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Thread: What makes a Warrior special compare to the other classes?

  1. #16
    RIFT Guide Writer Hokonoso's Avatar
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    sab/bd took a big hit by losing a full rotation off the deadly dance. it's now below 44sab by a decent margin. but other than that, rogues took no other hits so will blow warriors away if this patch stands as is, which imo is ridiculous since we can heal and ranged dps and warriors cant.
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  2. #17
    Telaran
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    Total BS. NO Warrior World Wide is hitting 1k single target upon "just hitting 50"

    I'd really like to have verification posts on these forums of who your actual toons are.

    The poster claiming 1k single target upon just hitting 50 is probably a Cleric main.....

    Deca

  3. #18
    RIFT Guide Writer Hokonoso's Avatar
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    Quote Originally Posted by Anavar View Post
    Total BS. NO Warrior World Wide is hitting 1k single target upon "just hitting 50"

    I'd really like to have verification posts on these forums of who your actual toons are.

    The poster claiming 1k single target upon just hitting 50 is probably a Cleric main.....

    Deca
    read my sig, my main is a rogue, and i had full boe epics upon hitting 50, and hit 1k dps fully raid buffed on a fight where warriors have seen up to 2.2k dps in full raid gear... not a huge milestone.
    Useful Rogue guides since I don't want to answer 50 billion questions anymore:
    Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
    Hoko, teaching noobs the way of rogue pve until 12/20/11.

  4. #19
    Bix
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    Quote Originally Posted by Hokonoso View Post
    warrior brings insanely high dps at very low gear lvls. was nice hitting 1k dps in a raid rift the day i hit 50 on my warrior.
    Mmmm, that was back when we had bleeds doing weapon damage with each tick no? Yeah, I hit 1300 on Infiltrator back then. Broken abilities for the win!

  5. #20
    Shield of Telara Kayden Fox's Avatar
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    Hmmm... well... ...they're the only class that can use 2H swords.... right?
    Welcome to Rift 1.2
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  6. #21
    Champion Auden's Avatar
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    Quote Originally Posted by Hokonoso View Post
    read my sig, my main is a rogue, and i had full boe epics upon hitting 50, and hit 1k dps fully raid buffed on a fight where warriors have seen up to 2.2k dps in full raid gear... not a huge milestone.
    which is not how you worded it originally.

    But hey, i hit 1500dps with a rogue 1st day I hit 50 too.

  7. #22
    Plane Walker Arthritis's Avatar
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    Quote Originally Posted by Ryce View Post
    What makes a Warrior special compare to the other classes? Because I find them below the ladder in every category.
    We have coupons.

  8. #23
    Plane Touched
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    Noone mentioned we have purple cats.

  9. #24
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    Quote Originally Posted by LCE View Post
    Im not bitter, Im not crying, but, the DPS drop from Live to Test is really large and there is no reason they should've dumped it on us a week before the patch is live.

    Warriors can't viably range DPS (on PTS) which means we are stuck on a mobs *** (hey, the range unfriendly fights now are solved by removing the distance check on archers..)

    Warriors have no support spec based on Trions Definintion (ie: nothing you do allows you to queue as support, so having some random group buffs that get overwritten by Archons or Bards in some specs doesn't count as support)

    Warriors cannot heal (almost every other MMO out there has a warrior build that can at least heal to some capacity [DAoC Wardens, WoW Paladins, Warhammer DKs/WPs ... to use the most familiar MMO analogies]

    Thus, Warriors are
    Tanks (but so are Rogues and Clerics) ... or
    DPS (but so are Rogues and Clerics and Mages)

    People (including Warriors) clamor for tanking Parity (see the 'nerf block' thread, stared by and largely contributed by .. Warriors)

    and as for DPS ... we wanted Parity, within our damn callings

    People switch roles in fights, some rogues go bards or switch from ranged to melee or vice versa, some mages go chloro or archon, some clerics go heals or raidheals or whatever ...

    You bring a warrior to the raid as DPS ... you are stuck with one thing the entire way, melee DPS.

    Tank slots are set, usually one rogue one warrior ... sometimes due to an abundance of garbage cleric tank loot, if a third tank is needed you can use them or anyone that isnt a mage .. ample options)

    anyhow, when you lack verisitility, you need to have something that makes you competitive. Warriors 'should' be the highest DPS calling, not only on fights where the mobs are too damn fat to move and are overly melee friendly. If thats the case, they simply just won't have any spot in a raid. Warriors were already bottom tier AE DPS, which I don't think anyone would argue.

