What makes a Warrior special compare to the other classes? Because I find them below the ladder in every category.
What makes a Warrior special compare to the other classes? Because I find them below the ladder in every category.
We can wear plate
We have sore @sses
Last edited by empyrean; 06-12-2011 at 06:40 PM.
Really? The versatility of our tanking roles is pretty nice, if the person making the role isn't a moron. I'd argue warrior tanks are the best tanks.
Ain't no tank like a warrior tank.
warrior brings insanely high dps at very low gear lvls. was nice hitting 1k dps in a raid rift the day i hit 50 on my warrior.
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
i said the day i hit 50, i didnt say my gear was crap. i had 226 hit and full boe epics lol.
edit: infact im sure i still have the parse, ill dig thru it when i get home if you truly want proof. considering kuts did 1800dps raid buffed 1k from a fresh 50 using the same build/rotation is more than likely.
Last edited by Hokonoso; 06-13-2011 at 10:54 AM.
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
Spotter's Orders - and that's about it.
Zero Ranged build
Zero Healing builds
Zero Support Builds (BM buffs are a joke and, as are all but 3 WL buffs, with some laughable c/ds)
So we get 4 dps trees, which have been progressively nerfed with each patch.
So we get 4 tanking trees, which while offering flexibility, the game sees fit to afford Clerics and Rogues enough tanking tools in 1 tree a peace to get the job done suitably well. No reason we need 4 to accomplish the same.
Plate? who cares, give us a %HP and %Pdef buff like Rogues and Clerics and we could wear leather like out DPS brotherin.
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still trying to figure out your point. are you a 50 warrior that is upset, are you a different class? do you not think warriors currently have good dps? (if so i can show parses of them being currently #1) is my first and subsequent posts incorrect? (ive said nothing contradictory, i gave numbers, can even show a parse if you dont believe me). i really just want to understand where you are coming from or what your problem is, as i do not see it.
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
His point is you made it seem like you were using a few blues and mostly greens, attained from questing and possibly crafted with attainable mats that a normal 50 that just hit 50 warrior would likely be in.
The casuals of the world don't have full vaults of BoE purplez, people still stuck in T1s don't even have that and the raid and death rift end mobs have 0 armor (plus if spotters order was run, take about 250 dps off that mark).
BTW, one of those Melee Sabateur builds, using your same criteria of 'fresh level 50 with BoE purples' will kick out 1200-1300 with ease, and even if the tinkered DD change goes in, all it does is complicate the rotation to do the same DPS.
Im not bitter, Im not crying, but, the DPS drop from Live to Test is really large and there is no reason they should've dumped it on us a week before the patch is live.
Warriors can't viably range DPS (on PTS) which means we are stuck on a mobs *** (hey, the range unfriendly fights now are solved by removing the distance check on archers..)
Warriors have no support spec based on Trions Definintion (ie: nothing you do allows you to queue as support, so having some random group buffs that get overwritten by Archons or Bards in some specs doesn't count as support)
Warriors cannot heal (almost every other MMO out there has a warrior build that can at least heal to some capacity [DAoC Wardens, WoW Paladins, Warhammer DKs/WPs ... to use the most familiar MMO analogies]
Thus, Warriors are
Tanks (but so are Rogues and Clerics) ... or
DPS (but so are Rogues and Clerics and Mages)
People (including Warriors) clamor for tanking Parity (see the 'nerf block' thread, stared by and largely contributed by .. Warriors)
and as for DPS ... we wanted Parity, within our damn callings
People switch roles in fights, some rogues go bards or switch from ranged to melee or vice versa, some mages go chloro or archon, some clerics go heals or raidheals or whatever ...
You bring a warrior to the raid as DPS ... you are stuck with one thing the entire way, melee DPS.
Tank slots are set, usually one rogue one warrior ... sometimes due to an abundance of garbage cleric tank loot, if a third tank is needed you can use them or anyone that isnt a mage .. ample options)
anyhow, when you lack verisitility, you need to have something that makes you competitive. Warriors 'should' be the highest DPS calling, not only on fights where the mobs are too damn fat to move and are overly melee friendly. If thats the case, they simply just won't have any spot in a raid. Warriors were already bottom tier AE DPS, which I don't think anyone would argue.
The DPS gap currently on live between Melee Sabs (and even ranged sabs) and cookie BMs was slim/negligable (and gone on any large movement fights), you can come back and say 'if the BMs are getting out DPS'd by sabs they are doing something wrong and I'll just come back with, no, your Sabs are doing something wrong. [and honestly, if you post parses from every raid fight that exists, you can't say warrior festers in the top slot in DPS in every one of them]
Enraged Companion and Spotters Order does not stack with other people applying or providing the buffs, so I asked, outside of saying 'tanks' as an answer, what reason would you have, assuming that single DPS of Warriors is the worst of the callings (AE is and will be the worst, no big deal) and given the no viable ranged option, what reason would you have to take more than a single 'DPS warrior' to a raid? (and right now, most guilds still only opt for 1 Warrior tank per raid). We already do it with Archons and Bards by limiting them to one per?
2 warriors in 20 slots, thats what would end up optimal, if, they are not sitting at the top of the DPS totem. (no viable ranged options really makes them a liability)
Anyhow, the Warrior is special because it can't be support. They need to realize that when they tinker with the abilities. I'm glad SLI is (realistically) gone, I'm not glad that regardless of spec, I'm getting slaughtered by equally geared Rogues on the PTS, same people that I can beat consistantly on live .... and no, I know how to play, I've tried multiple specs and really, I can't find any reason to take something that lacks versitility over something that does, if it offers no noticeable benefit in the one area it should be excelling in.
As long as spotters order effects pet DPS you won't be able to realistically do any build that doesn't contain BM. People complained about being locked into a soul for SLI, we are still locked into a soul for a pet, pet dies (even with the summon) and then we get trounced by rogues.
Warrior problems, ignoring SLI
Pets + spotters order ... Hard to come up with 100ish DPS from SO that the pet generates with other specs, impossible if there is only one BM (you) giving the Enraged Buff.
Anything that would make Void Knight attractive generates threat (packs, well furious is nerfed, and Reckless Strike).
Paragon on PTS pretty much requires you dual wield ... Reaping Harvest hits harder than most RB finishers, thus, no synergy with RB/Para (who both gain passive tree abilities). No synergy with Champion
Four (yes FOUR!) souls that they seem intent on making viable independant tanks, even if Reaver is drastically lacking as a viable end game tanking opion.
ATM on PTS, Warrior is shaping up to be ...
BM + Paragon + low points in a third soul for some buff
BM + Champ + low points in a third soul for some buff
There is practically no way to make RB work without some heavy rose tinted glasses.
High BM still isn't viable, Riftblade is still grossly underperforming
I'm glad the epic daggers no longer get to be DE'd, but 1.3 did very little to address warrior issues and at the same time, drastically reduced the reason to take warriors to the raid. Warriors already usually made up the least number of 'callings' in a raid setting.
Again, don't mind the change ... but if we won't ever get versitility, they need to do something to compensate. The other callings have 3 options (or 4 if you are a cleric) to bring to the table. Warriors do not.
Anyhow, atm its looking like BM/Champ/low points in RB for me next patch. Easier rotation, less energy starvation and hey, still no verisitility .. go go 2 buttons.
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