stand a chance against godmode healers?
    Last edited by Click; 06-13-2011 at 04:03 PM.

  7. #67
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    Quote Originally Posted by Click View Post
    Crisis averted?

    Now how about you work on the overpowered healing in PvP and getting rid of your terrible idea of 50% less critical damage buff in PvP?

    Or if you don't do that, then at the very least give ALL classes (not just Champions) an unpurgable and uncleansable healing debuff so that we'll actually stand a chance against godmode healers?
    Ah the typical "Dev Post IN Thread, Must reply with my own issue which is entirely off topic"
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  8. #68
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    You warriors are funny, rogues at the basement for months, now its your turn, besides warriors 2 shoting everyone in pvp is re****ulous and needs to be nerfed. Welcome to the rogues world.

    MUHAHAHAHAHAHHAHA

  9. #69
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    Quote Originally Posted by CaptFailure View Post
    With their track record I'll believe it when I see it. Not a moment sooner.
    Cool....I hope you're gone before it happens.
    Hitme (W) - Byriel - Dark Horizon
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  10. #70
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    thank you very much - looking forward to the re-balanced options.

  11. #71
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    Quote Originally Posted by morikk View Post
    You warriors are funny, rogues at the basement for months, now its your turn, besides warriors 2 shoting everyone in pvp is re****ulous and needs to be nerfed. Welcome to the rogues world.

    MUHAHAHAHAHAHHAHA
    Were you born like that or there was some kind of mishap on the way?
    Quote Originally Posted by Detill5869 View Post
    5000 damage reminds me why I started a mage. can't wait to hit 50 and kill lots of players in pvp with my 5000 damage attacks.

  12. #72
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    I have a feeling that they are still going to nerf the dps side of warriors.

    SLI wasnt the only dmg reduction we were going to get... the cookie cutter spec is losing POTW, Rising Waterfall, and flinching strike.... all of these in tandem w/ the SLI change are going to amount to a big change...

    they have done this several times before nerfing a bunch of small things and acting like it would be a minor change only for them to accumulate into a pretty big change on the summation of the dps.

  13. #73
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    Thanks for looking into it.

    Please ensure that:

    1) there's a 2H ranged option in pvp that doesn't suck like RB, at least for mixing into other souls. (Path of the Wind DW change, I'm looking at you!)

    2) as others have mentioned, the "improvements" which counter the SLI loss for dps souls should be spread evenly in the beginning and end of souls, so that you're not required to go deep into specs to get the adjustments. Most warriors tend to spec into 2 or 3 souls at once.
    Raelyn <The Granite Guard> R40 Warrior @ Seastone
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  14. #74
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    A Gersh announcement I can actually like!
    Thanks

  15. #75
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    Quote Originally Posted by Xney View Post
    Thanks for looking into it.

    Please ensure that:

    1) there's a 2H ranged option in pvp that doesn't suck like RB, at least for mixing into other souls. (Path of the Wind DW change, I'm looking at you!)
    I don't see why there has to be a 2H ranged option? As long as the ranged option is there and viable, there's no reason it shouldn't require DW.
    Hitme (W) - Byriel - Dark Horizon
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