    The DPS gap currently on live between Melee Sabs (and even ranged sabs) and cookie BMs was slim/negligable (and gone on any large movement fights), you can come back and say 'if the BMs are getting out DPS'd by sabs they are doing something wrong and I'll just come back with, no, your Sabs are doing something wrong. [and honestly, if you post parses from every raid fight that exists, you can't say warrior festers in the top slot in DPS in every one of them]

    Enraged Companion and Spotters Order does not stack with other people applying or providing the buffs, so I asked, outside of saying 'tanks' as an answer, what reason would you have, assuming that single DPS of Warriors is the worst of the callings (AE is and will be the worst, no big deal) and given the no viable ranged option, what reason would you have to take more than a single 'DPS warrior' to a raid? (and right now, most guilds still only opt for 1 Warrior tank per raid). We already do it with Archons and Bards by limiting them to one per?

    2 warriors in 20 slots, thats what would end up optimal, if, they are not sitting at the top of the DPS totem. (no viable ranged options really makes them a liability)

    Anyhow, the Warrior is special because it can't be support. They need to realize that when they tinker with the abilities. I'm glad SLI is (realistically) gone, I'm not glad that regardless of spec, I'm getting slaughtered by equally geared Rogues on the PTS, same people that I can beat consistantly on live .... and no, I know how to play, I've tried multiple specs and really, I can't find any reason to take something that lacks versitility over something that does, if it offers no noticeable benefit in the one area it should be excelling in.

    As long as spotters order effects pet DPS you won't be able to realistically do any build that doesn't contain BM. People complained about being locked into a soul for SLI, we are still locked into a soul for a pet, pet dies (even with the summon) and then we get trounced by rogues.

    Warrior problems, ignoring SLI

    Pets + spotters order ... Hard to come up with 100ish DPS from SO that the pet generates with other specs, impossible if there is only one BM (you) giving the Enraged Buff.
    Anything that would make Void Knight attractive generates threat (packs, well furious is nerfed, and Reckless Strike).
    Paragon on PTS pretty much requires you dual wield ... Reaping Harvest hits harder than most RB finishers, thus, no synergy with RB/Para (who both gain passive tree abilities). No synergy with Champion
    Four (yes FOUR!) souls that they seem intent on making viable independant tanks, even if Reaver is drastically lacking as a viable end game tanking opion.

    ATM on PTS, Warrior is shaping up to be ...
    BM + Paragon + low points in a third soul for some buff
    BM + Champ + low points in a third soul for some buff

    There is practically no way to make RB work without some heavy rose tinted glasses.

    High BM still isn't viable, Riftblade is still grossly underperforming

    I'm glad the epic daggers no longer get to be DE'd, but 1.3 did very little to address warrior issues and at the same time, drastically reduced the reason to take warriors to the raid. Warriors already usually made up the least number of 'callings' in a raid setting.

    Again, don't mind the change ... but if we won't ever get versitility, they need to do something to compensate. The other callings have 3 options (or 4 if you are a cleric) to bring to the table. Warriors do not.


    Anyhow, atm its looking like BM/Champ/low points in RB for me next patch. Easier rotation, less energy starvation and hey, still no verisitility .. go go 2 buttons.
    Left out the top part of your reply, I just wanted to say that was an awesome summarization of the situation I'm tempted to cut and paste the whole thing in it's own thread so it doesn't get lost in this one.

    Well said Sir!

  10. #25
    LCE
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    Quote Originally Posted by Greyform View Post
    Left out the top part of your reply, I just wanted to say that was an awesome summarization of the situation I'm tempted to cut and paste the whole thing in it's own thread so it doesn't get lost in this one.

    Well said Sir!
    Can do whatever you want with it, since really, it is the ultimate problem with the options w/i the calling and the situation it is in regarding raiding.

    Hopefully the fixes to bring us up to 1.2 levels ala Gersh's reply are actually doable and make it in the same patch as the SLI change. With the pet double dipping on Spotter's though, parses from the dummies really end up skewing perspective.

    Its looking like they want the fixes to be in the form of the calling abilities though, as seen with the Champ past 30 boost, the paragon passive damage boosts/finisher (and potentially SLI coming off GCD) and riftblade Avatar tinkering ... but, it still wont address the flat 200-250 DPS the BM pet adds in raid settings (and yes, that kitty scales well).

    With 24-26 points being required into BM spec, its really tough to make the fixes as high up as they are. Even full champ cant touch the 24-26 BM spec.

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